@arcgis/coding-components
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Contains components for editing code in different languages. The currently supported languages are html, css, json, TypeScript, JavaScript, and Arcade.
5 lines (4 loc) • 952 B
JavaScript
/*! All material copyright Esri, All Rights Reserved, unless otherwise specified.
See https://js.arcgis.com/4.33/esri/copyright.txt for details.
v4.33.14 */
import{a as t,b as e}from"./JSTRHNRK.js";import"./GMVUIEZO.js";import"./HAP7XW5O.js";var i=t,o={defaultToken:"invalid",tokenPostfix:".js",keywords:["break","case","catch","class","continue","const","constructor","debugger","default","delete","do","else","export","extends","false","finally","for","from","function","get","if","import","in","instanceof","let","new","null","return","set","static","super","switch","symbol","this","throw","true","try","typeof","undefined","var","void","while","with","yield","async","await","of"],typeKeywords:[],operators:e.operators,symbols:e.symbols,escapes:e.escapes,digits:e.digits,octaldigits:e.octaldigits,binarydigits:e.binarydigits,hexdigits:e.hexdigits,regexpctl:e.regexpctl,regexpesc:e.regexpesc,tokenizer:e.tokenizer};export{i as conf,o as language};