@antv/g2
Version:
the Grammar of Graphics in Javascript
22 lines (21 loc) • 731 B
TypeScript
import type { Node } from 'd3-hierarchy';
type Layout = {
tile?: 'treemapBinary' | 'treemapDice' | 'treemapSlice' | 'treemapSliceDice' | 'treemapSquarify' | 'treemapResquarify';
size?: [number, number];
round?: boolean;
ignoreParentValue?: boolean;
ratio?: number;
padding?: number;
paddingInner?: number;
paddingOuter?: number;
paddingTop?: number;
paddingRight?: number;
paddingBottom?: number;
paddingLeft?: number;
sort?(a: any, b: any): number;
path?: (d: any) => any;
/** The granularity of Display layer. */
layer?: number | ((d: any) => any);
};
export declare function treeDataTransform(data: any, layout: Layout, encode: any): [Node[], Node[]];
export {};