@appbuckets/react-ui-core
Version:
Core utilities built for AppBuckets React UI Framework
88 lines (81 loc) • 2.9 kB
JavaScript
;
Object.defineProperty(exports, '__esModule', { value: true });
var inRange = require('lodash/inRange');
var invoke = require('lodash/invoke');
var isNil = require('lodash/isNil');
var some = require('lodash/some');
function _interopDefaultLegacy(e) {
return e && typeof e === 'object' && 'default' in e ? e : { default: e };
}
var inRange__default = /*#__PURE__*/ _interopDefaultLegacy(inRange);
var invoke__default = /*#__PURE__*/ _interopDefaultLegacy(invoke);
var isNil__default = /*#__PURE__*/ _interopDefaultLegacy(isNil);
var some__default = /*#__PURE__*/ _interopDefaultLegacy(some);
function doesNodeContainClick(node, e) {
// Check all params are valid
if (some__default['default']([node, e], isNil__default['default'])) {
return false;
}
// if there is an e.target and it is in the document, use a simple node.contains() check
if (e.target) {
// Set a custom attribute that will be checked later using a selector
invoke__default['default'](
e.target,
'setAttribute',
'data-bucket-click-target',
true
);
// Check if the selector exists in document
if (document.querySelector('[data-bucket-click-target=true]')) {
invoke__default['default'](
e.target,
'removeAttribute',
'data-bucket-click-target'
);
return node.contains(e.target);
}
}
// Below logic handles cases where the e.target is no longer in the document.
// The result of the click likely has removed the e.target node.
// Instead of node.contains(), we'll identify the click by X/Y position.
// return early if the event properties aren't available
// prevent measuring the node and repainting if we don't need to
var clientX = e.clientX,
clientY = e.clientY;
if (some__default['default']([clientX, clientY], isNil__default['default'])) {
return false;
}
// false if the node is not visible
var clientRects = node.getClientRects();
// getClientRects returns a DOMRectList, not an array nor a plain object
// We explicitly avoid _.isEmpty and check .length to cover all possible shapes
if (
!node.offsetWidth ||
!node.offsetHeight ||
!clientRects ||
!clientRects.length
) {
return false;
}
// false if the node doesn't have a valid bounding rect
var _a = clientRects[0],
top = _a.top,
bottom = _a.bottom,
left = _a.left,
right = _a.right;
if (
some__default['default'](
[top, bottom, left, right],
isNil__default['default']
)
) {
return false;
}
// we add a small decimal to the upper bound just to make it inclusive
// don't add an whole pixel (1) as the event/node values may be decimal sensitive
return (
inRange__default['default'](clientY, top, bottom + 0.001) &&
inRange__default['default'](clientX, left, right + 0.001)
);
}
exports.doesNodeContainClick = doesNodeContainClick;