@appinfini/react-cursor-position
Version:
A React component that decorates its children with touch and mouse cursor coordinates, plotted relative to itself.
42 lines (27 loc) • 2.51 kB
JavaScript
;
Object.defineProperty(exports, "__esModule", {
value: true
});
var _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }();
var _MouseEnvironmentActivation = require('./MouseEnvironmentActivation');
var _MouseEnvironmentActivation2 = _interopRequireDefault(_MouseEnvironmentActivation);
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
var ClickActivation = function (_MouseEnvironmentActi) {
_inherits(ClickActivation, _MouseEnvironmentActi);
function ClickActivation(_ref) {
var onIsActiveChanged = _ref.onIsActiveChanged;
_classCallCheck(this, ClickActivation);
return _possibleConstructorReturn(this, (ClickActivation.__proto__ || Object.getPrototypeOf(ClickActivation)).call(this, { onIsActiveChanged: onIsActiveChanged }));
}
_createClass(ClickActivation, [{
key: 'mouseClicked',
value: function mouseClicked() {
this.toggleActivation();
}
}]);
return ClickActivation;
}(_MouseEnvironmentActivation2.default);
exports.default = ClickActivation;