@antv/g2
Version:
the Grammar of Graphics in Javascript
53 lines (47 loc) • 1.09 kB
text/typescript
import { AABB } from '@antv/g';
import { Vector2 } from './vector';
type Min = Vector2;
type Max = Vector2;
export type Bounds = [Min, Max];
export function parseAABB(min2: AABB): Bounds {
const { min, max } = min2;
return [
[min[0], min[1]],
[max[0], max[1]],
];
}
/**
* Whether the `point` in `bounds`.
* @param point
* @param bounds
*/
export function isInBounds(point: Vector2, bounds: Bounds): boolean {
const [x, y] = point;
const [min, max] = bounds;
return x >= min[0] && x <= max[0] && y >= min[1] && y <= max[1];
}
/**
* Whether `b1` is overflow from `b2`.
* @param b1
* @param b2
*/
export function isOverflow(b1: Bounds, b2: Bounds): boolean {
const [min, max] = b1;
return !(isInBounds(min, b2) && isInBounds(max, b2));
}
/**
* Whether `b1` is overlap with `b2`.
* @param b1
* @param b2
* @returns
*/
export function isOverlap(b1: Bounds, b2: Bounds): boolean {
const [min1, max1] = b1;
const [min2, max2] = b2;
return (
min1[0] < max2[0] &&
max1[0] > min2[0] &&
min1[1] < max2[1] &&
max1[1] > min2[1]
);
}