@antv/coord
Version:
Toolkit for mapping elements of sets into geometric objects.
51 lines • 1.75 kB
JavaScript
var __read = (this && this.__read) || function (o, n) {
var m = typeof Symbol === "function" && o[Symbol.iterator];
if (!m) return o;
var i = m.call(o), r, ar = [], e;
try {
while ((n === void 0 || n-- > 0) && !(r = i.next()).done) ar.push(r.value);
}
catch (error) { e = { error: error }; }
finally {
try {
if (r && !r.done && (m = i["return"])) m.call(i);
}
finally { if (e) throw e.error; }
}
return ar;
};
var __spreadArray = (this && this.__spreadArray) || function (to, from, pack) {
if (pack || arguments.length === 2) for (var i = 0, l = from.length, ar; i < l; i++) {
if (ar || !(i in from)) {
if (!ar) ar = Array.prototype.slice.call(from, 0, i);
ar[i] = from[i];
}
}
return to.concat(ar || Array.prototype.slice.call(from));
};
// 对普通的变换函数进行扩展
// 对于长度大于2的向量,两两为一个点的 x 和 y 坐标
// 依次变换后合成新的向量返回
export function extend(transform) {
return function (vector) {
var v = [];
for (var i = 0; i < vector.length - 1; i += 2) {
var from = [vector[i], vector[i + 1]];
var to = transform(from);
v.push.apply(v, __spreadArray([], __read(to), false));
}
return v;
};
}
export function extend3D(transform) {
return function (vector) {
var v = [];
for (var i = 0; i < vector.length - 1; i += 3) {
var from = [vector[i], vector[i + 1], vector[i + 2]];
var to = transform(from);
v.push.apply(v, __spreadArray([], __read(to), false));
}
return v;
};
}
//# sourceMappingURL=extend.js.map