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@antv/g2

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the Grammar of Graphics in Javascript

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import { MarkComponent as MC, Vector2 } from '../runtime'; import { HeatmapMark } from '../spec'; import { HeatmapShape } from '../shape'; import { MaybeZeroX, MaybeZeroY } from '../transform'; import { baseGeometryChannels, basePostInference, basePreInference, tooltip2d, } from './utils'; const shape = { heatmap: HeatmapShape, }; export type HeatmapOptions = Omit<HeatmapMark, 'type'>; /** * Draw heatmap with gradient. */ export const Heatmap: MC<HeatmapOptions> = (options) => { return (index, scale, value, coordinate) => { const { x: X, y: Y, size: S, color: C } = value; const P = Array.from(index, (i) => { // Default size = 40. const r = S ? +S[i] : 40; // Warning: x, y, value, radius. return [...coordinate.map([+X[i], +Y[i]]), C[i], r] as unknown as Vector2; }); return [[0], [P]]; }; }; Heatmap.props = { defaultShape: 'heatmap', defaultLabelShape: 'label', composite: false, shape, channels: [ ...baseGeometryChannels({ shapes: Object.keys(shape) }), { name: 'x', required: true }, { name: 'y', required: true }, { name: 'color', scale: 'identity', required: true }, { name: 'size' }, ], preInference: [ ...basePreInference(), { type: MaybeZeroX }, { type: MaybeZeroY }, ], postInference: [...basePostInference(), ...tooltip2d()], };