@antv/g2
Version:
the Grammar of Graphics in Javascript
53 lines (48 loc) • 1.38 kB
text/typescript
import { Mark, MarkComponent as MC, Vector2 } from '../runtime';
import { ImageMark } from '../spec';
import { MaybeTuple, MaybeVisualPosition } from '../transform';
import { ImageShape } from '../shape';
import {
baseGeometryChannels,
basePostInference,
basePreInference,
createBandOffset,
tooltip2d,
visualMark,
} from './utils';
const shape = {
image: ImageShape,
};
export type ImageOptions = Omit<ImageMark, 'type'>;
export const Image: MC<ImageOptions> = (options) => {
const { cartesian } = options;
if (cartesian) return visualMark as Mark;
return (index, scale, value, coordinate) => {
const { x: X, y: Y } = value;
const offset = createBandOffset(scale, value, options);
const P = Array.from(index, (i) => {
const p: Vector2 = [+X[i], +Y[i]];
return [coordinate.map(offset(p, i))] as Vector2[];
});
return [index, P];
};
};
Image.props = {
defaultShape: 'image',
defaultLabelShape: 'label',
composite: false,
shape,
channels: [
...baseGeometryChannels({ shapes: Object.keys(shape) }),
{ name: 'x', required: true },
{ name: 'y', required: true },
{ name: 'src', scale: 'identity' },
{ name: 'size' },
],
preInference: [
...basePreInference(),
{ type: MaybeTuple },
{ type: MaybeVisualPosition },
],
postInference: [...basePostInference(), ...tooltip2d()],
};