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@antv/g2

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the Grammar of Graphics in Javascript

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import { DisplayObject, AABB } from '@antv/g'; import type { PathArray } from '@antv/util'; import { G2ViewDescriptor } from '../runtime'; /** * Given root of chart returns elements to be manipulated */ export declare function selectG2Elements(root: DisplayObject): DisplayObject[]; export declare function selectFacetG2Elements(target: any, viewInstances: any): DisplayObject[]; export declare function selectFacetViews(target: any, viewInstances: any): any; export declare function selectPlotArea(root: DisplayObject): DisplayObject; export declare function bboxOf(element: DisplayObject): AABB; export declare function mousePosition(target: any, event: any): number[]; /** * @todo Pass bbox rather than calc it here. */ export declare function brushMousePosition(target: any, event: any): number[]; export declare function boundsOfBrushArea(target: any): any[]; export declare function createColorKey(view: any): (element: any) => any; export declare function createXKey(view: any): (element: any) => any; export declare function createDatumof(view: G2ViewDescriptor | G2ViewDescriptor[]): (element: any) => any; export declare function createUseState(style: Record<string, any>, elements: Element[]): (valueof?: (d: any, element: any) => any, setAttribute?: (element: DisplayObject<any, any>, k: string, v: string) => void) => { setState: (element: any, ...states: any[]) => void; updateState: (element: any, ...states: any[]) => void; removeState: (element: any, ...states: any[]) => void; hasState: (element: any, state: any) => boolean; }; export declare function useState(style: Record<string, any> | undefined, valueof?: (d: any, element: any) => any, setAttribute?: (element: DisplayObject<any, any>, k: string, v: string) => void): { setState: (element: any, ...states: any[]) => void; updateState: (element: any, ...states: any[]) => void; removeState: (element: any, ...states: any[]) => void; hasState: (element: any, state: any) => boolean; }; export declare function mergeState(options: any, states: any): {}; export declare function createValueof(elements: any, datum: any): (d: any, e: any) => any; export declare function renderLink({ link, valueof, coordinate, ...style }: { [x: string]: any; link?: boolean; valueof?: (d: any, element: any) => any; coordinate: any; }): (() => void)[] | readonly [(elements: any) => void, (element: any) => void]; export declare function offsetTransform(element: any, offset: any, coordinate: any): any; export declare function renderBackground({ document, background, scale, coordinate, valueof, ...rest }: { [x: string]: any; document: any; background: any; scale: any; coordinate: any; valueof: any; }): (() => void)[] | readonly [(element: any) => void, (element: any) => void, (element: any) => boolean]; export declare function setCursor(root: any, cursor: any): void; export declare function restoreCursor(root: any): void; export declare function selectElementByData(elements: any, data: any, datum: any): any; export declare function getPointsR(point: number[], nextPoint: number[]): number; export declare function getPointsPath(points: number[][], isClose?: boolean): PathArray; export declare function getElements(plot: any): any; export declare function getThetaPath(center: number[], points: number[][], isBig?: number): PathArray; export declare function maybeRoot(node: any, rootOf: any): any; export declare const VALID_FIND_BY_X_MARKS: string[]; /** * @description Create function that can find element by event. * @returns Element find function. */ export declare function createFindElementByEvent({ elementsof, root, coordinate, scale, validFindByXMarks, }: { elementsof: any; root: any; coordinate: any; scale: any; validFindByXMarks?: string[]; }): (event: any) => any;