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@antv/g2

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the Grammar of Graphics in Javascript

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"use strict"; var __rest = (this && this.__rest) || function (s, e) { var t = {}; for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p) && e.indexOf(p) < 0) t[p] = s[p]; if (s != null && typeof Object.getOwnPropertySymbols === "function") for (var i = 0, p = Object.getOwnPropertySymbols(s); i < p.length; i++) { if (e.indexOf(p[i]) < 0 && Object.prototype.propertyIsEnumerable.call(s, p[i])) t[p[i]] = s[p[i]]; } return t; }; Object.defineProperty(exports, "__esModule", { value: true }); exports.documentOf = exports.useLibrary = void 0; const helper_1 = require("../utils/helper"); const builtinlib_1 = require("../lib/builtinlib"); function useLibrary(namespace, publicLibrary) { const library = Object.assign(Object.assign({}, (0, builtinlib_1.builtinlib)()), publicLibrary); const create = (type) => { if (typeof type !== 'string') return type; const key = `${namespace}.${type}`; return library[key] || (0, helper_1.error)(`Unknown Component: ${key}`); }; const use = (options, context) => { const { type } = options, rest = __rest(options, ["type"]); if (!type) (0, helper_1.error)(`Plot type is required!`); const currentLibrary = create(type); return currentLibrary === null || currentLibrary === void 0 ? void 0 : currentLibrary(rest, context); }; return [use, create]; } exports.useLibrary = useLibrary; function documentOf(library) { const { canvas, group } = library; return ((canvas === null || canvas === void 0 ? void 0 : canvas.document) || (group === null || group === void 0 ? void 0 : group.ownerDocument) || (0, helper_1.error)(`Cannot find library document`)); } exports.documentOf = documentOf; //# sourceMappingURL=library.js.map