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@antv/f6-ui

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UI system for @antv/f6

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import { __extends } from "tslib"; import UINode from './base'; var UIImageNode = /** @class */ function (_super) { __extends(UIImageNode, _super); function UIImageNode() { return _super !== null && _super.apply(this, arguments) || this; } UIImageNode.prototype.draw = function (parentGNode) { var attrs = { x: this.styleNode.layout.left, y: this.styleNode.layout.top, img: this.styleNode.dom.attrs.src, width: this.styleNode.layout.width || 0, height: this.styleNode.layout.height || 0 }; var isCapture = this.styleNode.style.pointerEvents === 'none' ? false : true; if (!this.gNode) { this.gNode = parentGNode.addShape('image', { type: 'image', attrs: attrs, capture: isCapture }); } var shape = this.gNode; shape.resetMatrix(); shape.set('capture', isCapture); shape.attr(attrs); // zIndex typeof this.styleNode.style.zIndex === 'number' && shape.setZIndex(this.styleNode.style.zIndex); switch (this.styleNode.style.textAlign) { case 'center': shape.translate(this.styleNode.layout.width / 2); break; case 'right': shape.translate(this.styleNode.layout.width); break; default: break; } }; return UIImageNode; }(UINode); export default UIImageNode;