@antv/g2
Version:
the Grammar of Graphics in Javascript
47 lines (46 loc) • 1.3 kB
TypeScript
import { IList, ListItem } from '../../../dependents';
import { LooseObject } from '../../../interface';
import Action from '../base';
/** @ignore */
interface ListStateCfg {
componentNames: string[];
}
/**
* 列表项状态 Action 的基础类
* @class
* @ignore
*/
declare class ListState extends Action<ListStateCfg> {
protected stateName: string;
protected ignoreItemStates: any[];
/** 获取触发的列表组件 */
protected getTriggerListInfo(): LooseObject;
protected getAllowComponents(): any[];
/** 是否存在指定的状态 */
protected hasState(list: IList, item: ListItem): boolean;
/** 清理组件的状态 */
protected clearAllComponentsState(): void;
protected allowSetStateByElement(component: any): boolean;
private allowSetStateByItem;
private setStateByElement;
protected setStateEnable(enable: boolean): void;
protected setItemsState(list: IList, name: string, enable: boolean): void;
protected setItemState(list: IList, item: ListItem, enable: boolean): void;
/**
* 设置状态
*/
setState(): void;
/**
* 取消状态
*/
reset(): void;
/**
* 切换状态
*/
toggle(): void;
/**
* 取消状态
*/
clear(): void;
}
export default ListState;