@antv/g2
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the Grammar of Graphics in Javascript
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text/typescript
import { BBox, IGroup, IShape } from '@antv/g-base';
import { each, get, isNil, deepMix, groupBy } from '@antv/util';
import { polarToCartesian } from '../../../../util/graphics';
import { LabelItem, PolarLabelItem } from '../../interface';
import { antiCollision } from './util';
import { translate } from '../../../../util/transform';
import { Coordinate } from '@antv/coord';
/** 拐点偏移量, 暂不可配置 */
const INFLECTION_OFFSET = 4;
/** 标签偏移量, distance between label and edge: offsetX */
const LABEL_OFFSET_X = 4;
/** 标签与牵引线的偏移量 */
const LABEL_TEXT_LINE_OFFSET = 4;
function drawLabelline(item: PolarLabelItem, coordinate: Coordinate, inRight: boolean) {
/** 坐标圆心 */
const center = coordinate.getCenter();
/** 圆半径 */
const radius = coordinate.getRadius();
const startPoint = {
x: item.x - (inRight ? LABEL_TEXT_LINE_OFFSET : -LABEL_TEXT_LINE_OFFSET),
y: item.y,
};
const inflectionPoint = polarToCartesian(center.x, center.y, radius + INFLECTION_OFFSET, item.angle);
const p1 = { x: startPoint.x, y: startPoint.y };
const p2 = { x: inflectionPoint.x, y: inflectionPoint.y };
const endPoint = polarToCartesian(center.x, center.y, radius, item.angle);
let path = '';
// 文本被调整下去了,则添加拐点连接线
if (startPoint.y !== inflectionPoint.y) {
const offset = inRight ? 4 : -4;
p1.y = startPoint.y;
/** 是否在第一象限 */
if (item.angle < 0 && item.angle >= -Math.PI / 2) {
p1.x = Math.max(inflectionPoint.x, startPoint.x - offset);
if (startPoint.y < inflectionPoint.y) {
p2.y = p1.y;
} else {
p2.y = inflectionPoint.y;
p2.x = Math.max(p2.x, p1.x - offset);
}
}
/** 是否在 第二象限 */
if (item.angle > 0 && item.angle < Math.PI / 2) {
p1.x = Math.max(inflectionPoint.x, startPoint.x - offset);
if (startPoint.y > inflectionPoint.y) {
p2.y = p1.y;
} else {
p2.y = inflectionPoint.y;
p2.x = Math.max(p2.x, p1.x - offset);
}
}
/** 是否在 第三象限 */
if (item.angle > Math.PI / 2) {
p1.x = Math.min(inflectionPoint.x, startPoint.x - offset);
if (startPoint.y > inflectionPoint.y) {
p2.y = p1.y;
} else {
p2.y = inflectionPoint.y;
p2.x = Math.min(p2.x, p1.x - offset);
}
}
/** 是否在 第四象限 */
if (item.angle < -Math.PI / 2) {
p1.x = Math.min(inflectionPoint.x, startPoint.x - offset);
if (startPoint.y < inflectionPoint.y) {
p2.y = p1.y;
} else {
p2.y = inflectionPoint.y;
p2.x = Math.min(p2.x, p1.x - offset);
}
}
}
path = [
`M ${startPoint.x},${startPoint.y}`,
`L ${p1.x},${p1.y}`,
`L ${p2.x},${p2.y}`,
`L ${inflectionPoint.x},${inflectionPoint.y}`,
`L ${endPoint.x},${endPoint.y}`,
].join(' ');
item.labelLine = deepMix({}, item.labelLine, { path });
}
/**
* 饼图标签 spider 布局, 只适用于 pie-spider 的标签类型
* region 应该是 labelsRenderer 容器的范围限制(便于后续组件间布局)
*/
export function pieSpiderLabelLayout(items: LabelItem[], labels: IGroup[], shapes: IShape[] | IGroup[], region: BBox) {
/** 坐标系 */
const coordinate = labels[0] && labels[0].get('coordinate');
if (!coordinate) {
return;
}
/** 坐标圆心 */
const center = coordinate.getCenter();
/** 圆半径 */
const radius = coordinate.getRadius();
/** label shapes */
const labelsMap: Record<string /** id */, IGroup> = {};
for (const labelShape of labels) {
labelsMap[labelShape.get('id')] = labelShape;
}
const labelHeight: number = get(items[0], 'labelHeight', 14);
const labelOffset: number = Math.max(get(items[0], 'offset', 0), INFLECTION_OFFSET);
// step 1: adjust items to spider
each(items, (item) => {
if (!item) return;
const label = get(labelsMap, [item.id]);
if (!label) return;
const inRight = item.x > center.x || (item.x === center.x && item.y > center.y);
const offsetX = !isNil(item.offsetX) ? item.offsetX : LABEL_OFFSET_X;
const inflectionPoint = polarToCartesian(center.x, center.y, radius + INFLECTION_OFFSET, item.angle);
const totalOffset = labelOffset + offsetX;
item.x = center.x + (inRight ? 1 : -1) * (radius + totalOffset);
item.y = inflectionPoint.y;
});
const { start, end } = coordinate;
const LEFT_HALF_KEY = 'left';
const RIGHT_HALF_KEY = 'right';
// step 1: separate labels
const separateLabels = groupBy(items, (item) => (item.x < center.x ? LEFT_HALF_KEY : RIGHT_HALF_KEY));
// step2: calculate totalHeight
let totalHeight = (radius + labelOffset) * 2 + labelHeight;
each(separateLabels, (half: PolarLabelItem[]) => {
const halfHeight = half.length * labelHeight;
if (halfHeight > totalHeight) {
totalHeight = Math.min(halfHeight, Math.abs(start.y - end.y));
}
});
/** labels 容器的范围(后续根据组件的布局设计进行调整) */
const labelsContainerRange = {
minX: start.x,
maxX: end.x,
minY: center.y - totalHeight / 2,
maxY: center.y + totalHeight / 2,
};
// step 3: antiCollision
each(separateLabels, (half, key) => {
const maxLabelsCountForOneSide = totalHeight / labelHeight;
if (half.length > maxLabelsCountForOneSide) {
half.sort((a, b) => {
// sort by percentage DESC
return b.percent - a.percent;
});
each(half, (labelItem: PolarLabelItem, idx) => {
if (idx > maxLabelsCountForOneSide) {
labelsMap[labelItem.id].set('visible', false);
labelItem.invisible = true;
}
});
}
antiCollision(half, labelHeight, labelsContainerRange);
});
const startY = labelsContainerRange.minY;
const endY = labelsContainerRange.maxY;
// step4: applyTo labels and adjust labelLines
each(separateLabels, (half, key) => {
const inRight = key === RIGHT_HALF_KEY;
each(half, (item) => {
const label: IGroup = get(labelsMap, item && [item.id]);
if (!label) {
return;
}
// out of range, hidden
if (item.y < startY || item.y > endY) {
label.set('visible', false);
return;
}
const labelContent = label.getChildByIndex(0);
const box = labelContent.getCanvasBBox();
const originalPos = { x: inRight ? box.x : box.maxX, y: box.y + box.height / 2 /** vertical-align: middle */ };
translate(labelContent as any, item.x - originalPos.x /** 从 pos.x 移动到 item.x */, item.y - originalPos.y);
// adjust labelLines
if (item.labelLine) {
drawLabelline(item, coordinate, inRight);
}
});
});
}