@antv/g2
Version:
the Grammar of Graphics in Javascript
83 lines • 2.26 kB
JavaScript
import { __values } from "tslib";
import { isArray, isString } from '@antv/util';
/**
* @ignore
* Determines whether between is
* @param value
* @param start
* @param end
* @returns true if between
*/
export function isBetween(value, start, end) {
var min = Math.min(start, end);
var max = Math.max(start, end);
return value >= min && value <= max;
}
/**
* @ignore
* pads the current string/array with a given value (repeated, if needed) so that the resulting reaches a given length.
* The padding is applied from the end of the current value.
*
* @param source
* @param targetLength
* @param padValue
* @returns
*/
export function padEnd(source, targetLength, padValue) {
if (isString(source)) {
return source.padEnd(targetLength, padValue);
}
else if (isArray(source)) {
var sourceLength = source.length;
if (sourceLength < targetLength) {
var diff = targetLength - sourceLength;
for (var i = 0; i < diff; i++) {
source.push(padValue);
}
}
}
return source;
}
/**
* @ignore
* omit keys of an object.
* @param obj
* @param keys
*/
export function omit(obj, keys) {
if (typeof obj === 'object') {
keys.forEach(function (key) {
delete obj[key];
});
}
return obj;
}
/**
* @ignore
* @param sourceArray
* @param targetArray
* @param map
*/
export function uniq(sourceArray, targetArray, map) {
var e_1, _a;
if (targetArray === void 0) { targetArray = []; }
if (map === void 0) { map = new Map(); }
try {
for (var sourceArray_1 = __values(sourceArray), sourceArray_1_1 = sourceArray_1.next(); !sourceArray_1_1.done; sourceArray_1_1 = sourceArray_1.next()) {
var source = sourceArray_1_1.value;
if (!map.has(source)) {
targetArray.push(source);
map.set(source, true);
}
}
}
catch (e_1_1) { e_1 = { error: e_1_1 }; }
finally {
try {
if (sourceArray_1_1 && !sourceArray_1_1.done && (_a = sourceArray_1.return)) _a.call(sourceArray_1);
}
finally { if (e_1) throw e_1.error; }
}
return targetArray;
}
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