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@antv/g2

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the Grammar of Graphics in Javascript

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import { DisplayObject, Path, AABB } from '@antv/g'; import { path as d3Path } from 'd3-path'; import { sort } from 'd3-array'; import { Vector2 } from '@antv/coord'; import { filter } from '@antv/util'; import type { PathArray } from '@antv/util'; import { G2Element, select } from '../utils/selection'; import { mapObject } from '../utils/array'; import { G2ViewDescriptor, ELEMENT_CLASS_NAME, PLOT_CLASS_NAME, } from '../runtime'; import { isOrdinalScale } from '../utils/scale'; import { rect } from '../shape/interval/color'; import { isPolar, isTranspose } from '../utils/coordinate'; import { getStyle } from '../utils/style'; import { reorder } from '../shape/utils'; import { angle, angleBetween, sub } from '../utils/vector'; /** * Given root of chart returns elements to be manipulated */ export function selectG2Elements(root: DisplayObject): DisplayObject[] { return select(root) .selectAll(`.${ELEMENT_CLASS_NAME}`) .nodes() .filter((d) => !d.__removed__); } export function selectFacetG2Elements(target, viewInstances): DisplayObject[] { return selectFacetViews(target, viewInstances).flatMap(({ container }) => selectG2Elements(container), ); } export function selectFacetViews(target, viewInstances) { return viewInstances.filter( (d) => d !== target && d.options.parentKey === target.options.key, ); } export function selectPlotArea(root: DisplayObject): DisplayObject { return select(root).select(`.${PLOT_CLASS_NAME}`).node(); } export function bboxOf(element: DisplayObject) { // The geometry bounds of a group is empty, so return the render bounds. if (element.tagName === 'g') return element.getRenderBounds(); // Compute the geometry bounds related to the parent. const bounds = element.getGeometryBounds(); const aabb = new AABB(); aabb.setFromTransformedAABB(bounds, element.getWorldTransform()); return aabb; } export function mousePosition(target, event) { const { offsetX, offsetY } = event; const bbox = bboxOf(target); const { min: [x, y], max: [x1, y1], } = bbox; const isOutX = offsetX < x || offsetX > x1; const isOutY = offsetY < y || offsetY > y1; if (isOutX || isOutY) return null; return [offsetX - x, offsetY - y]; } /** * @todo Pass bbox rather than calc it here. */ export function brushMousePosition(target, event) { const { offsetX, offsetY } = event; const [x, y, x1, y1] = boundsOfBrushArea(target); return [ Math.min(x1, Math.max(x, offsetX)) - x, Math.min(y1, Math.max(y, offsetY)) - y, ]; } export function boundsOfBrushArea(target) { // Calc bbox after clipping. const bbox = target.getRenderBounds(); const { min: [x0, y0], max: [x1, y1], } = bbox; return [x0, y0, x1, y1]; } export function createColorKey(view) { return (element) => element.__data__.color; } export function createXKey(view) { return (element) => element.__data__.x; } export function createDatumof(view: G2ViewDescriptor | G2ViewDescriptor[]) { const views = Array.isArray(view) ? view : [view]; const keyData = new Map( views.flatMap((view) => { const marks = Array.from(view.markState.keys()); return marks.map((mark) => [keyed(view.key, mark.key), mark.data]); }), ); return (element) => { const { index, markKey, viewKey } = element.__data__; const data = keyData.get(keyed(viewKey, markKey)); return data[index]; }; } /** * A state manager for G2Element. * The keys for each state's style start with the state name. * { selectedFill, selectedStroke } is for selected state. * { unselectedFill, unselectedStroke } is for unselected state. */ export function useState( style: Record<string, any>, valueof = (d, element) => d, setAttribute = (element, key, v) => element.setAttribute(key, v), ) { const STATES = '__states__'; const ORIGINAL = '__ordinal__'; // Mix style for each state and apply it to element. const updateState = (element) => { const { [STATES]: states = [], [ORIGINAL]: original = {} } = element; const stateStyle = states.reduce( (mixedStyle, state) => ({ ...mixedStyle, ...style[state], }), original, ); if (Object.keys(stateStyle).length === 0) return; for (const [key, value] of Object.entries(stateStyle)) { const currentValue = getStyle(element, key); const v = valueof(value, element); setAttribute(element, key, v); // Store the attribute if it does not exist in original. if (!(key in original)) original[key] = currentValue; } element[ORIGINAL] = original; }; const initState = (element) => { if (element[STATES]) return; element[STATES] = []; return; }; /** * Set the states and update element. */ const setState = (element, ...states) => { initState(element); element[STATES] = [...states]; updateState(element); }; /** * Remove the states and update element. */ const removeState = (element, ...states) => { initState(element); for (const state of states) { const index = element[STATES].indexOf(state); if (index !== -1) { element[STATES].splice(index, 1); } } updateState(element); }; const hasState = (element, state) => { initState(element); return element[STATES].indexOf(state) !== -1; }; return { setState, removeState, hasState, }; } function isEmptyObject(obj: any): boolean { if (obj === undefined) return true; if (typeof obj !== 'object') return false; return Object.keys(obj).length === 0; } // A function to generate key for mark each view. function keyed(viewKey, markKey) { return `${viewKey},${markKey}`; } export function mergeState(options, states) { // Index state by mark key and view key. const views = Array.isArray(options) ? options : [options]; const markState = views.flatMap((view) => view.marks.map((mark) => [keyed(view.key, mark.key), mark.state]), ); const state = {}; // Update each specified state. for (const descriptor of states) { const [key, defaults] = Array.isArray(descriptor) ? descriptor : [descriptor, {}]; // Update each specified mark state. state[key] = markState.reduce((merged, mark) => { // Normalize state. const [markKey, markState = {}] = mark; const selectedState = isEmptyObject(markState[key]) ? defaults : markState[key]; // Update each state attribute. for (const [attr, value] of Object.entries(selectedState)) { const oldValue = merged[attr]; const newValue = (data, index, array, element) => { const k = keyed(element.__data__.viewKey, element.__data__.markKey); if (markKey !== k) return oldValue?.(data, index, array, element); if (typeof value !== 'function') return value; return value(data, index, array, element); }; merged[attr] = newValue; } return merged; }, {}); } return state; } // @todo Support elements from different view. export function createValueof(elements, datum) { const elementIndex = new Map(elements.map((d, i) => [d, i])); const fa = datum ? elements.map(datum) : elements; return (d, e) => { if (typeof d !== 'function') return d; const i = elementIndex.get(e); const fe = datum ? datum(e) : e; return d(fe, i, fa, e); }; } export function renderLink({ link = false, valueof = (d, element) => d, coordinate, ...style }) { const LINK_CLASS_NAME = 'element-link'; if (!link) return [() => {}, () => {}]; const pointsOf = (element) => element.__data__.points; const pathPointsOf = (P0, P1) => { const [, p1, p2] = P0; const [p0, , , p3] = P1; const P: Vector2[] = [p1, p0, p3, p2]; return P; }; const append = (elements) => { if (elements.length <= 1) return; // Sort elements by normalized x to avoid cross. const sortedElements = sort<G2Element>(elements, (e0, e1) => { const { x: x0 } = e0.__data__; const { x: x1 } = e1.__data__; const dx = x0 - x1; return dx; }); for (let i = 1; i < sortedElements.length; i++) { const p = d3Path(); const e0 = sortedElements[i - 1]; const e1 = sortedElements[i]; const [p0, p1, p2, p3] = pathPointsOf(pointsOf(e0), pointsOf(e1)); p.moveTo(...p0); p.lineTo(...p1); p.lineTo(...p2); p.lineTo(...p3); p.closePath(); const { fill = e0.getAttribute('fill'), ...rest } = mapObject( style, (d) => valueof(d, e0), ); const link = new Path({ className: LINK_CLASS_NAME, style: { d: p.toString(), fill, zIndex: -2, ...rest, }, }); // @ts-ignore e0.link?.remove(); e0.parentNode.appendChild(link); // @ts-ignore e0.link = link; } }; const remove = (element) => { element.link?.remove(); element.link = null; }; return [append, remove] as const; } // Apply translate to mock slice out. export function offsetTransform(element, offset, coordinate) { const append = (t) => { const { transform } = element.style; return transform ? `${transform} ${t}` : t; }; if (isPolar(coordinate)) { const { points } = element.__data__; const [p0, p1] = isTranspose(coordinate) ? reorder(points) : points; const center = coordinate.getCenter(); const v0 = sub(p0, center); const v1 = sub(p1, center); const a0 = angle(v0); const da = angleBetween(v0, v1); const amid = a0 + da / 2; const dx = offset * Math.cos(amid); const dy = offset * Math.sin(amid); return append(`translate(${dx}, ${dy})`); } if (isTranspose(coordinate)) return append(`translate(${offset}, 0)`); return append(`translate(0, ${-offset})`); } export function renderBackground({ document, background, scale, coordinate, valueof, ...rest }) { const BACKGROUND_CLASS_NAME = 'element-background'; // Don't have background. if (!background) return [() => {}, () => {}]; const extentOf = (scale, x, padding) => { const ax = scale.invert(x); const mid = x + scale.getBandWidth(ax) / 2; const half = scale.getStep(ax) / 2; const offset = half * padding; return [mid - half + offset, mid + half - offset]; }; const sizeXOf = (element, padding) => { const { x: scaleX } = scale; if (!isOrdinalScale(scaleX)) return [0, 1]; const { __data__: data } = element; const { x } = data; const [e1, e2] = extentOf(scaleX, x, padding); return [e1, e2]; }; const sizeYOf = (element, padding) => { const { y: scaleY } = scale; if (!isOrdinalScale(scaleY)) return [0, 1]; const { __data__: data } = element; const { y } = data; const [e1, e2] = extentOf(scaleY, y, padding); return [e1, e2]; }; const bandShapeOf = (element, style) => { const { padding } = style; const [x1, x2] = sizeXOf(element, padding); const [y1, y2] = sizeYOf(element, padding); const points = [ [x1, y1], [x2, y1], [x2, y2], [x1, y2], ].map((d) => coordinate.map(d)); const { __data__: data } = element; const { y: dy, y1: dy1 } = data; return rect(document, points, { y: dy, y1: dy1 }, coordinate, style); }; // Shape without ordinal style. // Clone and scale it. const cloneShapeOf = (element, style) => { const { transform = 'scale(1.2, 1.2)', transformOrigin = 'center center', stroke = '', ...rest } = style; const finalStyle = { transform, transformOrigin, stroke, ...rest }; const shape = element.cloneNode(true); for (const [key, value] of Object.entries(finalStyle)) { shape.style[key] = value; } return shape; }; const isOrdinalShape = () => { const { x, y } = scale; return [x, y].some(isOrdinalScale); }; const append = (element) => { if (element.background) element.background.remove(); const { fill = '#CCD6EC', fillOpacity = 0.3, zIndex = -2, padding = 0.001, lineWidth = 0, ...style } = mapObject(rest, (d) => valueof(d, element)); const finalStyle = { ...style, fill, fillOpacity, zIndex, padding, lineWidth, }; const shapeOf = isOrdinalShape() ? bandShapeOf : cloneShapeOf; const shape = shapeOf(element, finalStyle); shape.className = BACKGROUND_CLASS_NAME; element.parentNode.parentNode.appendChild(shape); element.background = shape; }; const remove = (element) => { element.background?.remove(); element.background = null; }; const is = (element) => { return element.className === BACKGROUND_CLASS_NAME; }; return [append, remove, is] as const; } export function setCursor(root, cursor) { // @ts-ignore const canvas = root.getRootNode().defaultView; const dom = canvas.getContextService().getDomElement(); if (dom?.style) { root.cursor = dom.style.cursor; dom.style.cursor = cursor; } } export function restoreCursor(root) { setCursor(root, root.cursor); } export function selectElementByData(elements, data, datum) { return elements.find((d) => Object.entries(data).every(([key, value]) => datum(d)[key] === value), ); } export function getPointsR(point: number[], nextPoint: number[]) { return Math.sqrt( Math.pow(point[0] - nextPoint[0], 2) + Math.pow(point[1] - nextPoint[1], 2), ); } // Points create path. export function getPointsPath(points: number[][], isClose = false) { const path = filter(points, (d) => !!d).map((d, i) => { return [i === 0 ? 'M' : 'L', ...d]; }) as PathArray; if (isClose) { path.push(['Z']); } return path; } // Get element. export function getElements(plot) { return plot.querySelectorAll('.element'); } // Get Theta coordinate round path. export function getThetaPath( center: number[], points: number[][], isBig = 0, ): PathArray { const path = [['M', ...points[1]]]; const innerRadius = getPointsR(center, points[1]); const outerRadius = getPointsR(center, points[0]); if (innerRadius === 0) { path.push( ['L', ...points[3]], ['A', outerRadius, outerRadius, 0, isBig, 1, ...points[0]], ['Z'], ); } else { path.push( ['A', innerRadius, innerRadius, 0, isBig, 0, ...points[2]], ['L', ...points[3]], ['A', outerRadius, outerRadius, 0, isBig, 1, ...points[0]], ['Z'], ); } return path as PathArray; } export function maybeRoot(node, rootOf) { if (rootOf(node)) return node; let root = node.parent; while (root && !rootOf(root)) root = root.parent; return root; }