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@antv/g2

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the Grammar of Graphics in Javascript

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import { G2ViewTree } from '../runtime'; import { Node } from './node'; export declare const VIEW_KEYS: string[]; export declare const REMOVE_FLAG = "__remove__"; export declare const CALLBACK_NODE = "__callback__"; /** Minimum chart width */ export declare const MIN_CHART_WIDTH = 1; /** Minimum chart height */ export declare const MIN_CHART_HEIGHT = 1; export declare function normalizeContainer(container: string | HTMLElement): HTMLElement; export declare function removeContainer(container: HTMLElement): void; export declare function normalizeRoot(node: Node): Node<Record<string, any>, Record<string, any>, Record<string, any>>; export declare function valueOf(node: Node): Record<string, any>; export declare function sizeOf(options: any, container: any): { width: number; height: number; depth: any; }; export declare function optionsOf(node: Node): Record<string, any>; export declare function updateRoot(node: Node, options: G2ViewTree, definedType: string, mark: Record<string, new () => Node>, composition: Record<string, new () => Node>): void; export declare function createEmptyPromise<T>(): [ Promise<T>, (reason?: any) => void, (value: T | PromiseLike<T>) => void ];