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@antv/g2

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the Grammar of Graphics in Javascript

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import { arc } from 'd3-shape'; import { CSS, PropertySyntax } from '@antv/g'; import { G2Element } from '../utils/selection'; import { AnimationComponent as AC } from '../runtime'; import { getArcObject } from '../shape/utils'; import { isPolar } from '../utils/coordinate'; import { Animation } from './types'; import { ScaleInX } from './scaleInX'; export type WaveInOptions = Animation; /** * Transform mark from transparent to solid. */ export const WaveIn: AC<WaveInOptions> = (options, context) => { const ZERO = 0.0001; // @see https://g-next.antv.vision/zh/docs/api/css/css-properties-values-api#%E8%87%AA%E5%AE%9A%E4%B9%89%E5%B1%9E%E6%80%A7 CSS.registerProperty({ name: 'waveInArcAngle', inherits: false, initialValue: '', interpolable: true, syntax: PropertySyntax.NUMBER, }); const { coordinate } = context; return (from, to, defaults) => { const [shape] = from; if (!isPolar(coordinate)) { return ScaleInX(options, context)(from, to, defaults); } const { __data__, style } = shape as G2Element; const { radius = 0, inset = 0, fillOpacity = 1, strokeOpacity = 1, opacity = 1, } = style; const { points, y, y1 } = __data__; const path = arc() .cornerRadius(radius as number) .padAngle((inset * Math.PI) / 180); const arcObject = getArcObject(coordinate, points, [y, y1]); const { startAngle, endAngle } = arcObject; const keyframes = [ // Use custom interpolable CSS property. { waveInArcAngle: startAngle + ZERO, fillOpacity: 0, strokeOpacity: 0, opacity: 0, }, { waveInArcAngle: startAngle + ZERO, fillOpacity, strokeOpacity, opacity, offset: 0.01, }, { waveInArcAngle: endAngle, fillOpacity, strokeOpacity, opacity, }, ]; const animation = shape.animate(keyframes, { ...defaults, ...options }); animation.onframe = function () { shape.style.d = path({ ...arcObject, endAngle: Number(shape.style.waveInArcAngle), }); }; animation.onfinish = function () { shape.style.d = path({ ...arcObject, endAngle: endAngle, }); }; return animation; }; }; WaveIn.props = {};