@antv/g2plot
Version:
An interactive and responsive charting library
104 lines (90 loc) • 3.33 kB
text/typescript
import colorUtil from '@antv/color-util';
/*
* interpolates between a set of colors uzing a bezier spline
* blend mode formulas taken from http://www.venture-ware.com/kevin/coding/lets-learn-math-photoshop-blend-modes/
*/
const each =
(f) =>
(c0: number[], c1: number[]): number[] => {
const out = [];
out[0] = f(c0[0], c1[0]);
out[1] = f(c0[1], c1[1]);
out[2] = f(c0[2], c1[2]);
return out;
};
/**
* 混合方法集合
*/
const blendObject = {
normal: (a: number) => a,
multiply: (a: number, b: number) => (a * b) / 255,
screen: (a: number, b: number) => 255 * (1 - (1 - a / 255) * (1 - b / 255)),
overlay: (a: number, b: number) => (b < 128 ? (2 * a * b) / 255 : 255 * (1 - 2 * (1 - a / 255) * (1 - b / 255))),
darken: (a: number, b: number) => (a > b ? b : a),
lighten: (a: number, b: number) => (a > b ? a : b),
dodge: (a: number, b: number) => {
if (a === 255) return 255;
a = (255 * (b / 255)) / (1 - a / 255);
return a > 255 ? 255 : a;
},
burn: (a: number, b: number) => {
// 参考 w3c 的写法,考虑除数为 0 的情况
if (b === 255) return 255;
else if (a === 0) return 0;
else return 255 * (1 - Math.min(1, (1 - b / 255) / (a / 255)));
},
};
/**
* 获取混合方法
*/
export const innerBlend = (mode: string) => {
if (!blendObject[mode]) {
throw new Error('unknown blend mode ' + mode);
}
return blendObject[mode];
};
/**
* 混合颜色,并处理透明度情况
* 参考:https://www.w3.org/TR/compositing/#blending
* @param c0
* @param c1
* @param mode 混合模式
* @return rbga
*/
export function blend(c0: string, c1: string, mode = 'normal') {
// blendRgbArr: 生成不考虑透明度的 blend color: [r, g, b]
const blendRgbArr = each(innerBlend(mode))(colorToArr(c0), colorToArr(c1));
const [r0, g0, b0, a0] = colorToArr(c0);
const [r1, g1, b1, a1] = colorToArr(c1);
const a = Number((a0 + a1 * (1 - a0)).toFixed(2));
const r = Math.round(
((a0 * (1 - a1) * (r0 / 255) + a0 * a1 * (blendRgbArr[0] / 255) + (1 - a0) * a1 * (r1 / 255)) / a) * 255
);
const g = Math.round(
((a0 * (1 - a1) * (g0 / 255) + a0 * a1 * (blendRgbArr[1] / 255) + (1 - a0) * a1 * (g1 / 255)) / a) * 255
);
const b = Math.round(
((a0 * (1 - a1) * (b0 / 255) + a0 * a1 * (blendRgbArr[2] / 255) + (1 - a0) * a1 * (b1 / 255)) / a) * 255
);
return `rgba(${r}, ${g}, ${b}, ${a})`;
}
/**
* 统一颜色输入的格式 [r, g, b, a]
* 参考:https://www.w3.org/TR/compositing/#blending
* @param c color
* @return [r, g, b, a]
*/
export function colorToArr(c: string): number[] {
const color = c.replace('/s+/g', ''); // 去除所有空格
let rgbaArr: any[];
// 'red' -> [r, g, b, 1]
if (typeof color === 'string' && !color.startsWith('rgba') && !color.startsWith('#')) {
return (rgbaArr = colorUtil.rgb2arr(colorUtil.toRGB(color)).concat([1]));
}
// rgba(255, 200, 125, 0.5) -> [r, g, b, a]
if (color.startsWith('rgba')) rgbaArr = color.replace('rgba(', '').replace(')', '').split(',');
// '#fff000' -> [r, g, b, 1]
if (color.startsWith('#')) rgbaArr = colorUtil.rgb2arr(color).concat([1]); // 如果是 16 进制(6 位数),默认透明度 1
// [r, g, b, a] 前三位取整
return rgbaArr.map((item, index) => (index === 3 ? Number(item) : item | 0));
}