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// Copyright © Aptos Foundation // SPDX-License-Identifier: Apache-2.0 import { Bool, U128, U16, U256, U32, U64, U8 } from "./movePrimitives"; import { Serializable, Serializer } from "../serializer"; import { Deserializable, Deserializer } from "../deserializer"; import { AnyNumber, HexInput, ScriptTransactionArgumentVariants } from "../../types"; import { Hex } from "../../core/hex"; import { EntryFunctionArgument, TransactionArgument } from "../../transactions/instances/transactionArgument"; /** * This class is the Aptos Typescript SDK representation of a Move `vector<T>`, * where `T` represents either a primitive type (`bool`, `u8`, `u64`, ...) * or a BCS-serializable struct itself. * * It is a BCS-serializable, array-like type that contains an array of values of type `T`, * where `T` is a class that implements `Serializable`. * * The purpose of this class is to facilitate easy construction of BCS-serializable * Move `vector<T>` types. * * @example * // in Move: `vector<u8> [1, 2, 3, 4];` * const vecOfU8s = new MoveVector<U8>([new U8(1), new U8(2), new U8(3), new U8(4)]); * // in Move: `std::bcs::to_bytes(vector<u8> [1, 2, 3, 4]);` * const bcsBytes = vecOfU8s.toUint8Array(); * * // vector<vector<u8>> [ vector<u8> [1], vector<u8> [1, 2, 3, 4], vector<u8> [5, 6, 7, 8] ]; * const vecOfVecs = new MoveVector<MoveVector<U8>>([ * new MoveVector<U8>([new U8(1)]), * MoveVector.U8([1, 2, 3, 4]), * MoveVector.U8([5, 6, 7, 8]), * ]); * * // vector<Option<u8>> [ std::option::some<u8>(1), std::option::some<u8>(2) ]; * const vecOfOptionU8s = new MoveVector<MoveOption<U8>>([ * MoveOption.U8(1), * MoveOption.U8(2), * ]); * * // vector<MoveString> [ std::string::utf8(b"hello"), std::string::utf8(b"world") ]; * const vecOfStrings = new MoveVector([new MoveString("hello"), new MoveString("world")]); * const vecOfStrings2 = MoveVector.MoveString(["hello", "world"]); * * @params * values: an Array<T> of values where T is a class that implements Serializable * @returns a `MoveVector<T>` with the values `values` */ export class MoveVector<T extends Serializable & EntryFunctionArgument> extends Serializable implements TransactionArgument { public values: Array<T>; constructor(values: Array<T>) { super(); this.values = values; } serializeForEntryFunction(serializer: Serializer): void { const bcsBytes = this.bcsToBytes(); serializer.serializeBytes(bcsBytes); } /** * NOTE: This function will only work when the inner values in the `MoveVector` are `U8`s. * @param serializer */ serializeForScriptFunction(serializer: Serializer): void { // runtime check to ensure that you can't serialize anything other than vector<u8> const isU8 = this.values[0] instanceof U8; // if the inner array is length 0, we can't check the type because it has no instance, so we assume it's a u8 // it may not be, but we don't care because regardless of a vector's type, // a zero-length vector is serialized to a single byte value: 0 if (!isU8 && this.values[0] !== undefined) { throw new Error("Script function arguments only accept u8 vectors"); } serializer.serializeU32AsUleb128(ScriptTransactionArgumentVariants.U8Vector); serializer.serialize(this); } /** * Factory method to generate a MoveVector of U8s from an array of numbers. * * @example * const v = MoveVector.U8([1, 2, 3, 4]); * @params values: an array of `numbers` to convert to U8s * @returns a `MoveVector<U8>` */ static U8(values: Array<number> | HexInput): MoveVector<U8> { let numbers: Array<number>; if (Array.isArray(values) && typeof values[0] === "number") { numbers = values; } else if (typeof values === "string") { const hex = Hex.fromHexInput(values); numbers = Array.from(hex.toUint8Array()); } else if (values instanceof Uint8Array) { numbers = Array.from(values); } else { throw new Error("Invalid input type"); } return new MoveVector<U8>(numbers.map((v) => new U8(v))); } /** * Factory method to generate a MoveVector of U16s from an array of numbers. * * @example * const v = MoveVector.U16([1, 2, 3, 4]); * @params values: an array of `numbers` to convert to U16s * @returns a `MoveVector<U16>` */ static U16(values: Array<number>): MoveVector<U16> { return new MoveVector<U16>(values.map((v) => new U16(v))); } /** * Factory method to generate a MoveVector of U32s from an array of numbers. * * @example * const v = MoveVector.U32([1, 2, 3, 4]); * @params values: an array of `numbers` to convert to U32s * @returns a `MoveVector<U32>` */ static U32(values: Array<number>): MoveVector<U32> { return new MoveVector<U32>(values.map((v) => new U32(v))); } /** * Factory method to generate a MoveVector of U64s from an array of numbers or bigints. * * @example * const v = MoveVector.U64([1, 2, 3, 4]); * @params values: an array of numbers of type `number | bigint` to convert to U64s * @returns a `MoveVector<U64>` */ static U64(values: Array<AnyNumber>): MoveVector<U64> { return new MoveVector<U64>(values.map((v) => new U64(v))); } /** * Factory method to generate a MoveVector of U128s from an array of numbers or bigints. * * @example * const v = MoveVector.U128([1, 2, 3, 4]); * @params values: an array of numbers of type `number | bigint` to convert to U128s * @returns a `MoveVector<U128>` */ static U128(values: Array<AnyNumber>): MoveVector<U128> { return new MoveVector<U128>(values.map((v) => new U128(v))); } /** * Factory method to generate a MoveVector of U256s from an array of numbers or bigints. * * @example * const v = MoveVector.U256([1, 2, 3, 4]); * @params values: an array of numbers of type `number | bigint` to convert to U256s * @returns a `MoveVector<U256>` */ static U256(values: Array<AnyNumber>): MoveVector<U256> { return new MoveVector<U256>(values.map((v) => new U256(v))); } /** * Factory method to generate a MoveVector of Bools from an array of booleans. * * @example * const v = MoveVector.Bool([true, false, true, false]); * @params values: an array of `bools` to convert to Bools * @returns a `MoveVector<Bool>` */ static Bool(values: Array<boolean>): MoveVector<Bool> { return new MoveVector<Bool>(values.map((v) => new Bool(v))); } /** * Factory method to generate a MoveVector of MoveStrings from an array of strings. * * @example * const v = MoveVector.MoveString(["hello", "world"]); * @params values: an array of `strings` to convert to MoveStrings * @returns a `MoveVector<MoveString>` */ static MoveString(values: Array<string>): MoveVector<MoveString> { return new MoveVector<MoveString>(values.map((v) => new MoveString(v))); } serialize(serializer: Serializer): void { serializer.serializeVector(this.values); } /** * Deserialize a MoveVector of type T, specifically where T is a Serializable and Deserializable type. * * NOTE: This only works with a depth of one. Generics will not work. * * NOTE: This will not work with types that aren't of the Serializable class. * * If you're looking for a more flexible deserialization function, you can use the deserializeVector function * in the Deserializer class. * * @example * const vec = MoveVector.deserialize(deserializer, U64); * @params deserializer: the Deserializer instance to use, with bytes loaded into it already. * cls: the class to typecast the input values to, must be a Serializable and Deserializable type. * @returns a MoveVector of the corresponding class T * * */ static deserialize<T extends Serializable & EntryFunctionArgument>( deserializer: Deserializer, cls: Deserializable<T>, ): MoveVector<T> { const length = deserializer.deserializeUleb128AsU32(); const values = new Array<T>(); for (let i = 0; i < length; i += 1) { values.push(cls.deserialize(deserializer)); } return new MoveVector(values); } } export class MoveString extends Serializable implements TransactionArgument { public value: string; constructor(value: string) { super(); this.value = value; } serialize(serializer: Serializer): void { serializer.serializeStr(this.value); } serializeForEntryFunction(serializer: Serializer): void { const bcsBytes = this.bcsToBytes(); serializer.serializeBytes(bcsBytes); } serializeForScriptFunction(serializer: Serializer): void { // Serialize the string as a fixed byte string, i.e., without the length prefix const fixedStringBytes = this.bcsToBytes().slice(1); // Put those bytes into a vector<u8> and serialize it as a script function argument const vectorU8 = MoveVector.U8(fixedStringBytes); vectorU8.serializeForScriptFunction(serializer); } static deserialize(deserializer: Deserializer): MoveString { return new MoveString(deserializer.deserializeStr()); } } export class MoveOption<T extends Serializable & EntryFunctionArgument> extends Serializable implements EntryFunctionArgument { private vec: MoveVector<T>; public readonly value?: T; constructor(value?: T | null) { super(); if (typeof value !== "undefined" && value !== null) { this.vec = new MoveVector([value]); } else { this.vec = new MoveVector([]); } [this.value] = this.vec.values; } serializeForEntryFunction(serializer: Serializer): void { const bcsBytes = this.bcsToBytes(); serializer.serializeBytes(bcsBytes); } /** * Retrieves the inner value of the MoveOption. * * This method is inspired by Rust's `Option<T>.unwrap()`. * In Rust, attempting to unwrap a `None` value results in a panic. * * Similarly, this method will throw an error if the value is not present. * * @example * const option = new MoveOption<Bool>(new Bool(true)); * const value = option.unwrap(); // Returns the Bool instance * * @throws {Error} Throws an error if the MoveOption does not contain a value. * * @returns {T} The contained value if present. */ unwrap(): T { if (!this.isSome()) { throw new Error("Called unwrap on a MoveOption with no value"); } else { return this.vec.values[0]; } } // Check if the MoveOption has a value. isSome(): boolean { return this.vec.values.length === 1; } serialize(serializer: Serializer): void { // serialize 0 or 1 // if 1, serialize the value this.vec.serialize(serializer); } /** * Factory method to generate a MoveOption<U8> from a `number` or `undefined`. * * @example * MoveOption.U8(1).isSome() === true; * MoveOption.U8().isSome() === false; * MoveOption.U8(undefined).isSome() === false; * @params value: the value used to fill the MoveOption. If `value` is undefined * the resulting MoveOption's .isSome() method will return false. * @returns a MoveOption<U8> with an inner value `value` */ static U8(value?: number | null): MoveOption<U8> { return new MoveOption<U8>(value !== null && value !== undefined ? new U8(value) : undefined); } /** * Factory method to generate a MoveOption<U16> from a `number` or `undefined`. * * @example * MoveOption.U16(1).isSome() === true; * MoveOption.U16().isSome() === false; * MoveOption.U16(undefined).isSome() === false; * @params value: the value used to fill the MoveOption. If `value` is undefined * the resulting MoveOption's .isSome() method will return false. * @returns a MoveOption<U16> with an inner value `value` */ static U16(value?: number | null): MoveOption<U16> { return new MoveOption<U16>(value !== null && value !== undefined ? new U16(value) : undefined); } /** * Factory method to generate a MoveOption<U32> from a `number` or `undefined`. * * @example * MoveOption.U32(1).isSome() === true; * MoveOption.U32().isSome() === false; * MoveOption.U32(undefined).isSome() === false; * @params value: the value used to fill the MoveOption. If `value` is undefined * the resulting MoveOption's .isSome() method will return false. * @returns a MoveOption<U32> with an inner value `value` */ static U32(value?: number | null): MoveOption<U32> { return new MoveOption<U32>(value !== null && value !== undefined ? new U32(value) : undefined); } /** * Factory method to generate a MoveOption<U64> from a `number` or a `bigint` or `undefined`. * * @example * MoveOption.U64(1).isSome() === true; * MoveOption.U64().isSome() === false; * MoveOption.U64(undefined).isSome() === false; * @params value: the value used to fill the MoveOption. If `value` is undefined * the resulting MoveOption's .isSome() method will return false. * @returns a MoveOption<U64> with an inner value `value` */ static U64(value?: AnyNumber | null): MoveOption<U64> { return new MoveOption<U64>(value !== null && value !== undefined ? new U64(value) : undefined); } /** * Factory method to generate a MoveOption<U128> from a `number` or a `bigint` or `undefined`. * * @example * MoveOption.U128(1).isSome() === true; * MoveOption.U128().isSome() === false; * MoveOption.U128(undefined).isSome() === false; * @params value: the value used to fill the MoveOption. If `value` is undefined * the resulting MoveOption's .isSome() method will return false. * @returns a MoveOption<U128> with an inner value `value` */ static U128(value?: AnyNumber | null): MoveOption<U128> { return new MoveOption<U128>(value !== null && value !== undefined ? new U128(value) : undefined); } /** * Factory method to generate a MoveOption<U256> from a `number` or a `bigint` or `undefined`. * * @example * MoveOption.U256(1).isSome() === true; * MoveOption.U256().isSome() === false; * MoveOption.U256(undefined).isSome() === false; * @params value: the value used to fill the MoveOption. If `value` is undefined * the resulting MoveOption's .isSome() method will return false. * @returns a MoveOption<U256> with an inner value `value` */ static U256(value?: AnyNumber | null): MoveOption<U256> { return new MoveOption<U256>(value !== null && value !== undefined ? new U256(value) : undefined); } /** * Factory method to generate a MoveOption<Bool> from a `boolean` or `undefined`. * * @example * MoveOption.Bool(true).isSome() === true; * MoveOption.Bool().isSome() === false; * MoveOption.Bool(undefined).isSome() === false; * @params value: the value used to fill the MoveOption. If `value` is undefined * the resulting MoveOption's .isSome() method will return false. * @returns a MoveOption<Bool> with an inner value `value` */ static Bool(value?: boolean | null): MoveOption<Bool> { return new MoveOption<Bool>(value !== null && value !== undefined ? new Bool(value) : undefined); } /** * Factory method to generate a MoveOption<MoveString> from a `string` or `undefined`. * * @example * MoveOption.MoveString("hello").isSome() === true; * MoveOption.MoveString("").isSome() === true; * MoveOption.MoveString().isSome() === false; * MoveOption.MoveString(undefined).isSome() === false; * @params value: the value used to fill the MoveOption. If `value` is undefined * the resulting MoveOption's .isSome() method will return false. * @returns a MoveOption<MoveString> with an inner value `value` */ static MoveString(value?: string | null): MoveOption<MoveString> { return new MoveOption<MoveString>(value !== null && value !== undefined ? new MoveString(value) : undefined); } static deserialize<U extends Serializable & EntryFunctionArgument>( deserializer: Deserializer, cls: Deserializable<U>, ): MoveOption<U> { const vector = MoveVector.deserialize(deserializer, cls); return new MoveOption(vector.values[0]); } }