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@antv/g2

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the Grammar of Graphics in Javascript

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var __rest = (this && this.__rest) || function (s, e) { var t = {}; for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p) && e.indexOf(p) < 0) t[p] = s[p]; if (s != null && typeof Object.getOwnPropertySymbols === "function") for (var i = 0, p = Object.getOwnPropertySymbols(s); i < p.length; i++) { if (e.indexOf(p[i]) < 0 && Object.prototype.propertyIsEnumerable.call(s, p[i])) t[p[i]] = s[p[i]]; } return t; }; import { Polyline } from '@antv/g'; import { applyStyle } from '../utils'; import { select } from '../../utils/selection'; export const Line = (options, context) => { return (P, value, defaults) => { const { color: defaultColor, lineWidth: defaultSize } = defaults, rest = __rest(defaults, ["color", "lineWidth"]); const { color = defaultColor, size = defaultSize } = value; const stroke = color; const finalStyle = Object.assign(Object.assign(Object.assign({ isBillboard: true }, rest), (stroke && { stroke })), (size && { lineWidth: size })); return select(new Polyline()) .style('points', P) .call(applyStyle, finalStyle) .node(); }; }; Line.props = { defaultMarker: 'line', }; //# sourceMappingURL=line.js.map