@antv/g2
Version:
the Grammar of Graphics in Javascript
11 lines (10 loc) • 588 B
TypeScript
import { Primitive, TransformComponent as TC } from '../runtime';
import { JitterTransform } from '../spec';
export type JitterOptions = Omit<JitterTransform, 'type'>;
export declare function rangeOf(value: Primitive[], scaleOptions: Record<string, any>, padding: number): [number, number];
export declare function interpolate(t: number, a: number, b: number): number;
/**
* The jitter transform produce dx and dy channels for marks (especially for point)
* with ordinal x and y dimension, say to make them jitter in their own space.
*/
export declare const Jitter: TC<JitterOptions>;