@antv/g6
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A Graph Visualization Framework in JavaScript
1,387 lines • 61.8 kB
JavaScript
"use strict";
var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
return new (P || (P = Promise))(function (resolve, reject) {
function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
step((generator = generator.apply(thisArg, _arguments || [])).next());
});
};
var __importDefault = (this && this.__importDefault) || function (mod) {
return (mod && mod.__esModule) ? mod : { "default": mod };
};
Object.defineProperty(exports, "__esModule", { value: true });
exports.Graph = void 0;
const event_emitter_1 = __importDefault(require("@antv/event-emitter"));
const util_1 = require("@antv/util");
const constants_1 = require("../constants");
const collapsibility_1 = require("../utils/collapsibility");
const dom_1 = require("../utils/dom");
const edge_1 = require("../utils/edge");
const event_1 = require("../utils/event");
const id_1 = require("../utils/id");
const layout_1 = require("../utils/layout");
const print_1 = require("../utils/print");
const vector_1 = require("../utils/vector");
const z_index_1 = require("../utils/z-index");
const animation_1 = require("./animation");
const batch_1 = require("./batch");
const behavior_1 = require("./behavior");
const canvas_1 = require("./canvas");
const data_1 = require("./data");
const element_1 = require("./element");
const layout_2 = require("./layout");
const options_1 = require("./options");
const plugin_1 = require("./plugin");
const transform_1 = require("./transform");
const viewport_1 = require("./viewport");
class Graph extends event_emitter_1.default {
constructor(options) {
var _a;
super();
this.options = {};
/**
* <zh/> 当前图实例是否已经渲染
*
* <en/> Whether the current graph instance has been rendered
*/
this.rendered = false;
/**
* <zh/> 当前图实例是否已经被销毁
*
* <en/> Whether the current graph instance has been destroyed
*/
this.destroyed = false;
// @ts-expect-error will be initialized in createRuntime
this.context = {
model: new data_1.DataController(),
};
this.isCollapsingExpanding = false;
this.onResize = (0, util_1.debounce)(() => {
this.resize();
}, 300);
this._setOptions(Object.assign({}, Graph.defaultOptions, options), true);
this.context.graph = this;
// Listening resize to autoResize.
this.options.autoResize && ((_a = globalThis.addEventListener) === null || _a === void 0 ? void 0 : _a.call(globalThis, 'resize', this.onResize));
}
/**
* <zh/> 获取配置项
*
* <en/> Get options
* @returns <zh/> 配置项 | <en/> options
* @apiCategory option
*/
getOptions() {
return this.options;
}
/**
* <zh/> 设置配置项
*
* <en/> Set options
* @param options - <zh/> 配置项 | <en/> options
* @remarks
* <zh/> 要更新 devicePixelRatio、container 属性请销毁后重新创建实例
*
* <en/> To update devicePixelRatio and container properties, please destroy and recreate the instance
* @apiCategory option
*/
setOptions(options) {
this._setOptions(options, false);
}
_setOptions(options, isInit) {
this.updateCanvas(options);
Object.assign(this.options, (0, options_1.inferOptions)(options));
if (isInit) {
const { data } = options;
if (data)
this.addData(data);
return;
}
const { behaviors, combo, data, edge, layout, node, plugins, theme, transforms } = options;
if (behaviors)
this.setBehaviors(behaviors);
if (data)
this.setData(data);
if (node)
this.setNode(node);
if (edge)
this.setEdge(edge);
if (combo)
this.setCombo(combo);
if (layout)
this.setLayout(layout);
if (theme)
this.setTheme(theme);
if (plugins)
this.setPlugins(plugins);
if (transforms)
this.setTransforms(transforms);
}
/**
* <zh/> 获取当前画布容器的尺寸
*
* <en/> Get the size of the current canvas container
* @returns <zh/> 画布尺寸 | <en/> canvas size
* @apiCategory canvas
*/
getSize() {
if (this.context.canvas)
return this.context.canvas.getSize();
return [this.options.width || 0, this.options.height || 0];
}
/**
* <zh/> 设置当前画布容器的尺寸
*
* <en/> Set the size of the current canvas container
* @param width - <zh/> 画布宽度 | <en/> canvas width
* @param height - <zh/> 画布高度 | <en/> canvas height
* @apiCategory canvas
*/
setSize(width, height) {
if (width)
this.options.width = width;
if (height)
this.options.height = height;
this.resize(width, height);
}
/**
* <zh/> 设置当前图的缩放区间
*
* <en/> Get the zoom range of the current graph
* @param zoomRange - <zh/> 缩放区间 | <en/> zoom range
* @apiCategory viewport
*/
setZoomRange(zoomRange) {
this.options.zoomRange = zoomRange;
}
/**
* <zh/> 获取当前图的缩放区间
*
* <en/> Get the zoom range of the current graph
* @returns <zh/> 缩放区间 | <en/> zoom range
* @apiCategory viewport
*/
getZoomRange() {
return this.options.zoomRange;
}
/**
* <zh/> 设置节点样式映射
*
* <en/> Set node mapper
* @param node - <zh/> 节点配置 | <en/> node options
* @remarks
* <zh/> 即 `options.node` 的值
*
* <en/> The value of `options.node`
* @apiCategory element
*/
setNode(node) {
this.options.node = node;
this.context.model.refreshData();
}
/**
* <zh/> 设置边样式映射
*
* <en/> Set edge mapper
* @param edge - <zh/> 边配置 | <en/> edge options
* @remarks
* <zh/> 即 `options.edge` 的值
*
* <en/> The value of `options.edge`
* @apiCategory element
*/
setEdge(edge) {
this.options.edge = edge;
this.context.model.refreshData();
}
/**
* <zh/> 设置组合样式映射
*
* <en/> Set combo mapper
* @param combo - <zh/> 组合配置 | <en/> combo options
* @remarks
* <zh/> 即 `options.combo` 的值
*
* <en/> The value of `options.combo`
* @apiCategory element
*/
setCombo(combo) {
this.options.combo = combo;
this.context.model.refreshData();
}
/**
* <zh/> 获取主题
*
* <en/> Get theme
* @returns <zh/> 当前主题 | <en/> current theme
* @apiCategory theme
*/
getTheme() {
return this.options.theme;
}
/**
* <zh/> 设置主题
*
* <en/> Set theme
* @param theme - <zh/> 主题名 | <en/> theme name
* @example
* ```ts
* graph.setTheme('dark');
* ```
* @apiCategory theme
*/
setTheme(theme) {
this.options.theme = (0, util_1.isFunction)(theme) ? theme(this.getTheme()) : theme;
}
/**
* <zh/> 设置布局
*
* <en/> Set layout
* @param layout - <zh/> 布局配置 | <en/> layout options
* @example
* ```ts
* graph.setLayout({
* type: 'dagre',
* })
* ```
* @apiCategory layout
*/
setLayout(layout) {
this.options.layout = (0, util_1.isFunction)(layout) ? layout(this.getLayout()) : layout;
}
/**
* <zh/> 获取布局配置
*
* <en/> Get layout options
* @returns <zh/> 布局配置 | <en/> layout options
* @apiCategory layout
*/
getLayout() {
return this.options.layout;
}
/**
* <zh/> 设置交互
*
* <en/> Set behaviors
* @param behaviors - <zh/> 交互配置 | <en/> behavior options
* @remarks
* <zh/> 设置的交互会全量替换原有的交互,如果需要新增交互可以使用如下方式:
*
* <en/> The set behavior will completely replace the original behavior. If you need to add behavior, you can use the following method:
*
* ```ts
* graph.setBehaviors((behaviors) => [...behaviors, { type: 'zoom-canvas' }])
* ```
* @apiCategory behavior
*/
setBehaviors(behaviors) {
var _a;
this.options.behaviors = (0, util_1.isFunction)(behaviors) ? behaviors(this.getBehaviors()) : behaviors;
(_a = this.context.behavior) === null || _a === void 0 ? void 0 : _a.setBehaviors(this.options.behaviors);
}
/**
* <zh/> 更新指定的交互配置
*
* <en/> Update specified behavior options
* @param behavior - <zh/> 交互配置 | <en/> behavior options
* @remarks
* <zh/> 如果要更新一个交互,那么必须在交互配置中指定 key 字段,例如:
*
* <en/> If you want to update a behavior, you must specify the key field in the behavior options, for example:
* ```ts
* {
* behaviors: [{ type: 'zoom-canvas', key: 'zoom-canvas' }]
* }
*
* graph.updateBehavior({ key: 'zoom-canvas', enable: false })
* ```
* @apiCategory behavior
*/
updateBehavior(behavior) {
this.setBehaviors((behaviors) => behaviors.map((_behavior) => {
if (typeof _behavior === 'object' && _behavior.key === behavior.key) {
return Object.assign(Object.assign({}, _behavior), behavior);
}
return _behavior;
}));
}
/**
* <zh/> 获取交互配置
*
* <en/> Get behaviors options
* @returns <zh/> 交互配置 | <en/> behavior options
* @apiCategory behavior
*/
getBehaviors() {
return this.options.behaviors || [];
}
/**
* <zh/> 设置插件配置
*
* <en/> Set plugins options
* @param plugins - <zh/> 插件配置 | <en/> plugin options
* @remarks
* <zh/> 设置的插件会全量替换原有的插件配置,如果需要新增插件可以使用如下方式:
*
* <en/> The set plugin will completely replace the original plugin configuration. If you need to add a plugin, you can use the following method:
* ```ts
* graph.setPlugins((plugins) => [...plugins, { key: 'grid-line' }])
* ```
* @apiCategory plugin
*/
setPlugins(plugins) {
var _a;
this.options.plugins = (0, util_1.isFunction)(plugins) ? plugins(this.getPlugins()) : plugins;
(_a = this.context.plugin) === null || _a === void 0 ? void 0 : _a.setPlugins(this.options.plugins);
}
/**
* <zh/> 更新插件配置
*
* <en/> Update plugin options
* @param plugin - <zh/> 插件配置 | <en/> plugin options
* @remarks
* <zh/> 如果要更新一个插件,那么必须在插件配置中指定 key 字段,例如:
*
* <en/> If you want to update a plugin, you must specify the key field in the plugin options, for example:
* ```ts
* {
* plugins: [{ key: 'grid-line' }]
* }
*
* graph.updatePlugin({ key: 'grid-line', follow: true })
* ```
* @apiCategory plugin
*/
updatePlugin(plugin) {
this.setPlugins((plugins) => plugins.map((_plugin) => {
if (typeof _plugin === 'object' && _plugin.key === plugin.key) {
return Object.assign(Object.assign({}, _plugin), plugin);
}
return _plugin;
}));
}
/**
* <zh/> 获取插件配置
*
* <en/> Get plugins options
* @returns <zh/> 插件配置 | <en/> plugin options
* @apiCategory plugin
*/
getPlugins() {
return this.options.plugins || [];
}
/**
* <zh/> 获取插件实例
*
* <en/> Get plugin instance
* @param key - <zh/> 插件 key(在配置 plugin 时需要手动传入指定) | <en/> plugin key(need to be specified manually when configuring plugin)
* @returns <zh/> 插件实例 | <en/> plugin instance
* @remarks
* <zh/> 一些插件提供了 API 方法可供调用,例如全屏插件可以调用 `request` 和 `exit` 方法来请求和退出全屏
*
* <en/> Some plugins provide API methods for calling, such as the full-screen plugin can call the `request` and `exit` methods to request and exit full-screen
* ```ts
* const fullscreen = graph.getPluginInstance('fullscreen');
*
* fullscreen.request();
*
* fullscreen.exit();
* ```
* @apiCategory plugin
*/
getPluginInstance(key) {
return this.context.plugin.getPluginInstance(key);
}
/**
* <zh/> 设置数据转换器
*
* <en/> Set data transforms
* @param transforms - <zh/> 数据转换配置 | <en/> data transform options
* @remarks
* <zh/> 数据转换器能够在图渲染过程中执行数据转换,目前支持在渲染前对绘制数据进行转化。
*
* <en/> Data transforms can perform data transformation during the rendering process of the graph. Currently, it supports transforming the drawing data before rendering.
* @apiCategory transform
*/
setTransforms(transforms) {
var _a;
this.options.transforms = (0, util_1.isFunction)(transforms) ? transforms(this.getTransforms()) : transforms;
(_a = this.context.transform) === null || _a === void 0 ? void 0 : _a.setTransforms(this.options.transforms);
}
/**
* <zh/> 更新数据转换器
*
* <en/> Update data transform
* @param transform - <zh/> 数据转换器配置 | <en/> data transform options
* @apiCategory transform
*/
updateTransform(transform) {
this.setTransforms((transforms) => transforms.map((_transform) => {
if (typeof _transform === 'object' && _transform.key === transform.key) {
return Object.assign(Object.assign({}, _transform), transform);
}
return _transform;
}));
this.context.model.refreshData();
}
/**
* <zh/> 获取数据转换器配置
*
* <en/> Get data transforms options
* @returns <zh/> 数据转换配置 | <en/> data transform options
* @apiCategory transform
*/
getTransforms() {
return this.options.transforms || [];
}
/**
* <zh/> 获取图数据
*
* <en/> Get graph data
* @returns <zh/> 图数据 | <en/> Graph data
* <zh/> 获取当前图的数据,包括节点、边、组合数据
*
* <en/> Get the data of the current graph, including node, edge, and combo data
* @apiCategory data
*/
getData() {
return this.context.model.getData();
}
getElementData(ids) {
if (Array.isArray(ids))
return ids.map((id) => this.context.model.getElementDataById(id));
return this.context.model.getElementDataById(ids);
}
getNodeData(id) {
if (id === undefined)
return this.context.model.getNodeData();
if (Array.isArray(id))
return this.context.model.getNodeData(id);
return this.context.model.getNodeLikeDatum(id);
}
getEdgeData(id) {
if (id === undefined)
return this.context.model.getEdgeData();
if (Array.isArray(id))
return this.context.model.getEdgeData(id);
return this.context.model.getEdgeDatum(id);
}
getComboData(id) {
if (id === undefined)
return this.context.model.getComboData();
if (Array.isArray(id))
return this.context.model.getComboData(id);
return this.context.model.getNodeLikeDatum(id);
}
/**
* <zh/> 设置全量数据
*
* <en/> Set full data
* @param data - <zh/> 数据 | <en/> data
* @remarks
* <zh/> 设置全量数据会替换当前图中的所有数据,G6 会自动进行数据差异计算
*
* <en/> Setting full data will replace all data in the current graph, and G6 will automatically calculate the data difference
* @apiCategory data
*/
setData(data) {
this.context.model.setData((0, util_1.isFunction)(data) ? data(this.getData()) : data);
}
/**
* <zh/> 新增元素数据
*
* <en/> Add element data
* @param data - <zh/> 元素数据 | <en/> element data
* @example
* ```ts
* graph.addData({
* nodes: [{ id: 'node-1' }, { id: 'node-2' }],
* edges: [{ source: 'node-1', target: 'node-2' }],
* });
* ```
* @apiCategory data
*/
addData(data) {
this.context.model.addData((0, util_1.isFunction)(data) ? data(this.getData()) : data);
}
/**
* <zh/> 新增节点数据
*
* <en/> Add node data
* @param data - <zh/> 节点数据 | <en/> node data
* @example
* ```ts
* graph.addNodeData([{ id: 'node-1' }, { id: 'node-2' }]);
* ```
* @apiCategory data
*/
addNodeData(data) {
this.context.model.addNodeData((0, util_1.isFunction)(data) ? data(this.getNodeData()) : data);
}
/**
* <zh/> 新增边数据
*
* <en/> Add edge data
* @param data - <zh/> 边数据 | <en/> edge data
* @example
* ```ts
* graph.addEdgeData([{ source: 'node-1', target: 'node-2' }]);
* ```
* @apiCategory data
*/
addEdgeData(data) {
this.context.model.addEdgeData((0, util_1.isFunction)(data) ? data(this.getEdgeData()) : data);
}
/**
* <zh/> 新增组合数据
*
* <en/> Add combo data
* @param data - <zh/> 组合数据 | <en/> combo data
* @example
* ```ts
* graph.addComboData([{ id: 'combo-1' }]);
* ```
* @apiCategory data
*/
addComboData(data) {
this.context.model.addComboData((0, util_1.isFunction)(data) ? data(this.getComboData()) : data);
}
/**
* <zh/> 为树图节点添加子节点数据
*
* <en/> Add child node data to the tree node
* @param parentId - <zh/> 父节点 ID | <en/> parent node ID
* @param childrenData - <zh/> 子节点数据 | <en/> child node data
* @remarks
* <zh/> 为组合添加子节点使用 addNodeData / addComboData 方法
*
* <en/> Use addNodeData / addComboData method to add child nodes to the combo
* @apiCategory data
*/
addChildrenData(parentId, childrenData) {
this.context.model.addChildrenData(parentId, childrenData);
}
/**
* <zh/> 更新元素数据
*
* <en/> Update element data
* @param data - <zh/> 元素数据 | <en/> element data
* @remarks
* <zh/> 只需要传入需要更新的数据即可,不必传入完整的数据
*
* <en/> Just pass in the data that needs to be updated, no need to pass in the complete data
* @example
* ```ts
* graph.updateData({
* nodes: [{ id: 'node-1', style: { x: 100, y: 100 } }],
* edges: [{ id: 'edge-1', style: { lineWidth: 2 } }]
* });
* ```
* @apiCategory data
*/
updateData(data) {
this.context.model.updateData((0, util_1.isFunction)(data) ? data(this.getData()) : data);
}
/**
* <zh/> 更新节点数据
*
* <en/> Update node data
* @param data - <zh/> 节点数据 | <en/> node data
* @remarks
* <zh/> 只需要传入需要更新的数据即可,不必传入完整的数据
*
* <en/> Just pass in the data that needs to be updated, no need to pass in the complete data
* @example
* ```ts
* graph.updateNodeData([{ id: 'node-1', style: { x: 100, y: 100 } }]);
* ```
* @apiCategory data
*/
updateNodeData(data) {
this.context.model.updateNodeData((0, util_1.isFunction)(data) ? data(this.getNodeData()) : data);
}
/**
* <zh/> 更新边数据
*
* <en/> Update edge data
* @param data - <zh/> 边数据 | <en/> edge data
* @remarks
* <zh/> 只需要传入需要更新的数据即可,不必传入完整的数据
*
* <en/> Just pass in the data that needs to be updated, no need to pass in the complete data
* @example
* ```ts
* graph.updateEdgeData([{ id: 'edge-1', style: { lineWidth: 2 } }]);
* ```
* @apiCategory data
*/
updateEdgeData(data) {
this.context.model.updateEdgeData((0, util_1.isFunction)(data) ? data(this.getEdgeData()) : data);
}
/**
* <zh/> 更新组合数据
*
* <en/> Update combo data
* @param data - <zh/> 组合数据 | <en/> combo data
* @remarks
* <zh/> 只需要传入需要更新的数据即可,不必传入完整的数据
*
* <en/> Just pass in the data that needs to be updated, no need to pass in the complete data
* @example
* ```ts
* graph.updateComboData([{ id: 'combo-1', style: { x: 100, y: 100 } }]);
* ```
* @apiCategory data
*/
updateComboData(data) {
this.context.model.updateComboData((0, util_1.isFunction)(data) ? data(this.getComboData()) : data);
}
/**
* <zh/> 删除元素数据
*
* <en/> Remove element data
* @param ids - <zh/> 元素 ID 数组 | <en/> element ID array
* @example
* ```ts
* graph.removeData({
* nodes: ['node-1', 'node-2'],
* edges: ['edge-1'],
* });
* ```
* @apiCategory data
*/
removeData(ids) {
this.context.model.removeData((0, util_1.isFunction)(ids) ? ids(this.getData()) : ids);
}
/**
* <zh/> 删除节点数据
*
* <en/> Remove node data
* @param ids - <zh/> 节点 ID 数组 | <en/> node ID array
* @example
* ```ts
* graph.removeNodeData(['node-1', 'node-2']);
* ```
* @apiCategory data
*/
removeNodeData(ids) {
this.context.model.removeNodeData((0, util_1.isFunction)(ids) ? ids(this.getNodeData()) : ids);
}
/**
* <zh/> 删除边数据
*
* <en/> Remove edge data
* @param ids - <zh/> 边 ID 数组 | <en/> edge ID array
* @remarks
* <zh/> 如果传入边数据时仅提供了 source 和 target,那么需要通过 `idOf` 方法获取边的实际 ID
*
* <en/> If only the source and target are provided when passing in the edge data, you need to get the actual ID of the edge through the `idOf` method
* @example
* ```ts
* graph.removeEdgeData(['edge-1']);
* ```
* @apiCategory data
*/
removeEdgeData(ids) {
this.context.model.removeEdgeData((0, util_1.isFunction)(ids) ? ids(this.getEdgeData()) : ids);
}
/**
* <zh/> 删除组合数据
*
* <en/> Remove combo data
* @param ids - <zh/> 组合 ID 数组 | <en/> 组合 ID array
* @example
* ```ts
* graph.removeComboData(['combo-1']);
* ```
* @apiCategory data
*/
removeComboData(ids) {
this.context.model.removeComboData((0, util_1.isFunction)(ids) ? ids(this.getComboData()) : ids);
}
/**
* <zh/> 获取元素类型
*
* <en/> Get element type
* @param id - <zh/> 元素 ID | <en/> element ID
* @returns <zh/> 元素类型 | <en/> element type
* @apiCategory element
*/
getElementType(id) {
return this.context.model.getElementType(id);
}
/**
* <zh/> 获取节点或组合关联边的数据
*
* <en/> Get edge data related to the node or combo
* @param id - <zh/> 节点或组合ID | <en/> node or combo ID
* @param direction - <zh/> 边的方向 | <en/> edge direction
* @returns <zh/> 边数据 | <en/> edge data
* @apiCategory data
*/
getRelatedEdgesData(id, direction = 'both') {
return this.context.model.getRelatedEdgesData(id, direction);
}
/**
* <zh/> 获取节点或组合的一跳邻居节点数据
*
* <en/> Get the one-hop neighbor node data of the node or combo
* @param id - <zh/> 节点或组合ID | <en/> node or combo ID
* @returns <zh/> 邻居节点数据 | <en/> neighbor node data
* @apiCategory data
*/
getNeighborNodesData(id) {
return this.context.model.getNeighborNodesData(id);
}
/**
* <zh/> 获取节点或组合的祖先元素数据
*
* <en/> Get the ancestor element data of the node or combo
* @param id - <zh/> 节点或组合ID | <en/> node or combo ID
* @param hierarchy - <zh/> 指定树图层级关系还是组合层级关系 | <en/> specify tree or combo hierarchy relationship
* @returns <zh/> 祖先元素数据 | <en/> ancestor element data
* @remarks
* <zh/> 数组中的顺序是从父节点到祖先节点
*
* <en/> The order in the array is from the parent node to the ancestor node
* @apiCategory data
*/
getAncestorsData(id, hierarchy) {
return this.context.model.getAncestorsData(id, hierarchy);
}
/**
* <zh/> 获取节点或组合的父元素数据
*
* <en/> Get the parent element data of the node or combo
* @param id - <zh/> 节点或组合ID | <en/> node or combo ID
* @param hierarchy - <zh/> 指定树图层级关系还是组合层级关系 | <en/> specify tree or combo hierarchy relationship
* @returns <zh/> 父元素数据 | <en/> parent element data
* @apiCategory data
*/
getParentData(id, hierarchy) {
return this.context.model.getParentData(id, hierarchy);
}
/**
* <zh/> 获取节点或组合的子元素数据
*
* <en/> Get the child element data of the node or combo
* @param id - <zh/> 节点或组合ID | <en/> node or combo ID
* @returns <zh/> 子元素数据 | <en/> child element data
* @apiCategory data
*/
getChildrenData(id) {
return this.context.model.getChildrenData(id);
}
/**
* <zh/> 获取节点或组合的后代元素数据
*
* <en/> Get the descendant element data of the node or combo
* @param id - <zh/> 节点或组合ID | <en/> node or combo ID
* @returns <zh/> 后代元素数据 | <en/> descendant element data
* @apiCategory data
*/
getDescendantsData(id) {
return this.context.model.getDescendantsData(id);
}
getElementDataByState(elementType, state) {
return this.context.model.getElementDataByState(elementType, state);
}
initCanvas() {
return __awaiter(this, void 0, void 0, function* () {
var _a;
if (this.context.canvas)
return yield this.context.canvas.ready;
const { container = 'container', width, height, renderer, cursor, background, canvas: canvasOptions, devicePixelRatio = (_a = globalThis.devicePixelRatio) !== null && _a !== void 0 ? _a : 1, } = this.options;
if (container instanceof canvas_1.Canvas) {
this.context.canvas = container;
if (cursor)
container.setCursor(cursor);
if (renderer)
container.setRenderer(renderer);
yield container.ready;
}
else {
const $container = (0, util_1.isString)(container) ? document.getElementById(container) : container;
const containerSize = (0, dom_1.sizeOf)($container);
this.emit(constants_1.GraphEvent.BEFORE_CANVAS_INIT, { container: $container, width, height });
const options = Object.assign(Object.assign({}, canvasOptions), { container: $container, width: width || containerSize[0], height: height || containerSize[1], background,
renderer,
cursor,
devicePixelRatio });
const canvas = new canvas_1.Canvas(options);
this.context.canvas = canvas;
yield canvas.ready;
this.emit(constants_1.GraphEvent.AFTER_CANVAS_INIT, { canvas });
}
});
}
updateCanvas(options) {
var _a, _b;
const { renderer, cursor, height, width } = options;
const canvas = this.context.canvas;
if (!canvas)
return;
if (renderer) {
this.emit(constants_1.GraphEvent.BEFORE_RENDERER_CHANGE, { renderer: this.options.renderer });
canvas.setRenderer(renderer);
this.emit(constants_1.GraphEvent.AFTER_RENDERER_CHANGE, { renderer });
}
if (cursor)
canvas.setCursor(cursor);
if ((0, util_1.isNumber)(width) || (0, util_1.isNumber)(height))
this.setSize((_a = width !== null && width !== void 0 ? width : this.options.width) !== null && _a !== void 0 ? _a : 0, (_b = height !== null && height !== void 0 ? height : this.options.height) !== null && _b !== void 0 ? _b : 0);
}
initRuntime() {
this.context.options = this.options;
if (!this.context.batch)
this.context.batch = new batch_1.BatchController(this.context);
if (!this.context.plugin)
this.context.plugin = new plugin_1.PluginController(this.context);
if (!this.context.viewport)
this.context.viewport = new viewport_1.ViewportController(this.context);
if (!this.context.transform)
this.context.transform = new transform_1.TransformController(this.context);
if (!this.context.element)
this.context.element = new element_1.ElementController(this.context);
if (!this.context.animation)
this.context.animation = new animation_1.Animation(this.context);
if (!this.context.layout)
this.context.layout = new layout_2.LayoutController(this.context);
if (!this.context.behavior)
this.context.behavior = new behavior_1.BehaviorController(this.context);
}
prepare() {
return __awaiter(this, void 0, void 0, function* () {
// 等待同步任务执行完成,避免 render 后立即调用 destroy 导致的问题
// Wait for synchronous tasks to complete, to avoid problems caused by calling destroy immediately after render
yield Promise.resolve();
if (this.destroyed) {
// 如果图实例已经被销毁,则不再执行任何操作
// If the graph instance has been destroyed, no further operations will be performed
// eslint-disable-next-line no-console
console.error((0, print_1.format)('The graph instance has been destroyed'));
return;
}
yield this.initCanvas();
this.initRuntime();
});
}
/**
* <zh/> 执行渲染
*
* <en/> Render
* @remarks
* <zh/> 此过程会执行数据更新、绘制元素、执行布局
*
* > ⚠️ render 为异步方法,如果需要在 render 后执行一些操作,可以使用 `await graph.render()` 或者监听 GraphEvent.AFTER_RENDER 事件
*
* <en/> This process will execute data update, element rendering, and layout execution
*
* > ⚠️ render is an asynchronous method. If you need to perform some operations after render, you can use `await graph.render()` or listen to the GraphEvent.AFTER_RENDER event
* @apiCategory render
*/
render() {
return __awaiter(this, void 0, void 0, function* () {
yield this.prepare();
(0, event_1.emit)(this, new event_1.GraphLifeCycleEvent(constants_1.GraphEvent.BEFORE_RENDER));
if (!this.options.layout) {
const animation = this.context.element.draw({ type: 'render' });
yield Promise.all([animation === null || animation === void 0 ? void 0 : animation.finished, this.autoFit()]);
}
else if (!this.rendered && (0, layout_1.isPreLayout)(this.options.layout)) {
const animation = yield this.context.element.preLayoutDraw({ type: 'render' });
yield Promise.all([animation === null || animation === void 0 ? void 0 : animation.finished, this.autoFit()]);
}
else {
const animation = this.context.element.draw({ type: 'render' });
yield Promise.all([animation === null || animation === void 0 ? void 0 : animation.finished, this.context.layout.postLayout()]);
yield this.autoFit();
}
this.rendered = true;
(0, event_1.emit)(this, new event_1.GraphLifeCycleEvent(constants_1.GraphEvent.AFTER_RENDER));
});
}
/**
* <zh/> 绘制元素
*
* <en/> Draw elements
* @returns <zh/> 渲染结果 | <en/> draw result
* @remarks
* <zh/> 仅执行元素绘制,不会重新布局
*
* <zh/> ⚠️ draw 为异步方法,如果需要在 draw 后执行一些操作,可以使用 `await graph.draw()` 或者监听 GraphEvent.AFTER_DRAW 事件
*
* <en/> Only execute element drawing, no re-layout
*
* <en/> ⚠️ draw is an asynchronous method. If you need to perform some operations after draw, you can use `await graph.draw()` or listen to the GraphEvent.AFTER_DRAW event
* @apiCategory render
*/
draw() {
return __awaiter(this, void 0, void 0, function* () {
var _a;
yield this.prepare();
yield ((_a = this.context.element.draw()) === null || _a === void 0 ? void 0 : _a.finished);
});
}
/**
* <zh/> 执行布局
*
* <en/> Execute layout
* @param layoutOptions - <zh/> 布局配置项 | <en/> Layout options
* @apiCategory layout
*/
layout(layoutOptions) {
return __awaiter(this, void 0, void 0, function* () {
yield this.context.layout.postLayout(layoutOptions);
});
}
/**
* <zh/> 停止布局
*
* <en/> Stop layout
* @remarks
* <zh/> 适用于带有迭代动画的布局,目前有 `force` 属于此类布局,即停止力导布局的迭代,一般用于布局迭代时间过长情况下的手动停止迭代动画,例如在点击画布/节点的监听中调用
*
* <en/> Suitable for layouts with iterative animations. Currently, `force` belongs to this type of layout, that is, stop the iteration of the force-directed layout. It is generally used to manually stop the iteration animation when the layout iteration time is too long, such as calling in the click canvas/node listener
* @apiCategory layout
*/
stopLayout() {
this.context.layout.stopLayout();
}
/**
* <zh/> 清空画布元素
*
* <en/> Clear canvas elements
* @apiCategory canvas
*/
clear() {
return __awaiter(this, void 0, void 0, function* () {
const { model, element } = this.context;
model.setData({});
model.clearChanges();
element === null || element === void 0 ? void 0 : element.clear();
});
}
/**
* <zh/> 销毁当前图实例
*
* <en/> Destroy the current graph instance
* @remarks
* <zh/> 销毁后无法进行任何操作,如果需要重新使用,需要重新创建一个新的图实例
*
* <en/> After destruction, no operations can be performed. If you need to reuse it, you need to create a new graph instance
* @apiCategory instance
*/
destroy() {
var _a;
(0, event_1.emit)(this, new event_1.GraphLifeCycleEvent(constants_1.GraphEvent.BEFORE_DESTROY));
const { layout, animation, element, model, canvas, behavior, plugin } = this.context;
plugin === null || plugin === void 0 ? void 0 : plugin.destroy();
behavior === null || behavior === void 0 ? void 0 : behavior.destroy();
layout === null || layout === void 0 ? void 0 : layout.destroy();
animation === null || animation === void 0 ? void 0 : animation.destroy();
element === null || element === void 0 ? void 0 : element.destroy();
model.destroy();
canvas === null || canvas === void 0 ? void 0 : canvas.destroy();
this.options = {};
// @ts-expect-error force delete
this.context = {};
this.off();
(_a = globalThis.removeEventListener) === null || _a === void 0 ? void 0 : _a.call(globalThis, 'resize', this.onResize);
this.destroyed = true;
(0, event_1.emit)(this, new event_1.GraphLifeCycleEvent(constants_1.GraphEvent.AFTER_DESTROY));
}
/**
* <zh/> 获取画布实例
*
* <en/> Get canvas instance
* @returns - <zh/> 画布实例 | <en/> canvas instance
* @apiCategory canvas
*/
getCanvas() {
return this.context.canvas;
}
resize(width, height) {
var _a;
const containerSize = (0, dom_1.sizeOf)((_a = this.context.canvas) === null || _a === void 0 ? void 0 : _a.getContainer());
const specificSize = [width || containerSize[0], height || containerSize[1]];
if (!this.context.canvas)
return;
const canvasSize = this.context.canvas.getSize();
if ((0, util_1.isEqual)(specificSize, canvasSize))
return;
(0, event_1.emit)(this, new event_1.GraphLifeCycleEvent(constants_1.GraphEvent.BEFORE_SIZE_CHANGE, { size: specificSize }));
this.context.canvas.resize(...specificSize);
(0, event_1.emit)(this, new event_1.GraphLifeCycleEvent(constants_1.GraphEvent.AFTER_SIZE_CHANGE, { size: specificSize }));
}
/**
* <zh/> 将图缩放至合适大小并平移至视口中心
*
* <en/> Zoom the graph to fit the viewport and move it to the center of the viewport
* @param options - <zh/> 适配配置 | <en/> fit options
* @param animation - <zh/> 动画配置 | <en/> animation options
* @apiCategory viewport
*/
fitView(options, animation) {
return __awaiter(this, void 0, void 0, function* () {
var _a;
yield ((_a = this.context.viewport) === null || _a === void 0 ? void 0 : _a.fitView(options, animation));
});
}
/**
* <zh/> 将图平移至视口中心
*
* <en/> Move the graph to the center of the viewport
* @param animation - <zh/> 动画配置 | <en/> animation options
* @apiCategory viewport
*/
fitCenter(animation) {
return __awaiter(this, void 0, void 0, function* () {
var _a;
yield ((_a = this.context.viewport) === null || _a === void 0 ? void 0 : _a.fitCenter({ animation }));
});
}
autoFit() {
return __awaiter(this, void 0, void 0, function* () {
const { autoFit } = this.context.options;
if (!autoFit)
return;
if ((0, util_1.isString)(autoFit)) {
if (autoFit === 'view')
yield this.fitView();
else if (autoFit === 'center')
yield this.fitCenter();
}
else {
const { type, animation } = autoFit;
if (type === 'view')
yield this.fitView(autoFit.options, animation);
else if (type === 'center')
yield this.fitCenter(animation);
}
});
}
/**
* <zh/> 聚焦元素
*
* <en/> Focus on element
* @param id - <zh/> 元素 ID | <en/> element ID
* @param animation - <zh/> 动画配置 | <en/> animation options
* @remarks
* <zh/> 移动图,使得元素对齐到视口中心
*
* <en/> Move the graph so that the element is aligned to the center of the viewport
* @apiCategory viewport
*/
focusElement(id, animation) {
return __awaiter(this, void 0, void 0, function* () {
var _a;
yield ((_a = this.context.viewport) === null || _a === void 0 ? void 0 : _a.focusElements(Array.isArray(id) ? id : [id], { animation }));
});
}
/**
* <zh/> 基于当前缩放比例进行缩放(相对缩放)
*
* <en/> Zoom based on the current zoom ratio (relative zoom)
* @param ratio - <zh/> 缩放比例 | <en/> zoom ratio
* @param animation - <zh/> 动画配置 | <en/> animation options
* @param origin - <zh/> 缩放中心(视口坐标) | <en/> zoom center(viewport coordinates)
* @remarks
* <zh/>
* - ratio > 1 放大
* - ratio < 1 缩小
*
* <en/>
* - ratio > 1 zoom in
* - ratio < 1 zoom out
* @apiCategory viewport
*/
zoomBy(ratio, animation, origin) {
return __awaiter(this, void 0, void 0, function* () {
yield this.context.viewport.transform({ mode: 'relative', scale: ratio, origin }, animation);
});
}
/**
* <zh/> 缩放画布至指定比例(绝对缩放)
*
* <en/> Zoom the canvas to the specified ratio (absolute zoom)
* @param zoom - <zh/> 指定缩放比例 | <en/> specified zoom ratio
* @param animation - <zh/> 动画配置 | <en/> animation options
* @param origin - <zh/> 缩放中心(视口坐标) | <en/> zoom center(viewport coordinates)
* @remarks
* <zh/>
* - zoom = 1 默认大小
* - zoom > 1 放大
* - zoom < 1 缩小
*
* <en/>
* - zoom = 1 default size
* - zoom > 1 zoom in
* - zoom < 1 zoom out
* @apiCategory viewport
*/
zoomTo(zoom, animation, origin) {
return __awaiter(this, void 0, void 0, function* () {
yield this.context.viewport.transform({ mode: 'absolute', scale: zoom, origin }, animation);
});
}
/**
* <zh/> 获取当前缩放比例
*
* <en/> Get the current zoom ratio
* @returns <zh/> 缩放比例 | <en/> zoom ratio
* @apiCategory viewport
*/
getZoom() {
return this.context.viewport.getZoom();
}
/**
* <zh/> 基于当前旋转角度进行旋转(相对旋转)
*
* <en/> Rotate based on the current rotation angle (relative rotation)
* @param angle - <zh/> 旋转角度 | <en/> rotation angle
* @param animation - <zh/> 动画配置 | <en/> animation options
* @param origin - <zh/> 旋转中心(视口坐标) | <en/> rotation center(viewport coordinates)
* @apiCategory viewport
*/
rotateBy(angle, animation, origin) {
return __awaiter(this, void 0, void 0, function* () {
yield this.context.viewport.transform({ mode: 'relative', rotate: angle, origin }, animation);
});
}
/**
* <zh/> 旋转画布至指定角度 (绝对旋转)
*
* <en/> Rotate the canvas to the specified angle (absolute rotation)
* @param angle - <zh/> 目标角度 | <en/> target angle
* @param animation - <zh/> 动画配置 | <en/> animation options
* @param origin - <zh/> 旋转中心(视口坐标) | <en/> rotation center(viewport coordinates)
* @apiCategory viewport
*/
rotateTo(angle, animation, origin) {
return __awaiter(this, void 0, void 0, function* () {
yield this.context.viewport.transform({ mode: 'absolute', rotate: angle, origin }, animation);
});
}
/**
* <zh/> 获取当前旋转角度
*
* <en/> Get the current rotation angle
* @returns <zh/> 旋转角度 | <en/> rotation angle
* @apiCategory viewport
*/
getRotation() {
return this.context.viewport.getRotation();
}
/**
* <zh/> 将图平移指定距离 (相对平移)
*
* <en/> Translate the graph by the specified distance (relative translation)
* @param offset - <zh/> 偏移量 | <en/> offset
* @param animation - <zh/> 动画配置 | <en/> animation options
* @apiCategory viewport
*/
translateBy(offset, animation) {
return __awaiter(this, void 0, void 0, function* () {
yield this.context.viewport.transform({ mode: 'relative', translate: offset }, animation);
});
}
/**
* <zh/> 将图平移至指定位置 (绝对平移)
*
* <en/> Translate the graph to the specified position (absolute translation)
* @param position - <zh/> 指定位置 | <en/> specified position
* @param animation - <zh/> 动画配置 | <en/> animation options
* @apiCategory viewport
*/
translateTo(position, animation) {
return __awaiter(this, void 0, void 0, function* () {
yield this.context.viewport.transform({ mode: 'absolute', translate: position }, animation);
});
}
/**
* <zh/> 获取图的位置
*
* <en/> Get the position of the graph
* @returns <zh/> 图的位置 | <en/> position of the graph
* @remarks
* <zh/> 即画布原点在视口坐标系下的位置。默认状态下,图的位置为 [0, 0]
*
* <en/> That is, the position of the canvas origin in the viewport coordinate system. By default, the position of the graph is [0, 0]
* @apiCategory viewport
*/
getPosition() {
return (0, vector_1.subtract)([0, 0], this.getCanvasByViewport([0, 0]));
}
translateElementBy(args1_1, args2_1) {
return __awaiter(this, arguments, void 0, function* (args1, args2, args3 = true) {
var _a, _b;
const [config, animation] = (0, util_1.isObject)(args1)
? [args1, (_a = args2) !== null && _a !== void 0 ? _a : true]
: [{ [args1]: args2 }, args3];
Object.entries(config).forEach(([id, offset]) => this.context.model.translateNodeLikeBy(id, offset));
yield ((_b = this.context.element.draw({ animation, stage: 'translate' })) === null || _b === void 0 ? void 0 : _b.finished);
});
}
translateElementTo(args1_1, args2_1) {
return __awaiter(this, arguments, void 0, function* (args1, args2, args3 = true) {
var _a, _b;
const [config, animation] = (0, util_1.isObject)(args1)
? [args1, (_a = args2) !== null && _a !== void 0 ? _a : true]
: [{ [args1]: args2 }, args3];
Object.entries(config).forEach(([id, position]) => this.context.model.translateNodeLikeTo(id, position));
yield ((_b = this.context.element.draw({ animation, stage: 'translate' })) === null || _b === void 0 ? void 0 : _b.finished);
});
}
/**
* <zh/> 获取元素位置
*
* <en/> Get element position
* @param id - <zh/> 元素 ID | <en/> element ID
* @returns <zh/> 元素位置 | <en/> element position
* @apiCategory element
*/
getElementPosition(id) {
return this.context.model.getElementPosition(id);
}
/**
* <zh/> 获取元素渲染样式
*
* <en/> Get element rendering style
* @param id - <zh/> 元素 ID | <en/> element ID
* @returns <zh/> 元素渲染样式 | <en/> element rendering style
* @apiCategory element
*/
getElementRenderStyle(id) {
return (0, util_1.omit)(this.context.element.getElement(id).attributes, ['context']);
}
setElementVisibility(args1_1, args2_1) {
return __awaiter(this, arguments, void 0, function* (args1, args2, args3 = true) {
var _a, _b;
const [config, animation] = (0, util_1.isObject)(args1)
? [args1, (_a = args2) !== null && _a !== void 0 ? _a : true]
: [{ [args1]: args2 }, args3];
const dataToUpdate = { nodes: [], edges: [], combos: [] };
Object.entries(config).forEach(([id, value]) => {
const elementType = this.getElementType(id);
dataToUpdate[`${elementType}s`].push({ id, style: { visibility: value } });
});
const { model, element } = this.context;
model.preventUpdateNodeLikeHierarchy(() => {
model.updateData(dataToUpdate);
});
yield ((_b = element.draw({ animation, stage: 'visibility' })) === null || _b === void 0 ? void 0 : _b.finished);
});
}
/**
* <zh/> 显示元素
*
* <en/> Show element
* @param id - <zh/> 元素 ID | <en/> element ID
* @param animation - <zh/> 是否启用动画 | <en/> whether to enable animation
* @apiCategory element
*/
showElement(id, animation) {
return __awaiter(this, void 0, void 0, function* () {
const ids = Array.isArray(id) ? id : [id];
yield this.setElementVisibility(Object.fromEntries(ids.map((_id) => [_id, 'visible'])), animation);
});
}
/**
* <zh/> 隐藏元素
*
* <en/> Hide element
* @param id - <zh/> 元素 ID | <en/> element ID
* @param animation - <zh/> 是否启用动画 | <en/> whether to enable animation
* @apiCategory element
*/
hideElement(id, animation) {
return __awaiter(this, void 0, void 0, function* () {
const ids = Array.isArray(id) ? id : [id];
yield this.setElementVisibility(Object.fromEntries(ids.map((_id) => [_id, 'hidden'])), animation);
});
}
/**
* <zh/> 获取元素可见性
*
* <en/> Get element visibility
* @param id - <zh/> 元素 ID | <en/> element ID
* @returns <zh/> 元素可见性 | <en/> element visibility
* @apiCategory element
*/
getElementVisibility(id) {
var _a, _b;
const element = this.context.element.getElement(id);
return (_b = (_a = element === null || element === void 0 ? void 0 : element.style) === null || _a === void 0 ? void 0 : _a.visibility) !== null && _b !== void 0 ? _b : 'visible';
}
setElementZIndex(args1, args2) {
return __awaiter(this, void 0, void 0, function* () {
var _a;
const dataToUpdate = { nodes: [], edges: [], combos: [] };
const config = (0, util_1.isObject)(args1) ? args1 : { [args1]: args2 };
Object.entries(config).forEach(([id, value]) => {
const elementType = this.getElementType(id);
dataToUpdate[`${elementType}s`].push({ id, style: { zIndex: value } });
});
const { model, element } = this.context;
model.preventUpdateNodeLikeHierarchy(() => model.updateData(dataToUpdate));
yield ((_a = element.draw({ animation: false, stage: 'zIndex' })) === null || _a === void 0 ? void 0 : _a.finished);
});
}
/**
* <zh/> 将元素置于最顶层
*
* <en/> Bring the element to the front
* @param id - <zh/> 元素 ID | <en/> element ID
* @apiCategory element
*/
frontElement(id) {
return __awaiter(this, void 0, void 0, function* () {
const ids = Array.isArray(id) ? id : [id];
const { model } = this.context;
const zIndexes = {};
ids.map((_id) => {
const zIndex = model.getFrontZIndex(_id);
const elementType = model.getElementType(_id);
if (elementType === 'combo') {
const ancestor = model.getAncestorsData(_id, constants_1.COMBO_KEY).at(-1) || this.getComboData(_id);
const descendants = [ancestor, ...model.getDescendantsData((0, id_1.idOf)(ancestor))];
const delta = zIndex - (0, z_index_1.getZIndexOf)(ancestor);
descendants.forEach((combo) => {
zIndexes[(0, id_1.idOf)(combo)] = this.getElementZIndex((0, id_1.idOf)(combo)) + delta;
});
const { internal } = (0, edge_1.getSubgraphRelatedEdges)(descendants.map(id_1.idOf), (id) => model.getRelatedEdgesData(id));
internal.forEach((edge) => {
const edgeId = (0, id_1.idOf)(edge);
zIndexes[edgeId] = this.getElementZIndex(edgeId) + delta;
});
}
else
zIndexes[_id] = zIndex;
});
yield this.setElementZIndex(zIndexes);
});
}
/**
* <zh/> 获取元素层级
*
* <en/> Get element z-index
* @param id - <zh/> 元素 ID | <en/> element ID
* @returns <zh/> 元素层级 | <en/> element z-index
* @apiCategory element
*/
getElementZIndex(id) {
return (0, z_index_1.getZIndexOf)(this.context.model.getElementDataById(id));
}
setElementState(args1_1, args2_1) {
return __awaiter(this, arguments, void 0, function* (args1, args2, args3 = true) {
var _a, _b;
const [config, animation] = (0, util_1.isObject)(args1)
? [args1, (_a = args2) !== null && _a !== void 0 ? _a : true]
: [{ [args1]: args2 }, args3];
const parseState = (state) => {
if (!state)
return [];
ret