@antv/g2
Version:
the Grammar of Graphics in Javascript
41 lines • 1.3 kB
JavaScript
import { MaybeIdentityX, MaybeIdentityY } from '../transform';
import { LinkArc, LinkShape, LinkSmooth, LinkVHV } from '../shape';
import { baseGeometryChannels, basePostInference, basePreInference, createBandOffset, tooltip2d, } from './utils';
const shape = {
link: LinkShape,
arc: LinkArc,
smooth: LinkSmooth,
vhv: LinkVHV,
};
/**
* Connect `start` to `end` with single line.
*/
export const Link = (options) => {
return (index, scale, value, coordinate) => {
const { x: X, y: Y, x1: X1 = X, y1: Y1 = Y } = value;
const offset = createBandOffset(scale, value, options);
const P = index.map((i) => [
coordinate.map(offset([+X[i], +Y[i]], i)),
coordinate.map(offset([+X1[i], +Y1[i]], i)),
]);
return [index, P];
};
};
Link.props = {
defaultShape: 'link',
defaultLabelShape: 'label',
composite: false,
shape,
channels: [
...baseGeometryChannels({ shapes: Object.keys(shape) }),
{ name: 'x', required: true },
{ name: 'y', required: true },
],
preInference: [
...basePreInference(),
{ type: MaybeIdentityY },
{ type: MaybeIdentityX },
],
postInference: [...basePostInference(), ...tooltip2d()],
};
//# sourceMappingURL=link.js.map