@antv/g2
Version:
the Grammar of Graphics in Javascript
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text/typescript
import { path as d3path } from 'd3-path';
import { Coordinate } from '@antv/coord';
import { applyStyle } from '../utils';
import { select } from '../../utils/selection';
import { ShapeComponent as SC, Vector2 } from '../../runtime';
import { isPolar } from '../../utils/coordinate';
import { angle, sub, dist } from '../../utils/vector';
export type ViolinOptions = Record<string, any>;
function getPath(p: Vector2[], coordinate: Coordinate, size = 4) {
const path = d3path();
if (!isPolar(coordinate)) {
path.moveTo(...p[2]);
path.lineTo(...p[3]);
path.lineTo(p[3][0] - size, p[3][1]);
path.lineTo(p[10][0] - size, p[10][1]);
path.lineTo(p[10][0] + size, p[10][1]);
path.lineTo(p[3][0] + size, p[3][1]);
path.lineTo(...p[3]);
path.closePath();
path.moveTo(...p[10]);
path.lineTo(...p[11]);
path.moveTo(p[3][0] + size / 2, p[8][1]);
path.arc(p[3][0], p[8][1], size / 2, 0, Math.PI * 2);
path.closePath();
return path;
}
const center = coordinate.getCenter();
const [x, y] = center;
const radiusQ3 = dist(center, p[3]);
const radiusMedian = dist(center, p[8]);
const radiusQ1 = dist(center, p[10]);
const middleAngle = angle(sub(p[2], center));
const rectAngle = Math.asin(size / radiusMedian);
const startAngle = middleAngle - rectAngle;
const endAngle = middleAngle + rectAngle;
path.moveTo(...p[2]);
path.lineTo(...p[3]);
path.moveTo(
Math.cos(startAngle) * radiusQ3 + x,
Math.sin(startAngle) * radiusQ3 + y,
);
path.arc(x, y, radiusQ3, startAngle, endAngle);
path.lineTo(
Math.cos(endAngle) * radiusQ1 + x,
Math.sin(endAngle) * radiusQ1 + y,
);
path.arc(x, y, radiusQ1, endAngle, startAngle, true);
path.lineTo(
Math.cos(startAngle) * radiusQ3 + x,
Math.sin(startAngle) * radiusQ3 + y,
);
path.closePath();
path.moveTo(...p[10]);
path.lineTo(...p[11]);
const a = (startAngle + endAngle) / 2;
path.moveTo(
Math.cos(a) * (radiusMedian + size / 2) + x,
Math.sin(a) * (radiusMedian + size / 2) + y,
);
path.arc(
Math.cos(a) * radiusMedian + x,
Math.sin(a) * radiusMedian + y,
size / 2,
a,
Math.PI * 2 + a,
);
path.closePath();
return path;
}
export const Violin: SC<ViolinOptions> = (options, context) => {
const { coordinate, document } = context;
return (points, value, defaults) => {
const { color, transform } = value;
// TODO: how to setting it by size channel.
const size = 4;
const {
color: defaultColor,
fill = defaultColor,
stroke = defaultColor,
...rest
} = defaults;
const path = getPath(points, coordinate, size);
return select(document.createElement('path', {}))
.call(applyStyle, rest)
.style('d', path.toString())
.style('stroke', stroke)
.style('fill', color || fill)
.style('transform', transform)
.call(applyStyle, options)
.node();
};
};
Violin.props = {
defaultMarker: 'point',
defaultEnterAnimation: 'fadeIn',
defaultUpdateAnimation: 'morphing',
defaultExitAnimation: 'fadeOut',
};