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@antv/x6

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JavaScript diagramming library that uses SVG and HTML for rendering

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import { Dictionary } from '../common'; import { type Rectangle } from '../geometry'; import { type AttrDefinition, type CellAttrs, type ComplexAttrs, type SimpleAttrs } from '../registry/attr'; import type { CellView } from './cell'; import type { MarkupSelectors } from './markup'; export interface AttrManagerUpdateOptions { rootBBox: Rectangle; selectors: MarkupSelectors; scalableNode?: Element | null; rotatableNode?: Element | null; /** * Rendering only the specified attributes. */ attrs?: CellAttrs | null; } export interface AttrManagerProcessedAttrs { raw: ComplexAttrs; normal?: SimpleAttrs | undefined; set?: ComplexAttrs | undefined; offset?: ComplexAttrs | undefined; position?: ComplexAttrs | undefined; } export declare class AttrManager { protected view: CellView; constructor(view: CellView); protected get cell(): import("..").Cell<import("..").CellProperties>; protected getDefinition(attrName: string): AttrDefinition | null; protected processAttrs(elem: Element, raw: ComplexAttrs): AttrManagerProcessedAttrs; protected mergeProcessedAttrs(allProcessedAttrs: AttrManagerProcessedAttrs, roProcessedAttrs: AttrManagerProcessedAttrs): void; protected findAttrs(cellAttrs: CellAttrs, rootNode: Element, selectorCache: { [selector: string]: Element[]; }, selectors: MarkupSelectors): Dictionary<Element, { elem: Element; array: boolean; priority: number | number[]; attrs: ComplexAttrs; }>; protected updateRelativeAttrs(elem: Element, processedAttrs: AttrManagerProcessedAttrs, refBBox: Rectangle): void; update(rootNode: Element, attrs: CellAttrs, options: AttrManagerUpdateOptions): void; }