@antv/g2
Version:
the Grammar of Graphics in Javascript
63 lines (62 loc) • 1.19 kB
TypeScript
import Action from '../base';
import { LooseObject } from '../../../interface';
/**
* @ignore
* 辅助框 Action 的基类
*/
declare abstract class MaskBase extends Action {
protected maskShape: any;
protected points: any[];
protected starting: boolean;
protected moving: boolean;
protected preMovePoint: any;
protected shapeType: string;
protected getCurrentPoint(): {
x: any;
y: any;
};
protected emitEvent(type: any): void;
private createMask;
protected abstract getMaskAttrs(): LooseObject;
protected getMaskPath(): any[];
/**
* 显示
*/
show(): void;
/**
* 开始
*/
start(arg?: {
maskStyle: LooseObject;
}): void;
/**
* 开始移动
*/
moveStart(): void;
/**
* 移动 mask
*/
move(): void;
protected updateMask(maskStyle?: LooseObject): void;
/**
* 结束移动
*/
moveEnd(): void;
/**
* 结束
*/
end(): void;
/**
* 隐藏
*/
hide(): void;
/**
* 大小变化
*/
resize(): void;
/**
* 销毁
*/
destroy(): void;
}
export default MaskBase;