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@antv/g6

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A Graph Visualization Framework in JavaScript

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import { AABB } from '@antv/g'; import { clone } from '@antv/util'; import type { Node, Padding, Point, TriangleDirection } from '../types'; import { isPoint } from './is'; import { isBetween } from './math'; import { parsePadding } from './padding'; /** * <zh/> 获取包围盒的宽度 * * <en/> Retrieves the width of a bounding box * @param bbox - <zh/> 包围盒 | <en/> Bounding box * @returns <zh/> 包围盒的宽度 | <en/> Width of box */ export function getBBoxWidth(bbox: AABB): number { return bbox.max[0] - bbox.min[0]; } /** * <zh/> 获取包围盒的高度 * * <en/> Retrieve the height of a bounding box * @param bbox - <zh/> 包围盒 | <en/> Bounding box * @returns <zh/> 包围盒的高度 | <en/> Height of box */ export function getBBoxHeight(bbox: AABB): number { return bbox.max[1] - bbox.min[1]; } /** * <zh/> 获取包围盒的尺寸 * @param bbox - <zh/> 包围盒 | <en/> Bounding box * @returns <zh/> 包围盒的尺寸 | <en/> Size of box */ export function getBBoxSize(bbox: AABB): [number, number] { return [getBBoxWidth(bbox), getBBoxHeight(bbox)]; } /** * <zh/> 获取节点的包围盒,兼容节点为点的情况 * * <en/> Get the bounding box of the node, compatible with the case where the node is a point * @param node - <zh/> 节点或者点 | <en/> node or point * @param padding - <zh/> 内边距 | <en/> padding * @returns <zh/> 包围盒 | <en/> bounding box */ export function getNodeBBox(node: Point | Node, padding?: Padding): AABB { const bbox = isPoint(node) ? getPointBBox(node) : node.getShape('key').getBounds(); return padding ? getExpandedBBox(bbox, padding) : bbox; } /** * <zh/> 获取单点的包围盒 * * <en/> Get the bounding box of a single point * @param point - <zh/> 点 | <en/> Point * @returns <zh/> 包围盒 | <en/> Bounding box */ export function getPointBBox(point: Point): AABB { const [x, y, z = 0] = point; const bbox = new AABB(); bbox.setMinMax([x, y, z], [x, y, z]); return bbox; } /** * <zh/> 获取扩大后的包围盒 * * <en/> Get the expanded bounding box * @param bbox - <zh/> 包围盒 | <en/> Bounding box * @param padding - <zh/> 内边距 | <en/> Padding * @returns <zh/> 扩大后的包围盒 | <en/> The expanded bounding box */ export function getExpandedBBox(bbox: AABB, padding: Padding): AABB { const [top, right, bottom, left] = parsePadding(padding); const [minX, minY, minZ] = bbox.min; const [maxX, maxY, maxZ] = bbox.max; const eBbox = new AABB(); eBbox.setMinMax([minX - left, minY - top, minZ], [maxX + right, maxY + bottom, maxZ]); return eBbox; } /** * <zh/> 计算整体包围盒 * * <en/> Calculate the overall bounding box * @param bboxes - <zh/> 包围盒列表 | <en/> List of bounding boxes * @returns <zh/> 整体包围盒 | <en/> Overall bounding box */ export function getCombinedBBox(bboxes: AABB[]): AABB { if (bboxes.length === 0) return new AABB(); if (bboxes.length === 1) return bboxes[0]; const bbox = new AABB(); bbox.setMinMax(bboxes[0].min, bboxes[0].max); for (let i = 1; i < bboxes.length; i++) { const b2 = bboxes[i]; bbox.setMinMax( [Math.min(bbox.min[0], b2.min[0]), Math.min(bbox.min[1], b2.min[1]), Math.min(bbox.min[2], b2.min[2])], [Math.max(bbox.max[0], b2.max[0]), Math.max(bbox.max[1], b2.max[1]), Math.max(bbox.max[2], b2.max[2])], ); } return bbox; } /** * <zh/> 判断 bbox1 是否完全包含在 bbox2 内 * * <en/> Determine whether bbox1 is completely contained in bbox2 * @param bbox1 - <zh/> 目标包围盒 | <en/> Target bounding box * @param bbox2 - <zh/> 参考包围盒 | <en/> Reference bounding box * @returns <zh/> 如果 bbox1 完全包含在 bbox2 内返回 true,否则返回 false | <en/> Returns true if bbox1 is completely contained in bbox2, false otherwise */ export function isBBoxInside(bbox1: AABB, bbox2: AABB): boolean { const [minX1, minY1] = bbox1.min; const [maxX1, maxY1] = bbox1.max; const [minX2, minY2] = bbox2.min; const [maxX2, maxY2] = bbox2.max; return minX1 >= minX2 && maxX1 <= maxX2 && minY1 >= minY2 && maxY1 <= maxY2; } /** * <zh/> 判断点是否在给定的包围盒内 * * <en/> Whether the point is contained in the given box * @param point - <zh/> 点 | <en/> Point * @param bbox - <zh/> 包围盒 | <en/> Bounding box * @returns <zh/> 如果点在包围盒内返回 true,否则返回 false | <en/> Returns true if the point is inside the bounding box, false otherwise */ export function isPointInBBox(point: Point, bbox: AABB) { return isBetween(point[0], bbox.min[0], bbox.max[0]) && isBetween(point[1], bbox.min[1], bbox.max[1]); } /** * <zh/> 判断点是否在给定的包围盒的边界或边界的延长线上 * * <en/> Whether the point is on the boundary or extension line of the given box * @param point - <zh/> 点 | <en/> Point * @param bbox - <zh/> 包围盒 | <en/> Bounding box * @param extended - <zh/> 是否判断边界的延长线 | <en/> Whether to judge the extension line of the boundary * @returns <zh/> 如果点在包围盒的边界或边界的延长线上返回 true,否则返回 false | <en/> Returns true if the point is on the boundary or extension line of the bounding box, false otherwise */ export function isPointOnBBoxBoundary(point: Point, bbox: AABB, extended = false): boolean { const { min: [minX, minY], max: [maxX, maxY], } = bbox; const onTopOrBottomLine = (point[1] === minY || point[1] === maxY) && (extended || isBetween(point[0], minX, maxX)); const onLeftOrRightLine = (point[0] === minX || point[0] === maxX) && (extended || isBetween(point[1], minY, maxY)); return onTopOrBottomLine || onLeftOrRightLine; } /** * <zh/> 判断点是否在给定的包围盒外 * * <en/> Whether the point is outside the given box * @param point - <zh/> 点 | <en/> Point * @param bbox - <zh/> 包围盒 | <en/> Bounding box * @returns <zh/> 如果点在包围盒外返回 true,否则返回 false | <en/> Returns true if the point is outside the bounding box, false otherwise */ export function isPointOutsideBBox(point: Point, bbox: AABB) { return !isPointInBBox(point, bbox); } /** * <zh/> 判断点是否位于包围盒中心 * * <en/> When the point is at the center of the bounding box * @param point - <zh/> 点 | <en/> Point * @param bbox - <zh/> 包围盒 | <en/> Bounding box * @returns <zh/> 如果点在包围盒中心返回 true,否则返回 false | <en/> Returns true if the point is at the center of the bounding box, false otherwise */ export function isPointBBoxCenter(point: Point, bbox: AABB) { const { center } = bbox; return point[0] === center[0] && point[1] === center[1]; } /** * <zh/> 获取包围盒上离点 `p` 最近的边 * * <en/> Get a side of the boundary which is nearest to the point `p` * @param bbox - <zh/> 包围盒 | <en/> Bounding box * @param p - <zh/> 点 | <en/> Point * @returns <zh/> 离点 `p` 最近的边 | <en/> The side nearest to the point `p` */ export function getNearestBoundarySide(p: Point, bbox: AABB): 'left' | 'right' | 'top' | 'bottom' { const [x, y] = p; const [minX, minY] = bbox.min; const [maxX, maxY] = bbox.max; const left = x - minX; const right = maxX - x; const top = y - minY; const bottom = maxY - y; const min = Math.min(left, right, top, bottom); return min === left ? 'left' : min === right ? 'right' : min === top ? 'top' : min === bottom ? 'bottom' : 'left'; } /** * <zh/> 获取包围盒上离点 `p` 最近的边界点 * * <en/> Get a point on the boundary nearest to the point `p` * @param bbox - <zh/> 包围盒 | <en/> Bounding box * @param p - <zh/> 点 | <en/> Point * @returns <zh/> 离点 `p` 最近的点 | <en/> The point nearest to the point `p` */ export function getNearestBoundaryPoint(p: Point, bbox: AABB): Point { const ref = clone(p); if (isPointInBBox(p, bbox)) { const side = getNearestBoundarySide(p, bbox); switch (side) { case 'left': ref[0] = bbox.min[0]; break; case 'right': ref[0] = bbox.max[0]; break; case 'top': ref[1] = bbox.min[1]; break; case 'bottom': ref[1] = bbox.max[1]; break; } } else { const [x, y] = p; const [minX, minY] = bbox.min; const [maxX, maxY] = bbox.max; ref[0] = isBetween(x, minX, maxX) ? x : x < minX ? minX : maxX; ref[1] = isBetween(y, minY, maxY) ? y : y < minY ? minY : maxY; } return ref; } /** * The triangle center point of the bounding box * @param bbox - bounding box * @param direction - direction * @returns Point */ export function getTriangleCenter(bbox: AABB, direction: TriangleDirection): Point { // todo 算法只对矩形有效 const { center } = bbox; const [width, height] = getBBoxSize(bbox); const x = direction === 'up' || direction === 'down' ? center[0] : direction === 'right' ? center[0] - width / 6 : center[0] + width / 6; const y = direction === 'left' || direction === 'right' ? center[1] : direction === 'down' ? center[1] - height / 6 : center[1] + height / 6; return [x, y]; } /** * Get incircle radius * @param bbox - bounding box * @param direction - direction * @returns number */ export function getIncircleRadius(bbox: AABB, direction: TriangleDirection): number { let [w, h] = getBBoxSize(bbox); [w, h] = direction === 'up' || direction === 'down' ? [w, h] : [h, w]; // 三角形的内切圆半径 return (h ** 2 - (Math.sqrt((w / 2) ** 2 + h ** 2) - w / 2) ** 2) / (2 * h); } /** * <zh/> 获取包围盒的四条边,顺序依次为上、右、下、左 * * <en/> Get the four segments of the bounding box, in order from top, right, bottom, left * @param bbox - <zh/> 包围盒 | <en/> Bounding box * @returns <zh/> 包围盒的四条边 | <en/> The four segments of the bounding box */ export function getBBoxSegments(bbox: AABB): [Point, Point][] { const { min: [minX, minY], max: [maxX, maxY], } = bbox; const topLeftCorner: Point = [minX, maxY]; const topRightCorner: Point = [maxX, maxY]; const bottomRightCorner: Point = [maxX, minY]; const bottomLeftCorner: Point = [minX, minY]; const top = [topLeftCorner, topRightCorner]; const right = [topRightCorner, bottomRightCorner]; const bottom = [bottomRightCorner, bottomLeftCorner]; const left = [bottomLeftCorner, topLeftCorner]; return [top, right, bottom, left] as [Point, Point][]; }