@antv/g2
Version:
the Grammar of Graphics in Javascript
52 lines (44 loc) • 1.26 kB
text/typescript
import { MarkComponent as MC, Vector2 } from '../runtime';
import { RectMark } from '../spec';
import { RectShape, RectHollow } from '../shape';
import { MaybeZeroY1 } from '../transform';
import {
baseGeometryChannels,
basePostInference,
basePreInference,
tooltip1d,
} from './utils';
const shape = {
rect: RectShape,
hollow: RectHollow,
};
export type RectOptions = Omit<RectMark, 'type'>;
export const Rect: MC<RectOptions> = () => {
return (index, scale, value, coordinate) => {
const { x: X, x1: X1, y: Y, y1: Y1 } = value;
const P = Array.from(index, (i) => {
const p1 = [+X[i], +Y[i]];
const p2 = [+X1[i], +Y[i]];
const p3 = [+X1[i], +Y1[i]];
const p4 = [+X[i], +Y1[i]];
return [p1, p2, p3, p4].map((d) => coordinate.map(d)) as Vector2[];
});
return [index, P];
};
};
Rect.props = {
defaultShape: 'rect',
defaultLabelShape: 'label',
composite: false,
shape,
channels: [
...baseGeometryChannels({ shapes: Object.keys(shape) }),
{ name: 'x', required: true },
{ name: 'y', required: true },
],
preInference: [...basePreInference(), { type: MaybeZeroY1 }],
postInference: [...basePostInference(), ...tooltip1d()],
interaction: {
shareTooltip: true,
},
};