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@antv/g2

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the Grammar of Graphics in Javascript

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import { path as d3path } from 'd3-path'; import { applyStyle } from '../utils'; import { select } from '../../utils/selection'; import { ShapeComponent as SC } from '../../runtime'; export type DensityOptions = { colorAttribute: 'fill' | 'stroke'; }; /** * Draw density shape. */ export const Density: SC<DensityOptions> = (options, context) => { const { document } = context; return (points, value, defaults) => { const { transform } = value; const { color: defaultColor, ...rest } = defaults; const { color = defaultColor } = value; const [first, ...p] = points; // todo smooth, hollow const path = d3path(); path.moveTo(...first); p.forEach(([x, y]) => { path.lineTo(x, y); }); path.closePath(); return select(document.createElement('path', {})) .call(applyStyle, rest) .style('d', path.toString()) .style('stroke', color || defaultColor) // Always has stroke color. .style('fill', color || defaultColor) .style('fillOpacity', 0.4) .style('transform', transform) .call(applyStyle, options) .node(); }; }; Density.props = { defaultMarker: 'square', defaultEnterAnimation: 'fadeIn', defaultUpdateAnimation: 'morphing', defaultExitAnimation: 'fadeOut', };