@antv/coord
Version:
Toolkit for mapping elements of sets into geometric objects.
33 lines • 1.23 kB
JavaScript
var __read = (this && this.__read) || function (o, n) {
var m = typeof Symbol === "function" && o[Symbol.iterator];
if (!m) return o;
var i = m.call(o), r, ar = [], e;
try {
while ((n === void 0 || n-- > 0) && !(r = i.next()).done) ar.push(r.value);
}
catch (error) { e = { error: error }; }
finally {
try {
if (r && !r.done && (m = i["return"])) m.call(i);
}
finally { if (e) throw e.error; }
}
return ar;
};
import { mat4 } from 'gl-matrix';
/**
* Apply translate transformation for current vector.
* @param params [tx, ty, tz]
* @param x x of the the bounding box of coordinate
* @param y y of the the bounding box of coordinate
* @param z z of the the bounding box of coordinate
* @param width width of the the bounding box of coordinate
* @param height height of the the bounding box of coordinate
* @param depth depth of the the bounding box of coordinate
* @returns transformer
*/
export var translate3D = function (params, x, y, z, width, height, depth) {
var _a = __read(params, 3), tx = _a[0], ty = _a[1], tz = _a[2];
return mat4.fromTranslation(mat4.create(), [tx, ty, tz]);
};
//# sourceMappingURL=translate3D.js.map