@antv/g2
Version:
the Grammar of Graphics in Javascript
37 lines • 1.35 kB
JavaScript
var __rest = (this && this.__rest) || function (s, e) {
var t = {};
for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p) && e.indexOf(p) < 0)
t[p] = s[p];
if (s != null && typeof Object.getOwnPropertySymbols === "function")
for (var i = 0, p = Object.getOwnPropertySymbols(s); i < p.length; i++) {
if (e.indexOf(p[i]) < 0 && Object.prototype.propertyIsEnumerable.call(s, p[i]))
t[p[i]] = s[p[i]];
}
return t;
};
/**
* Wrap GeoPath by a GeoView.
*/
export const GeoPath = () => {
return (options) => {
const { type, data, scale, encode, style, animate, key, state } = options, rest = __rest(options, ["type", "data", "scale", "encode", "style", "animate", "key", "state"]);
return [
Object.assign(Object.assign({ type: 'geoView' }, rest), { children: [
{
type: 'geoPath',
key: `${key}-0`,
data: {
value: data,
},
scale,
encode,
style,
animate,
state,
},
] }),
];
};
};
GeoPath.props = {};
//# sourceMappingURL=geoPath.js.map