@antv/g2
Version:
the Grammar of Graphics in Javascript
82 lines (74 loc) • 2.05 kB
text/typescript
import { max as d3max, min as d3min } from '@antv/vendor/d3-array';
import { applyStyle } from '../utils';
import { select } from '../../utils/selection';
import { ShapeComponent as SC } from '../../runtime';
import { HeatmapRenderer } from './renderer';
import type { HeatmapRendererOptions } from './renderer/types';
export type HeatmapOptions = HeatmapRendererOptions;
function deleteKey(obj: any, fn: (v, k) => boolean) {
return Object.keys(obj).reduce((r, k) => {
const v = obj[k];
if (!fn(v, k)) r[k] = v;
return r;
}, {});
}
export const Heatmap: SC<HeatmapOptions> = (options, context) => {
const {
gradient,
opacity,
maxOpacity,
minOpacity,
blur,
useGradientOpacity,
...style
} = options;
const { coordinate, createCanvas, document } = context;
return (points: number[][], value, defaults) => {
const { transform } = value;
const [width, height] = coordinate.getSize();
const data = points.map((p: number[]) => ({
x: p[0],
y: p[1],
value: p[2],
radius: p[3],
}));
const min = d3min(points, (p) => p[2]);
const max = d3max(points, (p) => p[2]);
const options = {
gradient,
opacity,
minOpacity,
maxOpacity,
blur,
useGradientOpacity,
};
const ctx =
width && height
? HeatmapRenderer(
width,
height,
min,
max,
data,
deleteKey(options, (v) => v === undefined),
createCanvas,
)
: { canvas: null };
return select(document.createElement('image', {}))
.call(applyStyle, defaults)
.style('x', 0)
.style('y', 0)
.style('width', width)
.style('height', height)
.style('src', ctx.canvas.toDataURL())
.style('transform', transform)
.call(applyStyle, style)
.node();
};
};
Heatmap.props = {
defaultMarker: 'point',
defaultEnterAnimation: 'fadeIn',
defaultUpdateAnimation: 'morphing',
defaultExitAnimation: 'fadeOut',
};