@antv/g-base
Version:
A common util collection for antv projects
148 lines (144 loc) • 5.49 kB
text/typescript
import { Quad as QuadUtil, Cubic as CubicUtil, Arc as EllipseArcUtil } from '@antv/g-math';
import { path2Segments } from '@antv/path-util';
import { isNumberEqual, max, min } from '@antv/util';
import { SimpleBBox } from '../types';
import { IShape } from '../interfaces';
import { mergeArrowBBox } from './util';
function getPathBox(segments, lineWidth) {
let xArr = [];
let yArr = [];
const segmentsWithAngle = [];
for (let i = 0; i < segments.length; i++) {
const segment = segments[i];
const { currentPoint, params, prePoint } = segment;
let box;
switch (segment.command) {
case 'Q':
box = QuadUtil.box(prePoint[0], prePoint[1], params[1], params[2], params[3], params[4]);
break;
case 'C':
box = CubicUtil.box(prePoint[0], prePoint[1], params[1], params[2], params[3], params[4], params[5], params[6]);
break;
case 'A':
const arcParams = segment.arcParams;
box = EllipseArcUtil.box(
arcParams.cx,
arcParams.cy,
arcParams.rx,
arcParams.ry,
arcParams.xRotation,
arcParams.startAngle,
arcParams.endAngle
);
break;
default:
xArr.push(currentPoint[0]);
yArr.push(currentPoint[1]);
break;
}
if (box) {
segment.box = box;
xArr.push(box.x, box.x + box.width);
yArr.push(box.y, box.y + box.height);
}
if (lineWidth && (segment.command === 'L' || segment.command === 'M') && segment.prePoint && segment.nextPoint) {
segmentsWithAngle.push(segment);
}
}
// bbox calculation should ignore NaN for path attribute
// ref: https://github.com/antvis/g/issues/210
// ref: https://github.com/antvis/G2/issues/3109
xArr = xArr.filter((item) => !Number.isNaN(item) && item !== Infinity && item !== -Infinity);
yArr = yArr.filter((item) => !Number.isNaN(item) && item !== Infinity && item !== -Infinity);
let minX = min(xArr);
let minY = min(yArr);
let maxX = max(xArr);
let maxY = max(yArr);
if (segmentsWithAngle.length === 0) {
return {
x: minX,
y: minY,
width: maxX - minX,
height: maxY - minY,
};
}
for (let i = 0; i < segmentsWithAngle.length; i++) {
const segment = segmentsWithAngle[i];
const { currentPoint } = segment;
let extra;
if (currentPoint[0] === minX) {
extra = getExtraFromSegmentWithAngle(segment, lineWidth);
minX = minX - extra.xExtra;
} else if (currentPoint[0] === maxX) {
extra = getExtraFromSegmentWithAngle(segment, lineWidth);
maxX = maxX + extra.xExtra;
}
if (currentPoint[1] === minY) {
extra = getExtraFromSegmentWithAngle(segment, lineWidth);
minY = minY - extra.yExtra;
} else if (currentPoint[1] === maxY) {
extra = getExtraFromSegmentWithAngle(segment, lineWidth);
maxY = maxY + extra.yExtra;
}
}
return {
x: minX,
y: minY,
width: maxX - minX,
height: maxY - minY,
};
}
function getExtraFromSegmentWithAngle(segment, lineWidth) {
const { prePoint, currentPoint, nextPoint } = segment;
const currentAndPre = Math.pow(currentPoint[0] - prePoint[0], 2) + Math.pow(currentPoint[1] - prePoint[1], 2);
const currentAndNext = Math.pow(currentPoint[0] - nextPoint[0], 2) + Math.pow(currentPoint[1] - nextPoint[1], 2);
const preAndNext = Math.pow(prePoint[0] - nextPoint[0], 2) + Math.pow(prePoint[1] - nextPoint[1], 2);
// 以 currentPoint 为顶点的夹角
const currentAngle = Math.acos(
(currentAndPre + currentAndNext - preAndNext) / (2 * Math.sqrt(currentAndPre) * Math.sqrt(currentAndNext))
);
// 夹角为空、 0 或 PI 时,不需要计算夹角处的额外宽度
// 注意: 由于计算精度问题,夹角为 0 的情况计算出来的角度可能是一个很小的值,还需要判断其与 0 是否近似相等
if (!currentAngle || Math.sin(currentAngle) === 0 || isNumberEqual(currentAngle, 0)) {
return {
xExtra: 0,
yExtra: 0,
};
}
let xAngle = Math.abs(Math.atan2(nextPoint[1] - currentPoint[1], nextPoint[0] - currentPoint[0]));
let yAngle = Math.abs(Math.atan2(nextPoint[0] - currentPoint[0], nextPoint[1] - currentPoint[1]));
// 将夹角转为锐角
xAngle = xAngle > Math.PI / 2 ? Math.PI - xAngle : xAngle;
yAngle = yAngle > Math.PI / 2 ? Math.PI - yAngle : yAngle;
// 这里不考虑在水平和垂直方向的投影,直接使用最大差值
// 由于上层统一加减了二分之一线宽,这里需要进行弥补
const extra = {
// 水平方向投影
xExtra:
Math.cos(currentAngle / 2 - xAngle) * ((lineWidth / 2) * (1 / Math.sin(currentAngle / 2))) - lineWidth / 2 || 0,
// 垂直方向投影
yExtra:
Math.cos(yAngle - currentAngle / 2) * ((lineWidth / 2) * (1 / Math.sin(currentAngle / 2))) - lineWidth / 2 || 0,
};
return extra;
}
export default function (shape: IShape): SimpleBBox {
const attrs = shape.attr();
const { path, stroke } = attrs;
const lineWidth = stroke ? attrs.lineWidth : 0; // 只有有 stroke 时,lineWidth 才生效
const segments = shape.get('segments') || path2Segments(path);
const { x, y, width, height } = getPathBox(segments, lineWidth);
let bbox = {
minX: x,
minY: y,
maxX: x + width,
maxY: y + height,
};
bbox = mergeArrowBBox(shape, bbox);
return {
x: bbox.minX,
y: bbox.minY,
width: bbox.maxX - bbox.minX,
height: bbox.maxY - bbox.minY,
};
}