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@applitools/utils

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/// <reference types="node" /> import { ExecOptions, SpawnOptions } from 'child_process'; export declare function executeAndControlProcess(command: string, args?: any[], options?: { spawnOptions?: SpawnOptions; timeout?: number; }): { subProcess: import("child_process").ChildProcess; exitPromise: Promise<unknown>; }; export declare function executeProcess(command: string, args?: any[], options?: { spawnOptions?: SpawnOptions; timeout?: number; }): Promise<unknown>; export declare function sh(command: string, options?: { spawnOptions?: SpawnOptions; timeout?: number; }): Promise<unknown>; export declare function execute(command: string, options?: ExecOptions): Promise<{ stdout: string; stderr: string; code: number; }>; /** * Best-effort resident memory (bytes) of `rootPid` and all of its descendant * processes — approximates the real RAM a multi-process app (e.g. a Chromium * browser: browser + renderers + GPU) consumes, which the V8 JS heap does NOT. * * Purely additive observability: resolves to `null` on ANY failure (unsupported * platform, parse/permission error, missing tools, root process already gone). * Never throws to the caller. Browser builds always resolve `null`. */ export declare function sampleProcessTreeMemory(rootPid: number, options?: { logger?: { log: (...args: any[]) => void; }; }): Promise<number | null>;