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@antv/g2

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the Grammar of Graphics in Javascript

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declare const ChartEvent: { readonly BEFORE_RENDER: "beforerender"; readonly AFTER_RENDER: "afterrender"; readonly BEFORE_PAINT: "beforepaint"; readonly AFTER_PAINT: "afterpaint"; readonly BEFORE_CHANGE_DATA: "beforechangedata"; readonly AFTER_CHANGE_DATA: "afterchangedata"; readonly BEFORE_CLEAR: "beforeclear"; readonly AFTER_CLEAR: "afterclear"; readonly BEFORE_DESTROY: "beforedestroy"; readonly AFTER_DESTROY: "afterdestroy"; readonly BEFORE_CHANGE_SIZE: "beforechangesize"; readonly AFTER_CHANGE_SIZE: "afterchangesize"; readonly POINTER_TAP: "pointertap"; readonly POINTER_DOWN: "pointerdown"; readonly POINTER_UP: "pointerup"; readonly POINTER_OVER: "pointerover"; readonly POINTER_OUT: "pointerout"; readonly POINTER_MOVE: "pointermove"; readonly POINTER_ENTER: "pointerenter"; readonly POINTER_LEAVE: "pointerleave"; readonly POINTER_UPOUTSIDE: "pointerupoutside"; readonly DRAG_START: "dragstart"; readonly DRAG: "drag"; readonly DRAG_END: "dragend"; readonly DRAG_ENTER: "dragenter"; readonly DRAG_LEAVE: "dragleave"; readonly DRAG_OVER: "dragover"; readonly DROP: "DROP"; readonly CLICK: "click"; readonly DBLCLICK: "dblclick"; }; export { ChartEvent };