@antv/g-webgpu-raytracer
Version:
A simple ray tracer implemented with WebGPU
51 lines (36 loc) • 2.2 kB
JavaScript
var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault");
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.VertexBuffer = void 0;
var _classCallCheck2 = _interopRequireDefault(require("@babel/runtime/helpers/classCallCheck"));
var _createClass2 = _interopRequireDefault(require("@babel/runtime/helpers/createClass"));
var _inherits2 = _interopRequireDefault(require("@babel/runtime/helpers/inherits"));
var _possibleConstructorReturn2 = _interopRequireDefault(require("@babel/runtime/helpers/possibleConstructorReturn"));
var _getPrototypeOf2 = _interopRequireDefault(require("@babel/runtime/helpers/getPrototypeOf"));
var _Buffer2 = require("./Buffer");
function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = (0, _getPrototypeOf2.default)(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = (0, _getPrototypeOf2.default)(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return (0, _possibleConstructorReturn2.default)(this, result); }; }
function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Date.prototype.toString.call(Reflect.construct(Date, [], function () {})); return true; } catch (e) { return false; } }
var VertexBuffer = /*#__PURE__*/function (_Buffer) {
(0, _inherits2.default)(VertexBuffer, _Buffer);
var _super = _createSuper(VertexBuffer);
function VertexBuffer(length) {
(0, _classCallCheck2.default)(this, VertexBuffer);
return _super.call(this, 1, length);
}
(0, _createClass2.default)(VertexBuffer, [{
key: "append",
value: function append(v) {
// copy vertices data to the buffer
this.appendF(v[0]);
this.appendF(v[1]);
this.appendF(v[2]);
this.pad(1);
}
}]);
return VertexBuffer;
}(_Buffer2.Buffer);
exports.VertexBuffer = VertexBuffer;
VertexBuffer.bytes = 4;
//# sourceMappingURL=VertexBuffer.js.map
;