@antv/g2
Version:
the Grammar of Graphics in Javascript
54 lines • 1.63 kB
JavaScript
import { __assign } from "tslib";
import { isArray } from '@antv/util';
import { registerShape } from '../base';
import { getStyle } from '../util/get-style';
import { getRectPath } from './util';
import { omit } from '../../../util/helper';
// 根据数据点生成 Line 的两个关键点
function getLinePoints(pointInfo) {
var x = pointInfo.x, y = pointInfo.y, y0 = pointInfo.y0;
if (isArray(y)) {
return y.map(function (yItem, idx) {
return {
x: isArray(x) ? x[idx] : x,
y: yItem,
};
});
}
// 起始点从 y0 开始
return [
{ x: x, y: y0 },
{ x: x, y: y },
];
}
registerShape('interval', 'line', {
getPoints: function (shapePoint) {
return getLinePoints(shapePoint);
},
draw: function (cfg, container) {
var style = getStyle(cfg, true, false, 'lineWidth');
var newStyle = omit(__assign({}, style), ['fill']);
var path = this.parsePath(getRectPath(cfg.points, false));
var shape = container.addShape('path', {
attrs: __assign(__assign({}, newStyle), { path: path }),
name: 'interval',
});
return shape;
},
getMarker: function (markerCfg) {
var color = markerCfg.color;
return {
symbol: function (x, y, r) {
return [
['M', x, y - r],
['L', x, y + r],
];
},
style: {
r: 5,
stroke: color,
},
};
},
});
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