@antv/g2
Version:
the Grammar of Graphics in Javascript
57 lines (56 loc) • 1.95 kB
TypeScript
import { Coordinate } from '@antv/coord';
import { Path as D3Path } from 'd3-path';
import { Primitive, Vector2, Vector3 } from '../runtime';
import { Selection } from '../utils/selection';
export declare function applyStyle(selection: Selection, style: Record<string, Primitive>): void;
/**
* Draw polygon path with points.
* @param path
* @param points
*/
export declare function appendPolygon(path: D3Path, points: Vector2[]): D3Path;
export type ArrowOptions = {
/**
* Whether show arrow of line.
*/
arrow?: boolean;
/**
* Arrow size, can be a px number, or a percentage string. Default: '40%'
*/
arrowSize?: number | string;
};
/**
* Draw arrow between `from` and `to`.
* @param from
* @param to
* @returns
*/
export declare function arrowPoints(from: Vector2, to: Vector2, options: ArrowOptions): [Vector2, Vector2];
/**
* Draw arc by from -> to, with center and radius.
* @param path
* @param from
* @param to
* @param center
* @param radius
*/
export declare function appendArc(path: D3Path, from: Vector2, to: Vector2, center: Vector2, radius: number): D3Path;
/**
* @todo Fix wrong key point.
*/
export declare function computeGradient(C: string[], X: number[], Y: number[], from?: string | boolean, mode?: 'between' | 'start' | 'end', tpShape?: boolean): string;
export declare function reorder(points: Vector2[]): Vector2[];
export declare function getArcObject(coordinate: Coordinate, points: Vector2[], Y: [number, number]): {
startAngle: number;
endAngle: number;
innerRadius: number;
outerRadius: number;
};
/**
* Pick connectStyle from style.
* @param style
*/
export declare function getConnectStyle(style: Record<string, any>): Record<string, any>;
export declare function toOpacityKey(options: any): string;
export declare function getTransform(coordinate: any, value: any): string;
export declare function getOrigin(points: (Vector2 | Vector3)[]): number[];