@antv/x6
Version:
JavaScript diagramming library that uses SVG and HTML for rendering
156 lines • 5.97 kB
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
exports.ObstacleMap = void 0;
exports.getSharedObstacleMap = getSharedObstacleMap;
const common_1 = require("../../../common");
const geometry_1 = require("../../../geometry");
/**
* Helper structure to identify whether a point lies inside an obstacle.
*/
class ObstacleMap {
constructor(options) {
this.options = options;
this.mapGridSize = 100;
this.map = {};
}
/**
* Builds a map of all nodes for quicker obstacle queries i.e. is a point
* contained in any obstacle?
*
* A simplified grid search.
*/
build(model, edge) {
const options = this.options;
// source or target node could be excluded from set of obstacles
const excludedTerminals = options.excludeTerminals.reduce((memo, type) => {
const terminal = edge[type];
if (terminal) {
const cell = model.getCell(terminal.cell);
if (cell) {
memo.push(cell);
}
}
return memo;
}, []);
let excludedAncestors = [];
const source = model.getCell(edge.getSourceCellId());
if (source) {
excludedAncestors = common_1.ArrayExt.union(excludedAncestors, source.getAncestors().map((cell) => cell.id));
}
const target = model.getCell(edge.getTargetCellId());
if (target) {
excludedAncestors = common_1.ArrayExt.union(excludedAncestors, target.getAncestors().map((cell) => cell.id));
}
// The graph is divided into smaller cells, where each holds information
// about which node belong to it. When we query whether a point lies
// inside an obstacle we don't need to go through all obstacles, we check
// only those in a particular cell.
const mapGridSize = this.mapGridSize;
model.getNodes().reduce((map, node) => {
const excludedTerminal = excludedTerminals.some((cell) => cell.id === node.id);
const excludedShape = node.shape
? options.excludeShapes.includes(node.shape)
: false;
const excludedNode = options.excludeNodes.some((item) => {
if (typeof item === 'string') {
return node.id === item;
}
return item === node;
});
const excludedAncestor = excludedAncestors.includes(node.id);
const excluded = excludedShape || excludedTerminal || excludedNode || excludedAncestor;
if (node.isVisible() && !excluded) {
const bbox = node.getBBox().moveAndExpand(options.paddingBox);
const origin = bbox.getOrigin().snapToGrid(mapGridSize);
const corner = bbox.getCorner().snapToGrid(mapGridSize);
for (let x = origin.x; x <= corner.x; x += mapGridSize) {
for (let y = origin.y; y <= corner.y; y += mapGridSize) {
const key = new geometry_1.Point(x, y).toString();
if (map[key] == null) {
map[key] = [];
}
map[key].push(bbox);
}
}
}
return map;
}, this.map);
return this;
}
isAccessible(point) {
const key = point.clone().snapToGrid(this.mapGridSize).toString();
const rects = this.map[key];
return rects ? rects.every((rect) => !rect.containsPoint(point)) : true;
}
}
exports.ObstacleMap = ObstacleMap;
const CACHE = new WeakMap();
function markDirty(model) {
const state = CACHE.get(model);
if (state) {
state.dirty = true;
}
}
/**
* 绑定模型事件用于缓存失效,保证共享障碍图在下一次路由计算时重建
*/
function install(model) {
const state = CACHE.get(model);
if (!state || state.installed)
return;
model.on('reseted', () => markDirty(model));
model.on('updated', () => markDirty(model));
model.on('cell:added', () => markDirty(model));
model.on('cell:removed', () => markDirty(model));
model.on('cell:change:position', () => markDirty(model));
model.on('cell:change:size', () => markDirty(model));
model.on('edge:change:source', () => markDirty(model));
model.on('edge:change:target', () => markDirty(model));
state.installed = true;
}
/**
* 生成与障碍图相关的选项 key,当 key 变化时触发重建,避免不同配置共用缓存
*/
function getOptionsKey(options) {
const padding = options.paddingBox;
const pad = padding == null
? 'none'
: `${padding.x},${padding.y},${padding.width},${padding.height}`;
const terms = (options.excludeTerminals || [])
.map((t) => t)
.sort()
.join('|');
const shapes = (options.excludeShapes || []).slice().sort().join('|');
const nodes = (options.excludeNodes || [])
.map((n) => (typeof n === 'string' ? n : (n === null || n === void 0 ? void 0 : n.id) || 'node'))
.slice()
.sort()
.join('|');
return `${pad}#${terms}#${shapes}#${nodes}`;
}
/**
* 共享障碍图
*/
function getSharedObstacleMap(model, edge, options) {
let state = CACHE.get(model);
if (!state) {
const map = new ObstacleMap(options).build(model, edge);
state = {
map,
dirty: false,
installed: false,
optionsKey: getOptionsKey(options),
};
CACHE.set(model, state);
install(model);
return map;
}
const key = getOptionsKey(options);
if (state.dirty || state.optionsKey !== key) {
state.map = new ObstacleMap(options).build(model, edge);
state.dirty = false;
state.optionsKey = key;
}
return state.map;
}
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