@antv/g2
Version:
the Grammar of Graphics in Javascript
10 lines (9 loc) • 371 B
TypeScript
import { MarkComponent as MC } from '../runtime';
import { CellMark } from '../spec';
export type CellOptions = Omit<CellMark, 'type'>;
/**
* Convert value for each channel to Cell shapes.
* Calc the bbox of each Cell based on x, y and r.
* This is for allowing their radius can be affected by coordinate(e.g. fisheye).
*/
export declare const Cell: MC<CellOptions>;