@antv/g2
Version:
the Grammar of Graphics in Javascript
31 lines • 946 B
JavaScript
import { registerShape } from '../base';
import { getConstraint, getShapeAttrs } from './util';
/**
* 填充的平滑曲面图
*/
registerShape('area', 'smooth', {
draw: function (cfg, container) {
var coordinate = this.coordinate;
var attrs = getShapeAttrs(cfg, false, true, this, getConstraint(coordinate));
var shape = container.addShape({
type: 'path',
attrs: attrs,
name: 'area',
});
return shape;
},
getMarker: function (markerCfg) {
var color = markerCfg.color;
return {
symbol: function (x, y, r) {
if (r === void 0) { r = 5.5; }
return [['M', x - r, y - 4], ['L', x + r, y - 4], ['L', x + r, y + 4], ['L', x - r, y + 4], ['Z']];
},
style: {
r: 5,
fill: color,
},
};
},
});
//# sourceMappingURL=smooth.js.map