UNPKG

@anton.bobrov/react-vevet-hooks

Version:

A collection of custom React hooks designed to seamlessly integrate with the `Vevet` library

87 lines 3.65 kB
var __assign = (this && this.__assign) || function () { __assign = Object.assign || function(t) { for (var s, i = 1, n = arguments.length; i < n; i++) { s = arguments[i]; for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p)) t[p] = s[p]; } return t; }; return __assign.apply(this, arguments); }; var __rest = (this && this.__rest) || function (s, e) { var t = {}; for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p) && e.indexOf(p) < 0) t[p] = s[p]; if (s != null && typeof Object.getOwnPropertySymbols === "function") for (var i = 0, p = Object.getOwnPropertySymbols(s); i < p.length; i++) { if (e.indexOf(p[i]) < 0 && Object.prototype.propertyIsEnumerable.call(s, p[i])) t[p[i]] = s[p[i]]; } return t; }; import { useEvent, useDeepCompareMemoize } from '@anton.bobrov/react-hooks'; import { useCallback, useEffect, useRef, useState } from 'react'; import { AnimationFrame } from 'vevet'; /** * Custom React hook that integrates with `vevet`'s `AnimationFrame` class. * * This hook creates an animation frame instance, allowing for * customizable animation properties and callbacks for play, pause, * and frame events. It handles the lifecycle of the animation instance, * ensuring proper cleanup on component unmount. * * @example * const MyComponent = () => { * const { play, pause } = useAnimationFrame({ * onPlay: () => console.log('Animation started'), * onPause: () => console.log('Animation paused'), * onFrame: ({ fpsMultiplier }) => { * console.log('Frame updated, FPS Multiplier:', fpsMultiplier); * }, * }); * * return ( * <div> * <button onClick={play}>Play</button> * <button onClick={pause}>Pause</button> * </div> * ); * }; */ export function useAnimationFrame(_a) { var onPlayProp = _a.onPlay, onPauseProp = _a.onPause, onFrameProp = _a.onFrame, changeableProps = __rest(_a, ["onPlay", "onPause", "onFrame"]); var _b = useState(null), frame = _b[0], setFrame = _b[1]; var initialChangeablePropsRef = useRef(changeableProps); var onPlay = useEvent(onPlayProp); var onPause = useEvent(onPauseProp); var onFrame = useEvent(onFrameProp); useEffect(function () { var instance = new AnimationFrame(__assign(__assign({}, initialChangeablePropsRef.current), { isEnabled: false })); setFrame(instance); if (onPlay) { instance.addCallback('play', onPlay); } if (onPause) { instance.addCallback('pause', onPause); } instance.addCallback('frame', function () { return onFrame({ fpsMultiplier: instance.fpsMultiplier, computedFPS: instance.computedFPS, }); }); return function () { return instance.destroy(); }; }, [onFrame, onPause, onPlay]); useEffect(function () { if (!frame) { return; } frame.changeProps(changeableProps); // eslint-disable-next-line react-hooks/exhaustive-deps }, [frame, useDeepCompareMemoize(changeableProps)]); var play = useCallback(function () { return frame === null || frame === void 0 ? void 0 : frame.play(); }, [frame]); var pause = useCallback(function () { return frame === null || frame === void 0 ? void 0 : frame.pause(); }, [frame]); return { frame: frame, play: play, pause: pause }; } //# sourceMappingURL=useAnimationFrame.js.map