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@antv/g2

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the Grammar of Graphics in Javascript

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"use strict"; var __rest = (this && this.__rest) || function (s, e) { var t = {}; for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p) && e.indexOf(p) < 0) t[p] = s[p]; if (s != null && typeof Object.getOwnPropertySymbols === "function") for (var i = 0, p = Object.getOwnPropertySymbols(s); i < p.length; i++) { if (e.indexOf(p[i]) < 0 && Object.prototype.propertyIsEnumerable.call(s, p[i])) t[p[i]] = s[p[i]]; } return t; }; Object.defineProperty(exports, "__esModule", { value: true }); exports.View = void 0; const util_1 = require("@antv/util"); const utils_1 = require("./utils"); /** * @todo Propagate more options to children.(e.g. filter) * @todo Propagate encode options to children. This is useful for Matrix composition. * @todo Move this to runtime, do not treat it as a composition to cause confusion. */ const View = () => { return (options) => { const { children } = options, restOptions = __rest(options, ["children"]); if (!Array.isArray(children)) return []; const { data: viewData, scale: viewScale = {}, axis: viewAxis = {}, legend: viewLegend = {}, encode: viewEncode = {}, transform: viewTransform = [] } = restOptions, rest = __rest(restOptions, ["data", "scale", "axis", "legend", "encode", "transform"]); const marks = children.map((_a) => { var { data, scale = {}, axis = {}, legend = {}, encode = {}, transform = [] } = _a, rest = __rest(_a, ["data", "scale", "axis", "legend", "encode", "transform"]); return (Object.assign({ data: (0, utils_1.mergeData)(data, viewData), scale: (0, util_1.deepMix)({}, viewScale, scale), encode: (0, util_1.deepMix)({}, viewEncode, encode), transform: [...viewTransform, ...transform], axis: axis && viewAxis ? (0, util_1.deepMix)({}, viewAxis, axis) : false, legend: legend && viewLegend ? (0, util_1.deepMix)({}, viewLegend, legend) : false }, rest)); }); return [Object.assign(Object.assign({}, rest), { marks, type: 'standardView' })]; }; }; exports.View = View; exports.View.props = {}; //# sourceMappingURL=view.js.map