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@appsflow/redux

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This is not supported. Instead, compose them ' + 'together to a single function. See https://redux.js.org/tutorials/fundamentals/part-4-store#creating-a-store-with-enhancers for an example.'); } if (typeof preloadedState === 'function' && typeof enhancer === 'undefined') { enhancer = preloadedState; preloadedState = undefined; } if (typeof enhancer !== 'undefined') { if (typeof enhancer !== 'function') { throw new Error("Expected the enhancer to be a function. Instead, received: '" + kindOf(enhancer) + "'"); } return enhancer(createStore)(reducer, preloadedState); } if (typeof reducer !== 'function') { throw new Error("Expected the root reducer to be a function. Instead, received: '" + kindOf(reducer) + "'"); } var currentReducer = reducer; var currentState = preloadedState; var currentListeners = []; var nextListeners = currentListeners; var isDispatching = false; /** * This makes a shallow copy of currentListeners so we can use * nextListeners as a temporary list while dispatching. * * This prevents any bugs around consumers calling * subscribe/unsubscribe in the middle of a dispatch. */ function ensureCanMutateNextListeners() { if (nextListeners === currentListeners) { nextListeners = currentListeners.slice(); } } /** * Reads the state tree managed by the store. * * @returns {any} The current state tree of your application. */ function getState() { if (isDispatching) { throw new Error('You may not call store.getState() while the reducer is executing. ' + 'The reducer has already received the state as an argument. ' + 'Pass it down from the top reducer instead of reading it from the store.'); } return currentState; } /** * Adds a change listener. It will be called any time an action is dispatched, * and some part of the state tree may potentially have changed. You may then * call `getState()` to read the current state tree inside the callback. * * You may call `dispatch()` from a change listener, with the following * caveats: * * 1. The subscriptions are snapshotted just before every `dispatch()` call. * If you subscribe or unsubscribe while the listeners are being invoked, this * will not have any effect on the `dispatch()` that is currently in progress. * However, the next `dispatch()` call, whether nested or not, will use a more * recent snapshot of the subscription list. * * 2. The listener should not expect to see all state changes, as the state * might have been updated multiple times during a nested `dispatch()` before * the listener is called. It is, however, guaranteed that all subscribers * registered before the `dispatch()` started will be called with the latest * state by the time it exits. * * @param {Function} listener A callback to be invoked on every dispatch. * @returns {Function} A function to remove this change listener. */ function subscribe(listener) { if (typeof listener !== 'function') { throw new Error("Expected the listener to be a function. Instead, received: '" + kindOf(listener) + "'"); } if (isDispatching) { throw new Error('You may not call store.subscribe() while the reducer is executing. ' + 'If you would like to be notified after the store has been updated, subscribe from a ' + 'component and invoke store.getState() in the callback to access the latest state. ' + 'See https://redux.js.org/api/store#subscribelistener for more details.'); } var isSubscribed = true; ensureCanMutateNextListeners(); nextListeners.push(listener); return function unsubscribe() { if (!isSubscribed) { return; } if (isDispatching) { throw new Error('You may not unsubscribe from a store listener while the reducer is executing. ' + 'See https://redux.js.org/api/store#subscribelistener for more details.'); } isSubscribed = false; ensureCanMutateNextListeners(); var index = nextListeners.indexOf(listener); nextListeners.splice(index, 1); currentListeners = null; }; } /** * Dispatches an action. It is the only way to trigger a state change. * * The `reducer` function, used to create the store, will be called with the * current state tree and the given `action`. Its return value will * be considered the **next** state of the tree, and the change listeners * will be notified. * * The base implementation only supports plain object actions. If you want to * dispatch a Promise, an Observable, a thunk, or something else, you need to * wrap your store creating function into the corresponding middleware. For * example, see the documentation for the `redux-thunk` package. Even the * middleware will eventually dispatch plain object actions using this method. * * @param {Object} action A plain object representing “what changed”. It is * a good idea to keep actions serializable so you can record and replay user * sessions, or use the time travelling `redux-devtools`. An action must have * a `type` property which may not be `undefined`. It is a good idea to use * string constants for action types. * * @returns {Object} For convenience, the same action object you dispatched. * * Note that, if you use a custom middleware, it may wrap `dispatch()` to * return something else (for example, a Promise you can await). */ function dispatch(action) { if (!isPlainObject$1(action)) { throw new Error("Actions must be plain objects. Instead, the actual type was: '" + kindOf(action) + "'. You may need to add middleware to your store setup to handle dispatching other values, such as 'redux-thunk' to handle dispatching functions. See https://redux.js.org/tutorials/fundamentals/part-4-store#middleware and https://redux.js.org/tutorials/fundamentals/part-6-async-logic#using-the-redux-thunk-middleware for examples."); } if (typeof action.type === 'undefined') { throw new Error('Actions may not have an undefined "type" property. You may have misspelled an action type string constant.'); } if (isDispatching) { throw new Error('Reducers may not dispatch actions.'); } try { isDispatching = true; currentState = currentReducer(currentState, action); } finally { isDispatching = false; } var listeners = currentListeners = nextListeners; for (var i = 0; i < listeners.length; i++) { var listener = listeners[i]; listener(); } return action; } /** * Replaces the reducer currently used by the store to calculate the state. * * You might need this if your app implements code splitting and you want to * load some of the reducers dynamically. You might also need this if you * implement a hot reloading mechanism for Redux. * * @param {Function} nextReducer The reducer for the store to use instead. * @returns {void} */ function replaceReducer(nextReducer) { if (typeof nextReducer !== 'function') { throw new Error("Expected the nextReducer to be a function. Instead, received: '" + kindOf(nextReducer)); } currentReducer = nextReducer; // This action has a similiar effect to ActionTypes.INIT. // Any reducers that existed in both the new and old rootReducer // will receive the previous state. This effectively populates // the new state tree with any relevant data from the old one. dispatch({ type: ActionTypes.REPLACE }); } /** * Interoperability point for observable/reactive libraries. * @returns {observable} A minimal observable of state changes. * For more information, see the observable proposal: * https://github.com/tc39/proposal-observable */ function observable() { var _ref; var outerSubscribe = subscribe; return _ref = { /** * The minimal observable subscription method. * @param {Object} observer Any object that can be used as an observer. * The observer object should have a `next` method. * @returns {subscription} An object with an `unsubscribe` method that can * be used to unsubscribe the observable from the store, and prevent further * emission of values from the observable. */ subscribe: function subscribe(observer) { if (typeof observer !== 'object' || observer === null) { throw new Error("Expected the observer to be an object. Instead, received: '" + kindOf(observer) + "'"); } function observeState() { if (observer.next) { observer.next(getState()); } } observeState(); var unsubscribe = outerSubscribe(observeState); return { unsubscribe: unsubscribe }; } }, _ref[$$observable] = function () { return this; }, _ref; } // When a store is created, an "INIT" action is dispatched so that every // reducer returns their initial state. This effectively populates // the initial state tree. dispatch({ type: ActionTypes.INIT }); return _ref2 = { dispatch: dispatch, subscribe: subscribe, getState: getState, replaceReducer: replaceReducer }, _ref2[$$observable] = observable, _ref2; } /** * Prints a warning in the console if it exists. * * @param {String} message The warning message. * @returns {void} */ function warning(message) { /* eslint-disable no-console */ if (typeof console !== 'undefined' && typeof console.error === 'function') { console.error(message); } /* eslint-enable no-console */ try { // This error was thrown as a convenience so that if you enable // "break on all exceptions" in your console, // it would pause the execution at this line. throw new Error(message); } catch (e) {} // eslint-disable-line no-empty } function getUnexpectedStateShapeWarningMessage(inputState, reducers, action, unexpectedKeyCache) { var reducerKeys = Object.keys(reducers); var argumentName = action && action.type === ActionTypes.INIT ? 'preloadedState argument passed to createStore' : 'previous state received by the reducer'; if (reducerKeys.length === 0) { return 'Store does not have a valid reducer. Make sure the argument passed ' + 'to combineReducers is an object whose values are reducers.'; } if (!isPlainObject$1(inputState)) { return "The " + argumentName + " has unexpected type of \"" + kindOf(inputState) + "\". Expected argument to be an object with the following " + ("keys: \"" + reducerKeys.join('", "') + "\""); } var unexpectedKeys = Object.keys(inputState).filter(function (key) { return !reducers.hasOwnProperty(key) && !unexpectedKeyCache[key]; }); unexpectedKeys.forEach(function (key) { unexpectedKeyCache[key] = true; }); if (action && action.type === ActionTypes.REPLACE) return; if (unexpectedKeys.length > 0) { return "Unexpected " + (unexpectedKeys.length > 1 ? 'keys' : 'key') + " " + ("\"" + unexpectedKeys.join('", "') + "\" found in " + argumentName + ". ") + "Expected to find one of the known reducer keys instead: " + ("\"" + reducerKeys.join('", "') + "\". Unexpected keys will be ignored."); } } function assertReducerShape(reducers) { Object.keys(reducers).forEach(function (key) { var reducer = reducers[key]; var initialState = reducer(undefined, { type: ActionTypes.INIT }); if (typeof initialState === 'undefined') { throw new Error("The slice reducer for key \"" + key + "\" returned undefined during initialization. " + "If the state passed to the reducer is undefined, you must " + "explicitly return the initial state. The initial state may " + "not be undefined. If you don't want to set a value for this reducer, " + "you can use null instead of undefined."); } if (typeof reducer(undefined, { type: ActionTypes.PROBE_UNKNOWN_ACTION() }) === 'undefined') { throw new Error("The slice reducer for key \"" + key + "\" returned undefined when probed with a random type. " + ("Don't try to handle '" + ActionTypes.INIT + "' or other actions in \"redux/*\" ") + "namespace. They are considered private. Instead, you must return the " + "current state for any unknown actions, unless it is undefined, " + "in which case you must return the initial state, regardless of the " + "action type. The initial state may not be undefined, but can be null."); } }); } /** * Turns an object whose values are different reducer functions, into a single * reducer function. It will call every child reducer, and gather their results * into a single state object, whose keys correspond to the keys of the passed * reducer functions. * * @param {Object} reducers An object whose values correspond to different * reducer functions that need to be combined into one. One handy way to obtain * it is to use ES6 `import * as reducers` syntax. The reducers may never return * undefined for any action. Instead, they should return their initial state * if the state passed to them was undefined, and the current state for any * unrecognized action. * * @returns {Function} A reducer function that invokes every reducer inside the * passed object, and builds a state object with the same shape. */ function combineReducers(reducers) { var reducerKeys = Object.keys(reducers); var finalReducers = {}; for (var i = 0; i < reducerKeys.length; i++) { var key = reducerKeys[i]; { if (typeof reducers[key] === 'undefined') { warning("No reducer provided for key \"" + key + "\""); } } if (typeof reducers[key] === 'function') { finalReducers[key] = reducers[key]; } } var finalReducerKeys = Object.keys(finalReducers); // This is used to make sure we don't warn about the same // keys multiple times. var unexpectedKeyCache; { unexpectedKeyCache = {}; } var shapeAssertionError; try { assertReducerShape(finalReducers); } catch (e) { shapeAssertionError = e; } return function combination(state, action) { if (state === void 0) { state = {}; } if (shapeAssertionError) { throw shapeAssertionError; } { var warningMessage = getUnexpectedStateShapeWarningMessage(state, finalReducers, action, unexpectedKeyCache); if (warningMessage) { warning(warningMessage); } } var hasChanged = false; var nextState = {}; for (var _i = 0; _i < finalReducerKeys.length; _i++) { var _key = finalReducerKeys[_i]; var reducer = finalReducers[_key]; var previousStateForKey = state[_key]; var nextStateForKey = reducer(previousStateForKey, action); if (typeof nextStateForKey === 'undefined') { var actionType = action && action.type; throw new Error("When called with an action of type " + (actionType ? "\"" + String(actionType) + "\"" : '(unknown type)') + ", the slice reducer for key \"" + _key + "\" returned undefined. " + "To ignore an action, you must explicitly return the previous state. " + "If you want this reducer to hold no value, you can return null instead of undefined."); } nextState[_key] = nextStateForKey; hasChanged = hasChanged || nextStateForKey !== previousStateForKey; } hasChanged = hasChanged || finalReducerKeys.length !== Object.keys(state).length; return hasChanged ? nextState : state; }; } /** * Composes single-argument functions from right to left. The rightmost * function can take multiple arguments as it provides the signature for * the resulting composite function. * * @param {...Function} funcs The functions to compose. * @returns {Function} A function obtained by composing the argument functions * from right to left. For example, compose(f, g, h) is identical to doing * (...args) => f(g(h(...args))). */ function compose() { for (var _len = arguments.length, funcs = new Array(_len), _key = 0; _key < _len; _key++) { funcs[_key] = arguments[_key]; } if (funcs.length === 0) { return function (arg) { return arg; }; } if (funcs.length === 1) { return funcs[0]; } return funcs.reduce(function (a, b) { return function () { return a(b.apply(void 0, arguments)); }; }); } /** * Creates a store enhancer that applies middleware to the dispatch method * of the Redux store. This is handy for a variety of tasks, such as expressing * asynchronous actions in a concise manner, or logging every action payload. * * See `redux-thunk` package as an example of the Redux middleware. * * Because middleware is potentially asynchronous, this should be the first * store enhancer in the composition chain. * * Note that each middleware will be given the `dispatch` and `getState` functions * as named arguments. * * @param {...Function} middlewares The middleware chain to be applied. * @returns {Function} A store enhancer applying the middleware. */ function applyMiddleware() { for (var _len = arguments.length, middlewares = new Array(_len), _key = 0; _key < _len; _key++) { middlewares[_key] = arguments[_key]; } return function (createStore) { return function () { var store = createStore.apply(void 0, arguments); var _dispatch = function dispatch() { throw new Error('Dispatching while constructing your middleware is not allowed. ' + 'Other middleware would not be applied to this dispatch.'); }; var middlewareAPI = { getState: store.getState, dispatch: function dispatch() { return _dispatch.apply(void 0, arguments); } }; var chain = middlewares.map(function (middleware) { return middleware(middlewareAPI); }); _dispatch = compose.apply(void 0, chain)(store.dispatch); return _objectSpread2(_objectSpread2({}, store), {}, { dispatch: _dispatch }); }; }; } /* * This is a dummy function to check if the function name has been altered by minification. * If the function has been minified and NODE_ENV !== 'production', warn the user. */ function isCrushed() {} if (typeof isCrushed.name === 'string' && isCrushed.name !== 'isCrushed') { warning('You are currently using minified code outside of NODE_ENV === "production". ' + 'This means that you are running a slower development build of Redux. ' + 'You can use loose-envify (https://github.com/zertosh/loose-envify) for browserify ' + 'or setting mode to production in webpack (https://webpack.js.org/concepts/mode/) ' + 'to ensure you have the correct code for your production build.'); } /** A function that accepts a potential "extra argument" value to be injected later, * and returns an instance of the thunk middleware that uses that value */ function createThunkMiddleware(extraArgument) { // Standard Redux middleware definition pattern: // See: https://redux.js.org/tutorials/fundamentals/part-4-store#writing-custom-middleware var middleware = function middleware(_ref) { var dispatch = _ref.dispatch, getState = _ref.getState; return function (next) { return function (action) { // The thunk middleware looks for any functions that were passed to `store.dispatch`. // If this "action" is really a function, call it and return the result. if (typeof action === 'function') { // Inject the store's `dispatch` and `getState` methods, as well as any "extra arg" return action(dispatch, getState, extraArgument); } // Otherwise, pass the action down the middleware chain as usual return next(action); }; }; }; return middleware; } var thunk = createThunkMiddleware(); // Attach the factory function so users can create a customized version // with whatever "extra arg" they want to inject into their thunks thunk.withExtraArgument = createThunkMiddleware; var thunkMiddleware = thunk; var __extends = (undefined && undefined.__extends) || (function () { var extendStatics = function (d, b) { extendStatics = Object.setPrototypeOf || ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) || function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; }; return extendStatics(d, b); }; return function (d, b) { if (typeof b !== "function" && b !== null) throw new TypeError("Class extends value " + String(b) + " is not a constructor or null"); extendStatics(d, b); function __() { this.constructor = d; } d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __()); }; })(); var __generator = (undefined && undefined.__generator) || function (thisArg, body) { var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g; return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g; function verb(n) { return function (v) { return step([n, v]); }; } function step(op) { if (f) throw new TypeError("Generator is already executing."); while (_) try { if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t; if (y = 0, t) op = [op[0] & 2, t.value]; switch (op[0]) { case 0: case 1: t = op; break; case 4: _.label++; return { value: op[1], done: false }; case 5: _.label++; y = op[1]; op = [0]; continue; case 7: op = _.ops.pop(); _.trys.pop(); continue; default: if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; } if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; } if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; } if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; } if (t[2]) _.ops.pop(); _.trys.pop(); continue; } op = body.call(thisArg, _); } catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; } if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true }; } }; var __spreadArray = (undefined && undefined.__spreadArray) || function (to, from) { for (var i = 0, il = from.length, j = to.length; i < il; i++, j++) to[j] = from[i]; return to; }; var __defProp = Object.defineProperty; var __defProps = Object.defineProperties; var __getOwnPropDescs = Object.getOwnPropertyDescriptors; var __getOwnPropSymbols = Object.getOwnPropertySymbols; var __hasOwnProp = Object.prototype.hasOwnProperty; var __propIsEnum = Object.prototype.propertyIsEnumerable; var __defNormalProp = function (obj, key, value) { return key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value: value }) : obj[key] = value; }; var __spreadValues = function (a, b) { for (var prop in b || (b = {})) if (__hasOwnProp.call(b, prop)) __defNormalProp(a, prop, b[prop]); if (__getOwnPropSymbols) for (var _i = 0, _c = __getOwnPropSymbols(b); _i < _c.length; _i++) { var prop = _c[_i]; if (__propIsEnum.call(b, prop)) __defNormalProp(a, prop, b[prop]); } return a; }; var __spreadProps = function (a, b) { return __defProps(a, __getOwnPropDescs(b)); }; var __async = function (__this, __arguments, generator) { return new Promise(function (resolve, reject) { var fulfilled = function (value) { try { step(generator.next(value)); } catch (e) { reject(e); } }; var rejected = function (value) { try { step(generator.throw(value)); } catch (e) { reject(e); } }; var step = function (x) { return x.done ? resolve(x.value) : Promise.resolve(x.value).then(fulfilled, rejected); }; step((generator = generator.apply(__this, __arguments)).next()); }); }; var composeWithDevTools = typeof window !== "undefined" && window.__REDUX_DEVTOOLS_EXTENSION_COMPOSE__ ? window.__REDUX_DEVTOOLS_EXTENSION_COMPOSE__ : function () { if (arguments.length === 0) return void 0; if (typeof arguments[0] === "object") return compose; return compose.apply(null, arguments); }; // src/isPlainObject.ts function isPlainObject(value) { if (typeof value !== "object" || value === null) return false; var proto = Object.getPrototypeOf(value); if (proto === null) return true; var baseProto = proto; while (Object.getPrototypeOf(baseProto) !== null) { baseProto = Object.getPrototypeOf(baseProto); } return proto === baseProto; } function getTimeMeasureUtils(maxDelay, fnName) { var elapsed = 0; return { measureTime: function (fn) { var started = Date.now(); try { return fn(); } finally { var finished = Date.now(); elapsed += finished - started; } }, warnIfExceeded: function () { if (elapsed > maxDelay) { console.warn(fnName + " took " + elapsed + "ms, which is more than the warning threshold of " + maxDelay + "ms. \nIf your state or actions are very large, you may want to disable the middleware as it might cause too much of a slowdown in development mode. See https://redux-toolkit.js.org/api/getDefaultMiddleware for instructions.\nIt is disabled in production builds, so you don't need to worry about that."); } } }; } var MiddlewareArray = /** @class */ (function (_super) { __extends(MiddlewareArray, _super); function MiddlewareArray() { var args = []; for (var _i = 0; _i < arguments.length; _i++) { args[_i] = arguments[_i]; } var _this = _super.apply(this, args) || this; Object.setPrototypeOf(_this, MiddlewareArray.prototype); return _this; } Object.defineProperty(MiddlewareArray, Symbol.species, { get: function () { return MiddlewareArray; }, enumerable: false, configurable: true }); MiddlewareArray.prototype.concat = function () { var arr = []; for (var _i = 0; _i < arguments.length; _i++) { arr[_i] = arguments[_i]; } return _super.prototype.concat.apply(this, arr); }; MiddlewareArray.prototype.prepend = function () { var arr = []; for (var _i = 0; _i < arguments.length; _i++) { arr[_i] = arguments[_i]; } if (arr.length === 1 && Array.isArray(arr[0])) { return new (MiddlewareArray.bind.apply(MiddlewareArray, __spreadArray([void 0], arr[0].concat(this))))(); } return new (MiddlewareArray.bind.apply(MiddlewareArray, __spreadArray([void 0], arr.concat(this))))(); }; return MiddlewareArray; }(Array)); function freezeDraftable(val) { return t(val) ? fn(val, function () { }) : val; } var prefix = "Invariant failed"; function invariant(condition, message) { if (condition) { return; } throw new Error(prefix + ": " + (message || "")); } function stringify(obj, serializer, indent, decycler) { return JSON.stringify(obj, getSerialize(serializer, decycler), indent); } function getSerialize(serializer, decycler) { var stack = [], keys = []; if (!decycler) decycler = function (_, value) { if (stack[0] === value) return "[Circular ~]"; return "[Circular ~." + keys.slice(0, stack.indexOf(value)).join(".") + "]"; }; return function (key, value) { if (stack.length > 0) { var thisPos = stack.indexOf(this); ~thisPos ? stack.splice(thisPos + 1) : stack.push(this); ~thisPos ? keys.splice(thisPos, Infinity, key) : keys.push(key); if (~stack.indexOf(value)) value = decycler.call(this, key, value); } else stack.push(value); return serializer == null ? value : serializer.call(this, key, value); }; } function isImmutableDefault(value) { return typeof value !== "object" || value == null || Object.isFrozen(value); } function trackForMutations(isImmutable, ignorePaths, obj) { var trackedProperties = trackProperties(isImmutable, ignorePaths, obj); return { detectMutations: function () { return detectMutations(isImmutable, ignorePaths, trackedProperties, obj); } }; } function trackProperties(isImmutable, ignorePaths, obj, path) { if (ignorePaths === void 0) { ignorePaths = []; } if (path === void 0) { path = ""; } var tracked = { value: obj }; if (!isImmutable(obj)) { tracked.children = {}; for (var key in obj) { var childPath = path ? path + "." + key : key; if (ignorePaths.length && ignorePaths.indexOf(childPath) !== -1) { continue; } tracked.children[key] = trackProperties(isImmutable, ignorePaths, obj[key], childPath); } } return tracked; } function detectMutations(isImmutable, ignorePaths, trackedProperty, obj, sameParentRef, path) { if (ignorePaths === void 0) { ignorePaths = []; } if (sameParentRef === void 0) { sameParentRef = false; } if (path === void 0) { path = ""; } var prevObj = trackedProperty ? trackedProperty.value : void 0; var sameRef = prevObj === obj; if (sameParentRef && !sameRef && !Number.isNaN(obj)) { return { wasMutated: true, path: path }; } if (isImmutable(prevObj) || isImmutable(obj)) { return { wasMutated: false }; } var keysToDetect = {}; for (var key in trackedProperty.children) { keysToDetect[key] = true; } for (var key in obj) { keysToDetect[key] = true; } for (var key in keysToDetect) { var childPath = path ? path + "." + key : key; if (ignorePaths.length && ignorePaths.indexOf(childPath) !== -1) { continue; } var result = detectMutations(isImmutable, ignorePaths, trackedProperty.children[key], obj[key], sameRef, childPath); if (result.wasMutated) { return result; } } return { wasMutated: false }; } function createImmutableStateInvariantMiddleware(options) { if (options === void 0) { options = {}; } var _c = options.isImmutable, isImmutable = _c === void 0 ? isImmutable