@antv/g2
Version:
the Grammar of Graphics in Javascript
44 lines • 1.28 kB
JavaScript
Object.defineProperty(exports, "__esModule", { value: true });
exports.Shape = void 0;
const shape_1 = require("../shape");
const transform_1 = require("../transform");
const utils_1 = require("./utils");
const shape = {
shape: shape_1.ShapeShape,
};
/**
* @todo Unify with text, image and point.
*/
const Shape = (options) => {
const { cartesian } = options;
if (cartesian)
return utils_1.visualMark;
return (index, scale, value, coordinate) => {
const { x: X, y: Y } = value;
const offset = (0, utils_1.createBandOffset)(scale, value, options);
const P = Array.from(index, (i) => {
const p = [+X[i], +Y[i]];
return [coordinate.map(offset(p, i))];
});
return [index, P];
};
};
exports.Shape = Shape;
exports.Shape.props = {
defaultShape: 'shape',
defaultLabelShape: 'label',
composite: false,
shape,
channels: [
{ name: 'x', required: true },
{ name: 'y', required: true },
],
preInference: [
...(0, utils_1.basePreInference)(),
{ type: transform_1.MaybeTuple },
{ type: transform_1.MaybeVisualPosition },
{ type: transform_1.MaybeFunctionAttribute },
],
};
//# sourceMappingURL=shape.js.map
;