@antv/x6
Version:
JavaScript diagramming library that uses SVG and HTML for rendering.
148 lines (147 loc) • 7.55 kB
TypeScript
import { Line } from '../line';
import { Point } from '../point';
import { Curve } from '../curve';
import { Polyline } from '../polyline';
import { Rectangle } from '../rectangle';
import { Geometry } from '../geometry';
import { Close } from './close';
import { LineTo } from './lineto';
import { MoveTo } from './moveto';
import { CurveTo } from './curveto';
import { Segment } from './segment';
import { normalizePathData } from './normalize';
import * as Util from './util';
export declare class Path extends Geometry {
protected readonly PRECISION: number;
segments: Segment[];
protected get [Symbol.toStringTag](): string;
constructor();
constructor(line: Line);
constructor(curve: Curve);
constructor(polyline: Polyline);
constructor(segment: Segment);
constructor(segments: Segment[]);
constructor(lines: Line[]);
constructor(curves: Curve[]);
get start(): Point | null;
get end(): Point | null;
moveTo(x: number, y: number): this;
moveTo(point: Point.PointLike): this;
moveTo(line: Line): this;
moveTo(curve: Curve): this;
moveTo(point: Point.PointLike, ...points: Point.PointLike[]): this;
moveTo(x: number, y: number, ...coords: number[]): this;
lineTo(x: number, y: number): this;
lineTo(point: Point.PointLike): this;
lineTo(line: Line): this;
lineTo(x: number, y: number, ...coords: number[]): this;
lineTo(point: Point.PointLike, ...points: Point.PointLike[]): this;
curveTo(x0: number, y0: number, x1: number, y1: number, x2: number, y2: number): this;
curveTo(x0: number, y0: number, x1: number, y1: number, x2: number, y2: number, ...coords: number[]): this;
curveTo(p1: Point.PointLike, p2: Point.PointLike, p3: Point.PointLike): this;
curveTo(p1: Point.PointLike, p2: Point.PointLike, p3: Point.PointLike, ...points: Point.PointLike[]): this;
arcTo(rx: number, ry: number, xAxisRotation: number, largeArcFlag: 0 | 1, sweepFlag: 0 | 1, endX: number, endY: number): this;
arcTo(rx: number, ry: number, xAxisRotation: number, largeArcFlag: 0 | 1, sweepFlag: 0 | 1, endPoint: Point.PointLike): this;
quadTo(controlPoint: Point.PointLike, endPoint: Point.PointLike): this;
quadTo(controlPointX: number, controlPointY: number, endPointX: number, endPointY: number): this;
close(): this;
drawPoints(points: (Point.PointLike | Point.PointData)[], options?: Util.DrawPointsOptions): void;
bbox(): Rectangle | null;
appendSegment(seg: Segment | Segment[]): this;
insertSegment(index: number, seg: Segment | Segment[]): this;
removeSegment(index: number): Segment;
replaceSegment(index: number, seg: Segment | Segment[]): void;
getSegment(index: number): Segment;
protected fixIndex(index: number): number;
segmentAt(ratio: number, options?: Path.Options): Segment | null;
segmentAtLength(length: number, options?: Path.Options): Segment | null;
segmentIndexAt(ratio: number, options?: Path.Options): number | null;
segmentIndexAtLength(length: number, options?: Path.Options): number | null;
getSegmentSubdivisions(options?: Path.Options): Segment[][];
protected updateSubpathStartSegment(segment: Segment): void;
protected prepareSegment(segment: Segment, previousSegment: Segment | null, nextSegment: Segment | null): Segment;
closestPoint(p: Point.PointLike, options?: Path.Options): Point | null;
closestPointLength(p: Point.PointLike, options?: Path.Options): number;
closestPointNormalizedLength(p: Point.PointLike, options?: Path.Options): number;
closestPointT(p: Point.PointLike, options?: Path.Options): {
segmentIndex: number;
value: number;
} | null;
closestPointTangent(p: Point.PointLike, options?: Path.Options): Line | null;
containsPoint(p: Point.PointLike, options?: Path.Options): boolean;
pointAt(ratio: number, options?: Path.Options): Point | null;
pointAtLength(length: number, options?: Path.Options): Point | null;
pointAtT(t: {
segmentIndex: number;
value: number;
}): Point | null;
divideAt(ratio: number, options?: Path.Options): Path[] | null;
divideAtLength(length: number, options?: Path.Options): Path[] | null;
intersectsWithLine(line: Line, options?: Path.Options): Point[] | null;
isDifferentiable(): boolean;
isValid(): boolean;
length(options?: Path.Options): number;
lengthAtT(t: {
segmentIndex: number;
value: number;
}, options?: Path.Options): number;
tangentAt(ratio: number, options?: Path.Options): Line | null;
tangentAtLength(length: number, options?: Path.Options): Line | null;
tangentAtT(t: {
segmentIndex: number;
value: number;
}): Line | null;
protected getPrecision(options?: Path.Options): number;
protected getSubdivisions(options?: Path.Options): Segment[][];
protected getOptions(options?: Path.Options): {
precision: number;
segmentSubdivisions: Segment[][];
};
toPoints(options?: Path.Options): Point[][] | null;
toPolylines(options?: Path.Options): Polyline[] | null;
scale(sx: number, sy: number, origin?: Point.PointLike): this;
rotate(angle: number, origin?: Point.PointLike | Point.PointData): this;
translate(tx: number, ty: number): this;
translate(p: Point.PointLike): this;
clone(): Path;
equals(p: Path): boolean;
toJSON(): (import("../..").JSONObject | import("../..").JSONArray)[];
serialize(): string;
toString(): string;
}
export declare namespace Path {
const toStringTag: string;
function isPath(instance: any): instance is Path;
}
export declare namespace Path {
interface Options {
precision?: number | null;
segmentSubdivisions?: Segment[][] | null;
}
}
export declare namespace Path {
function parse(pathData: string): Path;
function createSegment(type: 'M', x: number, y: number): MoveTo;
function createSegment(type: 'M', point: Point.PointLike): MoveTo;
function createSegment(type: 'M', line: Line): MoveTo;
function createSegment(type: 'M', curve: Curve): MoveTo;
function createSegment(type: 'M', point: Point.PointLike, ...points: Point.PointLike[]): Segment[];
function createSegment(type: 'M', x: number, y: number, ...coords: number[]): Segment[];
function createSegment(type: 'L', x: number, y: number): LineTo;
function createSegment(type: 'L', point: Point.PointLike): LineTo;
function createSegment(type: 'L', line: Line): LineTo;
function createSegment(type: 'L', point: Point.PointLike, ...points: Point.PointLike[]): LineTo[];
function createSegment(type: 'L', x: number, y: number, ...coords: number[]): LineTo[];
function createSegment(type: 'C', x0: number, y0: number, x1: number, y1: number, x2: number, y2: number): CurveTo;
function createSegment(type: 'C', x0: number, y0: number, x1: number, y1: number, x2: number, y2: number, ...coords: number[]): CurveTo[];
function createSegment(type: 'C', p1: Point.PointLike, p2: Point.PointLike, p3: Point.PointLike): CurveTo;
function createSegment(type: 'C', p1: Point.PointLike, p2: Point.PointLike, p3: Point.PointLike, ...points: Point.PointLike[]): CurveTo[];
function createSegment(type: 'Z' | 'z'): Close;
}
export declare namespace Path {
const normalize: typeof normalizePathData;
const isValid: typeof Util.isValid;
const drawArc: typeof Util.drawArc;
const drawPoints: typeof Util.drawPoints;
const arcToCurves: typeof Util.arcToCurves;
}