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@antv/g2

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the Grammar of Graphics in Javascript

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import { BBox, IGroup, IShape } from '@antv/g-base'; import { each, get, isNil, deepMix, groupBy } from '@antv/util'; import { polarToCartesian } from '../../../../util/graphics'; import { LabelItem, PolarLabelItem } from '../../interface'; import { antiCollision } from './util'; import { translate } from '../../../../util/transform'; import { Coordinate } from '@antv/coord'; /** 拐点偏移量, 暂不可配置 */ const INFLECTION_OFFSET = 4; /** 标签偏移量, distance between label and edge: offsetX */ const LABEL_OFFSET_X = 4; /** 标签与牵引线的偏移量 */ const LABEL_TEXT_LINE_OFFSET = 4; function drawLabelline(item: PolarLabelItem, coordinate: Coordinate, inRight: boolean) { /** 坐标圆心 */ const center = coordinate.getCenter(); /** 圆半径 */ const radius = coordinate.getRadius(); const startPoint = { x: item.x - (inRight ? LABEL_TEXT_LINE_OFFSET : -LABEL_TEXT_LINE_OFFSET), y: item.y, }; const inflectionPoint = polarToCartesian(center.x, center.y, radius + INFLECTION_OFFSET, item.angle); const p1 = { x: startPoint.x, y: startPoint.y }; const p2 = { x: inflectionPoint.x, y: inflectionPoint.y }; const endPoint = polarToCartesian(center.x, center.y, radius, item.angle); let path = ''; // 文本被调整下去了,则添加拐点连接线 if (startPoint.y !== inflectionPoint.y) { const offset = inRight ? 4 : -4; p1.y = startPoint.y; /** 是否在第一象限 */ if (item.angle < 0 && item.angle >= -Math.PI / 2) { p1.x = Math.max(inflectionPoint.x, startPoint.x - offset); if (startPoint.y < inflectionPoint.y) { p2.y = p1.y; } else { p2.y = inflectionPoint.y; p2.x = Math.max(p2.x, p1.x - offset); } } /** 是否在 第二象限 */ if (item.angle > 0 && item.angle < Math.PI / 2) { p1.x = Math.max(inflectionPoint.x, startPoint.x - offset); if (startPoint.y > inflectionPoint.y) { p2.y = p1.y; } else { p2.y = inflectionPoint.y; p2.x = Math.max(p2.x, p1.x - offset); } } /** 是否在 第三象限 */ if (item.angle > Math.PI / 2) { p1.x = Math.min(inflectionPoint.x, startPoint.x - offset); if (startPoint.y > inflectionPoint.y) { p2.y = p1.y; } else { p2.y = inflectionPoint.y; p2.x = Math.min(p2.x, p1.x - offset); } } /** 是否在 第四象限 */ if (item.angle < -Math.PI / 2) { p1.x = Math.min(inflectionPoint.x, startPoint.x - offset); if (startPoint.y < inflectionPoint.y) { p2.y = p1.y; } else { p2.y = inflectionPoint.y; p2.x = Math.min(p2.x, p1.x - offset); } } } path = [ `M ${startPoint.x},${startPoint.y}`, `L ${p1.x},${p1.y}`, `L ${p2.x},${p2.y}`, `L ${inflectionPoint.x},${inflectionPoint.y}`, `L ${endPoint.x},${endPoint.y}`, ].join(' '); item.labelLine = deepMix({}, item.labelLine, { path }); } /** * 饼图标签 spider 布局, 只适用于 pie-spider 的标签类型 * region 应该是 labelsRenderer 容器的范围限制(便于后续组件间布局) */ export function pieSpiderLabelLayout(items: LabelItem[], labels: IGroup[], shapes: IShape[] | IGroup[], region: BBox) { /** 坐标系 */ const coordinate = labels[0] && labels[0].get('coordinate'); if (!coordinate) { return; } /** 坐标圆心 */ const center = coordinate.getCenter(); /** 圆半径 */ const radius = coordinate.getRadius(); /** label shapes */ const labelsMap: Record<string /** id */, IGroup> = {}; for (const labelShape of labels) { labelsMap[labelShape.get('id')] = labelShape; } const labelHeight: number = get(items[0], 'labelHeight', 14); const labelOffset: number = Math.max(get(items[0], 'offset', 0), INFLECTION_OFFSET); // step 1: adjust items to spider each(items, (item) => { if (!item) return; const label = get(labelsMap, [item.id]); if (!label) return; const inRight = item.x > center.x || (item.x === center.x && item.y > center.y); const offsetX = !isNil(item.offsetX) ? item.offsetX : LABEL_OFFSET_X; const inflectionPoint = polarToCartesian(center.x, center.y, radius + INFLECTION_OFFSET, item.angle); const totalOffset = labelOffset + offsetX; item.x = center.x + (inRight ? 1 : -1) * (radius + totalOffset); item.y = inflectionPoint.y; }); const { start, end } = coordinate; const LEFT_HALF_KEY = 'left'; const RIGHT_HALF_KEY = 'right'; // step 1: separate labels const separateLabels = groupBy(items, (item) => (item.x < center.x ? LEFT_HALF_KEY : RIGHT_HALF_KEY)); // step2: calculate totalHeight let totalHeight = (radius + labelOffset) * 2 + labelHeight; each(separateLabels, (half: PolarLabelItem[]) => { const halfHeight = half.length * labelHeight; if (halfHeight > totalHeight) { totalHeight = Math.min(halfHeight, Math.abs(start.y - end.y)); } }); /** labels 容器的范围(后续根据组件的布局设计进行调整) */ const labelsContainerRange = { minX: start.x, maxX: end.x, minY: center.y - totalHeight / 2, maxY: center.y + totalHeight / 2, }; // step 3: antiCollision each(separateLabels, (half, key) => { const maxLabelsCountForOneSide = totalHeight / labelHeight; if (half.length > maxLabelsCountForOneSide) { half.sort((a, b) => { // sort by percentage DESC return b.percent - a.percent; }); each(half, (labelItem: PolarLabelItem, idx) => { if (idx > maxLabelsCountForOneSide) { labelsMap[labelItem.id].set('visible', false); labelItem.invisible = true; } }); } antiCollision(half, labelHeight, labelsContainerRange); }); const startY = labelsContainerRange.minY; const endY = labelsContainerRange.maxY; // step4: applyTo labels and adjust labelLines each(separateLabels, (half, key) => { const inRight = key === RIGHT_HALF_KEY; each(half, (item) => { const label: IGroup = get(labelsMap, item && [item.id]); if (!label) { return; } // out of range, hidden if (item.y < startY || item.y > endY) { label.set('visible', false); return; } const labelContent = label.getChildByIndex(0); const box = labelContent.getCanvasBBox(); const originalPos = { x: inRight ? box.x : box.maxX, y: box.y + box.height / 2 /** vertical-align: middle */ }; translate(labelContent as any, item.x - originalPos.x /** 从 pos.x 移动到 item.x */, item.y - originalPos.y); // adjust labelLines if (item.labelLine) { drawLabelline(item, coordinate, inRight); } }); }); }