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@antv/g2

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the Grammar of Graphics in Javascript

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import { deepMix } from '@antv/util'; import { extent } from 'd3-array'; import { TransformComponent as TC } from '../runtime'; import { SymmetryYTransform } from '../spec'; import { columnOf, column } from './utils/helper'; import { createGroups } from './utils/order'; export type SymmetryYOptions = Omit<SymmetryYTransform, 'type'>; /** * The SymmetryY transform apply offset for y channels, say to transform * them to be symmetry. */ export const SymmetryY: TC<SymmetryYOptions> = (options = {}) => { const { groupBy = 'x' } = options; return (I, mark) => { const { encode } = mark; const { x, ...rest } = encode; // Extract and create new channels starts with y, such as y, y1. const Yn = Object.entries(rest) .filter(([k]) => k.startsWith('y')) .map(([k]) => [k, columnOf(encode, k)[0]] as const); const newYn = Yn.map(([k]) => [k, new Array(I.length)] as const); // Group marks into series by specified keys. const groups = createGroups(groupBy, I, mark); const MY = new Array(groups.length); for (let i = 0; i < groups.length; i++) { const I = groups[i]; const Y = I.flatMap((i) => Yn.map(([, V]) => +V[i])); const [minY, maxY] = extent(Y); MY[i] = (minY + maxY) / 2; } const maxMiddleY = Math.max(...MY); for (let m = 0; m < groups.length; m++) { const offset = maxMiddleY - MY[m]; const I = groups[m]; for (const i of I) { for (let j = 0; j < Yn.length; j++) { const [, V] = Yn[j]; const [, newV] = newYn[j]; newV[i] = +V[i] + offset; } } } return [ I, deepMix({}, mark, { encode: Object.fromEntries( newYn.map(([k, v]) => [k, column(v, columnOf(encode, k)[1])]), ), }), ]; }; }; SymmetryY.props = {};