@antv/g2
Version:
the Grammar of Graphics in Javascript
28 lines • 1.47 kB
JavaScript
var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
return new (P || (P = Promise))(function (resolve, reject) {
function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
step((generator = generator.apply(thisArg, _arguments || [])).next());
});
};
import { dsvFormat, autoType as d3AutoType } from 'd3-dsv';
import { identity } from '../utils/helper';
export const Fetch = (options) => {
const { value, format = value.split('.').pop(), delimiter = ',', autoType = true, } = options;
return () => __awaiter(void 0, void 0, void 0, function* () {
const response = yield fetch(value);
if (format === 'csv') {
// @see: https://github.com/d3/d3-dsv#dsv_parse
const str = yield response.text();
return dsvFormat(delimiter).parse(str, autoType ? d3AutoType : identity);
}
else if (format === 'json') {
return yield response.json();
}
throw new Error(`Unknown format: ${format}.`);
});
};
Fetch.props = {};
//# sourceMappingURL=fetch.js.map