@antv/g2
Version:
the Grammar of Graphics in Javascript
50 lines (45 loc) • 1.25 kB
text/typescript
import { Mark, MarkComponent as MC, Vector2 } from '../runtime';
import { ShapeMark } from '../spec';
import { ShapeShape } from '../shape';
import {
MaybeTuple,
MaybeVisualPosition,
MaybeFunctionAttribute,
} from '../transform';
import { basePreInference, createBandOffset, visualMark } from './utils';
const shape = {
shape: ShapeShape,
};
export type ShapeOptions = Omit<ShapeMark, 'type'>;
/**
* @todo Unify with text, image and point.
*/
export const Shape: MC<ShapeOptions> = (options) => {
const { cartesian } = options;
if (cartesian) return visualMark as Mark;
return (index, scale, value, coordinate) => {
const { x: X, y: Y } = value;
const offset = createBandOffset(scale, value, options);
const P = Array.from(index, (i) => {
const p: Vector2 = [+X[i], +Y[i]];
return [coordinate.map(offset(p, i))] as Vector2[];
});
return [index, P];
};
};
Shape.props = {
defaultShape: 'shape',
defaultLabelShape: 'label',
composite: false,
shape,
channels: [
{ name: 'x', required: true },
{ name: 'y', required: true },
],
preInference: [
...basePreInference(),
{ type: MaybeTuple },
{ type: MaybeVisualPosition },
{ type: MaybeFunctionAttribute },
],
};