@antv/x6
Version:
JavaScript diagramming library that uses SVG and HTML for rendering.
54 lines • 1.85 kB
JavaScript
;
var __assign = (this && this.__assign) || function () {
__assign = Object.assign || function(t) {
for (var s, i = 1, n = arguments.length; i < n; i++) {
s = arguments[i];
for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p))
t[p] = s[p];
}
return t;
};
return __assign.apply(this, arguments);
};
var __rest = (this && this.__rest) || function (s, e) {
var t = {};
for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p) && e.indexOf(p) < 0)
t[p] = s[p];
if (s != null && typeof Object.getOwnPropertySymbols === "function")
for (var i = 0, p = Object.getOwnPropertySymbols(s); i < p.length; i++) {
if (e.indexOf(p[i]) < 0 && Object.prototype.propertyIsEnumerable.call(s, p[i]))
t[p[i]] = s[p[i]];
}
return t;
};
Object.defineProperty(exports, "__esModule", { value: true });
exports.async = void 0;
var geometry_1 = require("../../geometry");
var util_1 = require("./util");
var async = function (_a) {
var width = _a.width, height = _a.height, offset = _a.offset, open = _a.open, flip = _a.flip, attrs = __rest(_a, ["width", "height", "offset", "open", "flip"]);
var h = height || 6;
var w = width || 10;
var opened = open === true;
var fliped = flip === true;
var result = __assign(__assign({}, attrs), { tagName: 'path' });
if (fliped) {
h = -h;
}
var path = new geometry_1.Path();
path.moveTo(0, h).lineTo(w, 0);
if (!opened) {
path.lineTo(w, h);
path.close();
}
else {
result.fill = 'none';
}
result.d = (0, util_1.normalize)(path.serialize(), {
x: offset || -w / 2,
y: h / 2,
});
return result;
};
exports.async = async;
//# sourceMappingURL=async.js.map